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NPC Generator

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Advanced [show]


Baern Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a simple brown robe with black stripes complete with hood. He has no hair. His green eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the west. As long as the job gets done he does not care how it got done.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he's attracted to the pc

Ideals: Athletic, Pacifist, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Scribe

Voice: American accent

Attributes [hide]

Baern Hammerstone, Male Dwarf Warlock 5
Medium (3'11") Dwarf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)18 (+4) 10 (+0)9 (-1)
Skills History +7, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Halfling, Ignan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322200000

Possessions: 200 gp.


Social Check DCs


Sybil Merton, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her silver hair is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born to a criminal king-pin and mafia family She found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She's looking for her big break.

Bonds: Rich, Attractive, Family, Criminal record, Adventurer. Occupation: Server

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sybil Merton, Female Human Ranger 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)10 (+0) 12 (+1)8 (-1)
Skills Investigation +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 gp. Iolite (70 gp).


Social Check DCs


Anne Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'0" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, constantly wearing a white suit, brown shirt, and pastel tie. Her blonde hair is lengthy and is close to two feet long. She has a dull look in her gray eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a bit of a xeno-phobe, disliking non-Halflings.

History: Born in the east to a Shoemaker, Anne learned a great deal about her mother's area of expertise. She moved out north to avoid the crime she committed. She has worked as a Shoemaker like her mother before her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wishes to resurrect an old love

Ideals: Joker. Flaws: Racist. Bonds: Job, Criminal record, In love. Occupation: Shoemaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anne Tosscobble, Female Halfling Sorcerer 7
Small (3'0") Halfling, True Neutral (CR 7)
Armor Class 14
Hit Points 24 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)9 (-1) 12 (+1)15 (+2)
Skills Athletics +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Halfling
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euron Shame, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a fancy black suit. He is muscular with a powerful set of arms. He wears a feathered hat to hide his balding. He has a dull look in his silver eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Euron is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He got into the Sculptor business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He got away from his former life and has fallen to alcoholism.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Flaws: Shy, Addict. Bonds: Attractive, Family, Job, Enemies. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Euron Shame, Male Tiefling Warlock 8
Medium (5'2") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)10 (+0) 17 (+3)12 (+1)
Skills Nature +3, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp. Peridot (30 gp). Tiger eye turquoise (6 gp). Black pearl (1200 gp). Deep blue spinel (1200 gp).


Social Check DCs


Godfrey Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). His blonde hair is singed and shortened. He wears an eyepatch.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a very good compulsive liar and kleptomaniac.

History: He got into the Mayor business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Job, Mentor. Occupation: Mayor

Voice: Smoker's lung

Attributes [hide]

Godfrey Shupe, Male Half-Elf Rogue 2
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)10 (+0) 16 (+3)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 140 gp. 8 Acid flasks.


Social Check DCs


Vadania Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She served in the navy to pay for her family's outstanding loans. A gifted student she started as a Dyer, but she got bored and became a Dilettante. She has since lost track of the people in her past.

Motivation: Meet up once more with her childhood friend; and she is unsatisfied with her job

Flaws: Terse. Bonds: Military, Job, Family, Adventurer. Occupation: Dilettante

Voice: Pronounces difficult words wrong

Attributes [hide]

Vadania Sylvaranth, Female Elf Cleric 4
Medium (4'7") Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)8 (-1) 10 (+0)8 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 gp.


Social Check DCs


Loopmottin Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is well dressed, constantly wearing a tan suit, green shirt, and brown tie. Her brown hair is matted, messy, and big. Her eyes, though not visible through her cowl, are brown.

Personality: She is fixated on the number 87. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: The child of a Marshal, who enjoyed hunting, Loopmottin was taken on many hunting expeditions. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her daughter

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Family, Nature. Occupation: Performer

Voice: American accent

Attributes [hide]

Loopmottin Musgraben, Female Gnome Cleric 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 23000 sp. Old masterpiece painting (1100 gp). Old masterpiece painting (1100 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item.


Social Check DCs


Rolf Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. His golden hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: Rolf wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and to unite with his sister

Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Unemployed

Voice: Dutch accent

Attributes [hide]

Rolf Callan, Male Half-Elf Bard 5
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 18 (+4)11 (+0)
Skills Investigation +4, Performance +3
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 200 gp. Violet garnet (1400 gp).


Social Check DCs


Anne Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a red coat over a black low-cut shirt, and a wide-brimmed hat upon her head. Her black hair is unkempt and raggedy. Her eyes are amber and beady.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Elven artifacts is her passion.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Adventurer, Mentor. Occupation: Sage

Voice: Boston accent

Attributes [hide]

Anne Tealeaf, Female Halfling Warrior 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 59 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 9 (-1)13 (+1)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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