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NPC Generator

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Advanced [show]


Beloril Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Miner does. He is bristling with hidden weapons, mostly morningstars and shortbows. His long black hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Beloril was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Beloril took refuge in the old dungeon and found the beat up morningstar and armor he uses now. Being a Miner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Logical. Bonds: Job, Criminal record, Poor, Nature. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Beloril Rubyeye, Male Dwarf Monk 12
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 48 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)16 (+3) 12 (+1)9 (-1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnome, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chaedi Fasharash, Female Elf [Permalink]

Personal [hide]

Description: A 4'11" northern woman, she wears dark leathers with embroidery. Her hair is white and very short. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She hates Elves with a passion. As such she is filled with self loathing. She receives visions of the future at random moments

History: She was born in a small mountains village. A few years later when the south was not economically sound they moved to her current location. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Half-Orc compassion; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Nature, Immigrant. Occupation: Guard

Voice: Scottish accent

Attributes [hide]

Chaedi Fasharash, Female Elf Warlock 9
Medium (4'11") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 71 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1000 gp. Blue quartz (12 gp). Aquamarine (500 gp). Obsidian (12 gp). Alexandrite (500 gp). Jade (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Nobles, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears dark leathers with embroidery. Her auburn hair is heavily combed to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: The child of a Hunter, who enjoyed hunting, Griselda was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Adventurer, Nature. Occupation: Shipwright

Voice: Old thin voice

Attributes [hide]

Griselda Nobles, Female Half-Elf Bard 4
Medium (5'3") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)16 (+3) 4 (-3)10 (+0)
Skills Animal Handling -1, Insight -1
Senses Passive Perception 7
Languages Common, Elven, Druidic, Abyssal, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Symma Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. Her golden hair is unkempt and raggedy. Her eyes, though not visible through her cowl, are gray.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Symma was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Fletcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is content; and she feels that her past leaves her morally obligated to help

Flaws: Ugly, Mundane. Bonds: Poor, Criminal record. Occupation: Fletcher

Voice: Italian accent

Attributes [hide]

Symma Horcusporcus, Female Gnome Rogue 1
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)14 (+2) 10 (+0)15 (+2)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Giant, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Heward Bentham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is thinning but still full. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Heward was born with his mother's beautiful face. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Opinionated, Philantrophist. Bonds: Attractive, Poor, Criminal record. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Heward Bentham, Male Human Bard 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 9 (-1)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 100 sp.


Social Check DCs


Egelina Marleigh, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a grey vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her black hair is singed and shortened. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born to a poor family in the city she treasured whatever gifts she got. Like her father and her brother before her, after school she went straight into learning to become a Stableman. Recently she has begun working with bootleggers and crooks.

Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Criminal record, Poor. Occupation: Stableman

Voice: Speaks in third person

Attributes [hide]

Egelina Marleigh, Female Human Ranger 1
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 11 (+0)8 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 sp.


Social Check DCs


Nicor Open, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bristling with hidden weapons, mostly crossbows and rapiers. His black hair is kept up in a ponytail inside a small hat. His eyes are a pleasant white.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Tiefling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: To unite with his sister; and to reunite with his old friends

Flaws: Greedy, Insane. Bonds: Criminal record, Rich, Adventurer, Family. Occupation: Bookbinder

Voice: Scandinavian accent

Attributes [hide]

Nicor Open, Male Tiefling Monk 4
Medium (6'10") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)16 (+3) 13 (+1)16 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Aquan, Draconic, Infernal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gilkass Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She wears a Stetson hat to hide her balding. She wears round tiny glasses practically rammed into her face.

Personality: She likes to make people angry or surprised. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born in a small village she learned the ways of the warrior from her father. Gilkass was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Gilkass decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To unite with her brother.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family, Criminal record. Occupation: Hunter

Voice: German accent

Attributes [hide]

Gilkass Baharoosh, Female Dragonborn Monk 9
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 45 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 170 pp. Deep blue spinel (1000 gp). Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uadjit Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, she tends to wear a black poncho over her likewise colored trousers and shirt. She has moderate length copper crest. She has a dull look in her red eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Animals are drawn to her, and she is able to talk to them.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Uadjit was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Uadjit's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Uadjit and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Emotional, Antagonistic. Bonds: Poor. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Uadjit Imbixtellrhyst, Female Dragonborn Ranger 6
Medium (6'7") Dragonborn, True Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). Silver comb with moonstones (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). 1 Banded mail. 1 Chain shirt. 1 Breastplate.


Social Check DCs

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