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NPC Generator

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Advanced [show]


Braak Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. His skin is also unnaturally pale. He sports a long black beard, and similarly colored long hair. His hazel eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. His first spouse was a Assassin, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his daughter; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Braak Deighton, Male Half-Orc Aristocrat 17
Medium (5'5") Half-Orc, Lawful Evil (CR 17)
Armor Class 10
Hit Points 125 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 17 (+3)14 (+2)
Skills Animal Handling +9, Investigation +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2

Possessions: 7000 gp. Sardonyx (30 gp). Lapis lazuli (7 gp). Black pearl (600 gp). Tiger eye turquoise (7 gp). Eye agate (7 gp). Amethyst (130 gp). Brown-green garnet (130 gp). Tiger eye turquoise (7 gp). Carnelian (30 gp). Moss agate (7 gp). Amethyst (130 gp). Aquamarine (600 gp). Alexandrite (600 gp). Black opal (400 gp). White opal (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gillyd Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has no hair. Her eyes are likewise amber.

Personality: She is almost excessively polite to everyone, even when angry. Gillyd enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her absent father.

Ideals: Entrepeneur. Flaws: Ugly, Shy, Hedonist. Bonds: Immigrant. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Gillyd Foamtankard, Female Dwarf Commoner 12
Medium (3'9") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 85 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 20 (+5)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +6, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp. A small bag of saffron. (30 gp). Sapphire pendant on gold chain (3000 gp). Gold and topaz bottle stopper cork (1200 gp).


Social Check DCs


Ilanis Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. Her hair is blonde and very short. She wears a mask on her face.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. She inherited the family business which she has now maintained for 8 years.

Motivation: Balancing her hectic life and new Detective responsibilities is difficult; and to be a apothecary again

Ideals: Impeccable, Optimist. Bonds: Poor, Mentor, Job. Occupation: Detective

Voice: Switch between two voices

Attributes [hide]

Ilanis Amastacia, Female Elf Expert 13
Medium (4'9") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 67 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 12 (+1)15 (+2)
Skills History +7, Religion +7
Senses Passive Perception 11
Languages Common, Elven, Celestial, Dwarven, Orc
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 4000 gp. A delicate silver chain set with a tourmaline (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vicky Byron, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a perfectly clean shirt and pair of pants. She wears her golden hair down. This hazel eyed westerner is not easily forgotten.

Personality: Vicky hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion.

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Immigrant, Military, Adventurer. Occupation: Scribe

Voice: Tuts and clicks tongue

Attributes [hide]

Vicky Byron, Female Human Warlock 2
Medium (5'6") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 180 gp.


Social Check DCs


Yurk Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears tight fighting clothing, which leaves very little to the imagination. His golden hair is knotted and matted. He has gleaming, smiling hazel eyes.

Personality: Yurk is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Sold as a small child to a wizard, Yurk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Extrovert, Optimist. Bonds: Mentor, Rich. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Yurk Merton, Male Half-Orc Wizard 1
Medium (6'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)8 (-1) 18 (+4)12 (+1)
Skills Acrobatics +3, Medicine +6
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Richard Thackeray, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a large brown jacket. He wears a Stetson hat to cover his moderate length white hair. He has a dull look in his hazel eyes.

Personality: Calm and collected, he is a well trained Adventurer. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: To be a Priest again; and to settle down with his crush

Flaws: Forgetful. Bonds: Job, Rich, Nature, Has a crush. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Richard Thackeray, Male Human Paladin 6
Medium (5'7") Human, Lawful Evil (CR 6)
Armor Class 11
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 40 pp. Deep green spinel (70 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears suspenders and pastel workpants. Her shirt is blue, and she wears a heavy pastel leather apron most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a small hat to hide her balding. She has gleaming, smiling amber eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has achieved small success as a Banker.

Motivation: She is currently in port desperately looking for someone to get her out; and wants her loneliness to end

Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Slave. Occupation: Banker

Voice: Rolls R's

Attributes [hide]

Three Treat, Female Tabaxi Cleric 7
Medium (5'9") Tabaxi, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)9 (-1) 8 (-1)16 (+3)
Skills Animal Handling +2, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Jasper (30 gp).


Social Check DCs


Mhurren Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a black collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bookbinder arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Half-Orc Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.

Motivation: To unite with his sister; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Guardian, Adventurer, Rich, Family. Occupation: Bookbinder

Voice: Spits and sputters

Attributes [hide]

Mhurren Beitz, Male Half-Orc Warlock 7
Medium (5'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 12000 sp. Eyepatch with mock eye of sapphire and moonstone (2400 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). A miniature golden chest with tiny emeralds lining the top (140 gp).


Social Check DCs


Perra Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her whole body is exceptionally muscular. Her black crest is braided into rings. She wears a mask on her face.

Personality: She dislikes all the random violence that takes place in the north. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born at the edge of vast island. Like her mother and her brother before her, after school she went straight into learning to become a Shoemaker. She has achieved small success as a Shoemaker.

Motivation: She has decided she is irredeemable; and balancing her hectic life and new shoemaker responsibilities is difficult

Ideals: Pacifist, Entrepeneur. Bonds: Immigrant, Nature, Job, Criminal record. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Perra Beryntolthropal, Female Dragonborn Fighter 7
Medium (6'8") Dragonborn, Neutral Evil (CR 7)
Armor Class 12
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 10 (+0)16 (+3) 16 (+3)13 (+1)
Skills Nature +6, Religion +6
Senses Passive Perception 13
Languages Common, Draconic, Auran, Infernal
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5

Possessions: 10000 cp. Onyx (40 gp). Freshwater pearl (16 gp). Bloodstone (40 gp).


Social Check DCs

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