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NPC Generator

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Advanced [show]


Dynamic Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely pastel suit with brown socks and a vest with buckled shoes. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his long brown fur kept up in a rat tail. His hazel eyes have a joyful gleam in them most of the time.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. The war was a terrible time for him, and Dynamic does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to loving parents in a slum to the east. Cursed with vampirism at a very young age, Dynamic has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Depressed, Disease. Bonds: Military, Poor. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Dynamic Of Shadows, Male Tabaxi Cleric 12
Medium (6'3") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 95 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)10 (+0) 12 (+1)17 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 400 pp. Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (900 gp). Jeweled anklet (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cecily Trowbridge, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears light armors faded through time and improper care. Her black hair is cut short with large spiked bangs in the front. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has a massive crush on the younger sibling of the Glassblower who has hired her part-time. She does not trust anyone and sleeps with one eye open.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Shipwright father left her crippled. She has gone from town to town working and never settling down anywhere, but has fallen for a local Shipwright. She hasn't told them the truth, but wants to settle down with them.

Motivation: To get a good night's sleep; and she wants to get laid

Ideals: Athletic. Flaws: Insomniac, Disease. Bonds: Has a crush. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Cecily Trowbridge, Female Half-Elf Cleric 4
Medium (5'4") Half-Elf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)12 (+1) 16 (+3)10 (+0)
Skills Insight +5
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 200 gp.


Social Check DCs


Cask Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large pastel jacket. He wears his gray fur up. He has gleaming, smiling amber eyes.

Personality: He snorts whenever he laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Tabaxi Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Has a crush. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Cask Of Clay, Male Tabaxi Expert 11
Medium (5'1") Tabaxi, Lawful Evil (CR 11)
Armor Class 12
Hit Points 43 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +6, Deception +6
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +6

Possessions: 120 pp. Deep blue spinel (800 gp). Tourmaline (140 gp). Chrysoberyl (140 gp). Tiger eye turquoise (7 gp). Chrysoberyl (140 gp). Aquamarine (800 gp). Jet (140 gp). Hematite (7 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sannl Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she usually wears her grey robe and has her kukri always slung over her shoulder. Her moppish brown hair is in a traditional bowl cut. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She pushes her goals aggressively. She is also a coward if confronted.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and her religion dominates her actions

Flaws: Antagonistic, Insane, Fearful. Bonds: Attractive, Religious. Occupation: Slave Trader

Voice: Spits words with contempt

Attributes [hide]

Sannl Strakeln, Female Dwarf Warlock 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)15 (+2) 7 (-2)9 (-1)
Skills Intimidation +1, Nature +4
Senses Passive Perception 8
Languages Common, Dwarven, Giant, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 1600 sp.


Social Check DCs


Kildrak Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is well dressed, but even with his fine clothing he looks run-down. He has a hunchback. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: From birth he was tutored by a cruel and relentless mentor. Over the years he perfected his riding and shooting skills. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kildrak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Opinionated, Fighting. Flaws: Ugly. Bonds: Nature, Mentor. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Kildrak Trueanvil, Male Dwarf Sorcerer 9
Medium (4'1") Dwarf, Chaotic Good (CR 9)
Armor Class 9
Hit Points 65 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 19 (+4)10 (+0) 17 (+3)11 (+0)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 240 pp. Cloth of gold vestments (100 gp). Large well-done wool tapestry (600 gp). A roughly beaten golden orb (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriax Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a card on it. His brown hair is slicked back into a classic pompadour. His ears are large.

Personality: He is overprotective of those who hire his services. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the north, but his parents moved at a very young age to the east. While studying, he fell in love. They married and had a son. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To clean up the streets; and to protect his home

Flaws: Ugly, Secretive. Bonds: Guardian, Adventurer, Immigrant, In love. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Oriax Horror, Male Tiefling Adept 8
Medium (6'6") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 120000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a violet and brown handkerchief worn on his right side, he is not a threatening figure. His brown hair is kept up in a ponytail inside a Stetson hat. He has gleaming, smiling green eyes.

Personality: Calm and collected, he is a well trained Knight. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A few years later when the south was not economically sound they moved to his current location. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Flaws: Impulsive, Antagonistic. Bonds: Job, Immigrant, Family. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Gomory Tao, Male Half-Elf Commoner 2
Medium (5'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 250 gp.


Social Check DCs


Ernest Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. With a patchy blonde beard and wild blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: This man loves painting and to teach people painting more than just about anything. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Poor, Immigrant. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

Ernest Goltorah, Male Half-Elf Monk 4
Medium (5'10") Half-Elf, Chaotic Good (CR 4)
Armor Class 7
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 12 (+1)9 (-1) 7 (-2)14 (+2)
Skills Perception +0, Sleight of Hand -1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 60 pp.


Social Check DCs


Simon Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his blonde hair down. His amber eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. He is able to fit into much smaller and tighter spaces than normal.

History: He was born into a rich family. He dropped out of school before completing his studies. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he is greedy

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Job, Rich. Occupation: Banker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Simon Hale, Male Human Druid 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 7 (-2)8 (-1)
Skills Insight +0, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 pp.


Social Check DCs

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