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NPC Generator

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Advanced [show]


Nagrette Warwick, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she dresses in white turtlenecks beneath a red coat with green slacks. Her chestnut hair is unkempt and raggedy. Her green eyes are passionate and lively.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Nagrette studied abroad. After coming to the age of reason, Nagrette took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Disciplined, Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Nagrette Warwick, Female Half-Orc Cleric 5
Medium (6'1") Half-Orc, True Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 600 gp. Lapis lazuli (6 gp). Jade (160 gp).


Social Check DCs


Giselle Law, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair, while still mostly auburn, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Eccentric and domineering, Giselle will drive conversation. She also is a firm believer in the womanly ideal.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Extrovert. Flaws: Impulsive, Antagonistic, Mundane. Bonds: Family. Occupation: Navigator

Voice: pre-pubescent

Attributes [hide]

Giselle Law, Female Human Bard 6
Medium (5'9") Human, Neutral Evil (CR 6)
Armor Class 8
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)14 (+2) 8 (-1)18 (+4)
Skills Athletics +4, Investigation +5
Senses Passive Perception 9
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 200 gp.


Social Check DCs


Jocelyn Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. He has a black handlebar mustache and slicked back black hair. He is baby faced.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in the north. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He inherited the family business which he has now maintained for 5 years.

Motivation: He is unsatisfied with his job.

Flaws: Insane. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Jocelyn Netyoive, Male Half-Elf Rogue 6
Medium (5'11") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Nature +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Draconic
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 110 pp.


Social Check DCs


Raymond Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long silver hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the east to a Fortune-teller, Raymond learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and nothing but the best is good enough for him

Ideals: Philantrophist, Impeccable. Bonds: Family, Job, Rich. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Raymond Windsor, Male Human Rogue 9
Medium (6'6") Human, Neutral Evil (CR 9)
Armor Class 10
Hit Points 42 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gesrethe Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'4". She wears a black armored body suit, with a simple brown line shooting up and back down. She wears her copper crest down. Her eyes are red.

Personality: Gesrethe speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was raised in a white middle class family as the only child. She struck it rich when she found rare goods in large quantities. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is content

Ideals: Impeccable, Fighting. Flaws: Mundane. Bonds: Rich. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gesrethe Dhyrktelonis, Female Dragonborn Warlock 5
Medium (6'4") Dragonborn, Lawful Evil (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 2000 sp. Violet garnet (200 gp). Black opal (500 gp).


Social Check DCs


Sarah Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of death around her neck, and a dagger on her belt. Her long black hair is drawn into a two foot long braid. Her violet eyes dart from person to person.

Personality: She speaks before she thinks and is too direct. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Sarah was left her father's suit of armor and trained in its use and care. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Sarah never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She feels kind of lost in life; and she is compelled to act according to her religious beliefs

Ideals: Fighting. Flaws: Impulsive, Depressed. Bonds: Religious, Military. Occupation: Knight

Voice: Old thin voice

Attributes [hide]

Sarah Accord, Female Half-Elf Monk 1
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +4, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Serpent In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and she perpetually has her halberd ready. She wears a colorful flower in her cinnamon fur. Her eyes are copper.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born in the east to a Soapmaker, Serpent learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Serpent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Attractive, Job. Occupation: Soapmaker

Voice: Farmer accent

Attributes [hide]

Serpent In the Wind, Female Tabaxi Adept 2
Medium (6'4") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 220 gp. 1 Half-Plate.


Social Check DCs


Meena Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is golden and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a pair of adventurers, Meena grew up listening to her mother's many stories. Meena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She used her abilities to travel the world and help people.

Motivation: She's looking for her big break.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly. Bonds: Adventurer. Occupation: Sage

Voice: Puts emphasis on the wrong words

Attributes [hide]

Meena Umbodoben, Female Gnome Fighter 7
Small (3'1") Gnome, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 61 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 10 (+0)16 (+3)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 9000 sp. Sapphire pendant on gold chain (2300 gp).


Social Check DCs


Everard Carlton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear brown pants and tee shirts. His black hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 7 years old his parents immigrated from the west. His first spouse was a Crown-heir, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was always very intelligent and has formed a secret society of specialists.

Motivation: Doesn't want to be a Slave Trader and was forced into it by his family; and marry his sister to traveling adventurers

Flaws: Ugly, Insane, Secretive. Bonds: Immigrant, Family. Occupation: Slave Trader

Voice: Sounds elderly

Attributes [hide]

Everard Carlton, Male Human Commoner 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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