Cora Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She is physically well-built. She wears her red hair up. Her amber eyes dart from person to person.
Personality: A deeply religious woman she believes everything happens for a reason. She is harsh and unforgiving.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has built up a small fortune and can afford her own way.
Motivation: To pay off her debts; and she has a rivalry with the church that dominates her actions
Flaws: Antagonistic. Bonds: Religious, Mentor, Rich, Debt. Occupation: Barkeep
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Donaar Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light green in addition to tight pants. He wears his green crest down. His gold eyes have a joyful gleam in them most of the time.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his mother.
History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To protect his home; and money/treasure
Ideals: Entrepeneur. Bonds: Guardian, Mentor, Attractive, Rich. Occupation: Junk Dealer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1300 gp. Deep blue spinel (800 gp).
Hecat Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and carries flails. Her black hair is long and unkept. Her eyes are white.
Personality: She is a Jeweler first and foremost. She believes firmly that knowledge should be universal. Hecat enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She tends to her Jeweler job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and she has money and likes to spend it
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Rich, Job. Occupation: Jeweler
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 10)
Armor Class 11
Hit Points 50 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 2000 gp. Star rose quartz (60 gp). Deep green spinel (50 gp). Alexandrite (200 gp). Hematite (7 gp).
Mamnen Moral, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a long, black, dusty cloak. His hair, while still mostly black, has prominent grey streaks. His half smiles and silver eyes are beguiling and draw you in.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He never wears the same outfit twice, unless he absolutely has to.
History: He comes from a rich northern family. His father was a mechanic, and taught him how to fix just about anything. He then took over the family business and is one of the better Navigator for hire.
Motivation: He has money and likes to spend it.
Ideals: Artistic, Persistence. Bonds: Attractive, Job, Rich. Occupation: Navigator
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 52 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 60 pp.
Altho Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a custom-built plate barding that's adorned with white lining and desert motifs. His head has been shaved. His fierce blue eyes like to dwell on things.
Personality: He will rave to anyone who will listen. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Job. Occupation: Mason
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 10)
Armor Class 12
Hit Points 79 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Halfling
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1700 gp. Sard (40 gp). Jet (140 gp). Chrysoberyl (140 gp). Black star sapphire (400 gp).
Chad Merton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. He has a long silver beard with little hanging trinkets. This amber eyed northerner is not easily forgotten.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has been saving his money to try and buy his sister's freedom.
Motivation: Seeks redemption; and regain custody of his son
Ideals: Joker. Flaws: Racist. Bonds: Slave, Family, Criminal record. Occupation: Apothecary
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Terran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 20 gp.
Gerald Barclay, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears grey leather gloves, a grey jacket, and tight pants. He keeps his white hair in a pixie cut. This brown eyed easterner is not easily forgotten.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He also is a firm believer in the manly ideal.
History: He was born a particularly ugly child, much to the horror of his parents. He married young, but lost his spouse to brigands. He used his abilities to travel the world and help people.
Motivation: A deep hatred of brigands; and he feels kind of lost in life
Ideals: Philantrophist. Flaws: Ugly, Impulsive, Depressed. Bonds: Enemies. Occupation: Servant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 800 sp.
Finellen Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hammer, but if one is not available she will default to her sickle. She is portly but not overly obese. She wears her red hair up. She has a dull look in her green eyes.
Personality: She has a massive crush on the younger sibling of the Unemployed who has hired her part-time. She believes the world needs to unite to get rid of orcs once and for all.
History: Born to a poor family in the city she treasured whatever gifts she got. When Finellen reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's in love; and several ex partners dislike her way of doing things and want revenge
Bonds: Has a crush, Enemies, Poor, Military. Occupation: Unemployed
Voice: Australian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 9
Hit Points 56 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 19 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Giant, Auran, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Harann Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is wearing a perfectly clean shirt and pair of pants. She has bronze crest. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: The child of a Dilettante, who enjoyed hunting, Harann was taken on many hunting expeditions. Harann liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hasn't been sleeping well lately.
Motivation: To prove her worth to the world; and wants to work out more often
Ideals: Athletic. Flaws: Insomniac, Secretive, Impulsive. Bonds: Attractive, Nature. Occupation: Laborer
Voice: Booming voice
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 48 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 80000 cp.
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