Galiena Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a custom-built plate barding that's adorned with yellow lining and desert motifs. She wears her brown hair up in a very large beehive style do. Her green eyes have a joyful gleam in them most of the time.
Personality: Galiena is depressed about a lot of things. She tends to be a nihilist. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born to a Bellfounder, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Stylist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Galiena and her spouse have recently divorced.
Motivation: She is not mentally stable, and does not behave rationally; and she feels kind of lost in life
Flaws: Depressed, Insane, Antagonistic. Bonds: Mentor, Poor. Occupation: Stylist
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 8 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 6 (-2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 4000 sp.
Alex Hayes, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his blonde hair in a flapper bob. He has blue eyes.
Personality: He dislikes all the random violence that takes place in the south. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to loving parents in a slum to the south. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Halfling artifacts is his passion.
Ideals: Entrepeneur, Pacifist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Map Maker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 40 gp. 1 Chain shirt.
Ethereal In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'8" and muscular, this southern man wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His brown fur is lengthy and is close to two feet long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: This man loves dancing and to teach people dancing more than just about anything. Energy wise he seems alert and responsive.
History: He was born a particularly ugly child, much to the horror of his parents. Ethereal was born on a far southern plains where he grew up under the tutelage of his mother, an expert Mayor. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Tabaxi people.
Ideals: Athletic, Artistic, Professionalism. Flaws: Ugly. Bonds: Immigrant. Occupation: Mayor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 17)
Armor Class 13
Hit Points 101 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
Possessions: 4000 gp. Jeweled gold crown (3000 gp). Golden circlet with four aquamarines (1000 gp). An abacus with copper, silver and gold markers (130 gp). Brass mug with jade inlays (300 gp). Gold and ruby ring (5000 gp). Brass mug with jade inlays (300 gp). An abacus with copper, silver and gold markers (130 gp). Old masterpiece painting (800 gp). Silver comb with moonstones (800 gp). Old masterpiece painting (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Solid gold idol (1100 gp). Black velvet mask with numerous citrines (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Embroidered and bejeweled glove (1000 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Cloth of gold vestments (130 gp). 1 Medium magic item. 1 Medium magic item.
Nalral Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He usually wears his grey robe and has his nunchaku always slung over his shoulder. His golden hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born at the edge of vast plains. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Beggar, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Nature, Rich. Occupation: Bounty Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp. Jet (60 gp). 1 Masterwork Uncommon Weapon.
Nimble Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears skinny pants and wears a brown and tan robe with the hood down. Her red fur is drawn into a tight pony tail with a rose scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She believes the world needs to unite to get rid of brigands once and for all.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. Days after completing her studies, news broke out that her hometown was attacked by brigands. Nimble was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: She wants revenge against brigands; and someone believes her a fraud
Ideals: Passionate, Logical. Flaws: Insomniac, Insane. Bonds: Enemies. Occupation: Carpenter
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 6000 cp.
Siffress Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'3" and wears a robe, a symbol of strength around her neck, and a axe on her belt. Her left leg appears badly burned and disfigured. She has no hair. Her eyes are amber.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's in love
Ideals: Fighting, Justice. Flaws: Ugly, Insane. Occupation: Cartwright
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp. Bloodstone (70 gp).
Gorga Heiser, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, she is an attractive figure. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is short and white. Her hazel eyes dart from person to person.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a Barber, her mother struggled to pay the bills. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has recently gotten a pet goose that steals things from people.
Motivation: Retire the richest woman in the south; and she is a bit of a kleptomaniac
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Criminal record, Poor. Occupation: Actor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 280 gp. 1 Chain shirt.
Watson Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His brown unseeing eyes seem to look past you.
Personality: Watson is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He never wears the same outfit twice, unless he absolutely has to.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. During his travels, Watson and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Watson discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Watson fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Extrovert, Artistic, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Priest
Voice: Excited and jittery
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Abyssal, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp.
Quelenna Harris, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing a long, yellow, dusty cloak. She wears her red hair up. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a logical person and will generally grow upset if things defy logic and science.
History: She served in the navy to pay for her family's outstanding loans. She made a point of taking high paying jobs and getting most of it up front. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She desires power and/or immortality; and balancing her hectic life and new bounty hunter responsibilities is difficult
Ideals: Fighting, Logical. Bonds: Military, Adventurer, Job. Occupation: Bounty Hunter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 43 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 500 gp. Old masterpiece painting (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
