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NPC Generator

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Advanced [show]


Erky Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat, and he perpetually has his kukri ready. His chestnut hair is cut short. His hazel eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A powerful necromancer made him what he is. After coming to the age of reason, Erky took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Gifted, Opinionated. Bonds: Mentor, Adventurer. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Erky Timbers, Male Gnome Barbarian 10
Small (3'8") Gnome, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 94 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)20 (+5) 11 (+0)11 (+0)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Draconic, Giant, Orc, Auran
Attacks Melee +1 / 3d6-3, Ranged +5 / 3d6+1, Grapple +1

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Odo Bentley, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a black coat with red slacks. He has relatively light skin and is very physically imposing due to his abundance of muscles. His tied-back hair is silver. His hazel eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. After coming to the age of reason, Odo took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: To get a good night's sleep; and he's looking for his big break

Ideals: Entrepeneur, Gifted. Flaws: Hedonist, Insomniac. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Odo Bentley, Male Human Sorcerer 11
Medium (6'3") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 24 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)6 (-2) 12 (+1)9 (-1)
Skills Athletics +8, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1700 gp. Old masterpiece painting (1400 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Radcliffe, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. His hair is silver, silky, and of moderate length. His eyes are green.

Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Guy has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Lazy, Disease, Insomniac. Bonds: Attractive. Occupation: Sailor

Voice: Rolls R's

Attributes [hide]

Guy Radcliffe, Male Human Commoner 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 14 (+2)13 (+1) 7 (-2)11 (+0)
Skills Investigation +3, Perception +0
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Nyx Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'0". She is generally well dressed albeit a few years behind the times. With wild white hair. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic woman, Nyx's first love is herself. Her second love is also herself. She can't help but pocket interesting objects she comes across

History: Born in the south her family was never financially stable. She has had some formal painting training, and achieved minor success. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and nothing but the best is good enough for her

Ideals: Impeccable, Artistic. Bonds: Attractive, Criminal record, Poor. Occupation: Engraver

Voice: Sore throat, cough

Attributes [hide]

Nyx Nopenstallen, Female Gnome Adept 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 19 (+4)7 (-2) 16 (+3)8 (-1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 500 gp. A delicate silver chain set with a tourmaline (70 gp). Gold and topaz bottle stopper cork (300 gp). 1 Minor magic item.


Social Check DCs


Shamil Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her golden hair is matted, messy, and big. She has several tiny aquamarine earrings on each ear.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Animals are drawn to her, and she is able to talk to them.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Shamil took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now mingles about in high society.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Shamil Miggledy, Female Gnome Cleric 9
Small (3'5") Gnome, Lawful Evil (CR 9)
Armor Class 11
Hit Points 61 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)10 (+0) 10 (+0)15 (+2)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 16000 sp.


Social Check DCs


Pallabar Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a blue shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has shaved his head bald. He has a dull look in his violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a minor phobia of water and hates getting wet.

History: Pallabar hails from a village terrorized by brigands. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to open a new tavern; and a deep hatred of brigands

Ideals: Gifted. Flaws: Fearful, Insane. Bonds: Enemies, Job. Occupation: Barkeep

Voice: French accent

Attributes [hide]

Pallabar Scheppen, Male Gnome Druid 13
Small (3'5") Gnome, Neutral Good (CR 13)
Armor Class 13
Hit Points 60 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills Intimidation +5, Investigation +6
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Druidic
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 3000 gp. Deep blue spinel (300 gp). Carnelian (60 gp). Aquamarine (300 gp). Alexandrite (300 gp). Eye agate (9 gp). Banded agate (9 gp). Fiery yellow corundum (500 gp). Alexandrite (300 gp). Aquamarine (300 gp). Red garnet (50 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nagrette Appleton, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern woman wears dark leathers with embroidery. Her white hair is cut short. Her green eyes are passionate and lively.

Personality: She has always had a great fascination with Halfling culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Halfling people; and halfling compassion

Ideals: Athletic, Joker, Gifted. Flaws: Racist. Bonds: Nature. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Nagrette Appleton, Female Half-Orc Rogue 6
Medium (5'1") Half-Orc, Lawful Evil (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)10 (+0) 17 (+3)4 (-3)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 8000 sp.


Social Check DCs


Alice Harper, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her moppish brown hair is in a traditional bowl cut. Her eyes are brown and beady.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in the south. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and she feels kind of lost in life

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Alice Harper, Female Human Monk 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 8 (-1)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +1, Insight +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +5

Possessions: 120 gp.


Social Check DCs


Barbena Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. Her silver hair is lengthy and is close to two feet long. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is very quiet and rarely speaks above a whisper. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was raised in a white middle class family as the only child. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down.

Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Immigrant, Attractive. Occupation: Bookbinder

Voice: Ums and uhs a lot

Attributes [hide]

Barbena Gorunn, Female Dwarf Ranger 11
Medium (3'10") Dwarf, Chaotic Good (CR 11)
Armor Class 9
Hit Points 97 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 18 (+4)13 (+1) 11 (+0)9 (-1)
Skills Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +8 / 3d8+4, Ranged +3 / 3d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 400 gp. Peridot (80 gp). Aquamarine (1600 gp). Blue star sapphire (800 gp). Banded agate (4 gp). Hematite (4 gp). Jasper (80 gp).


Social Check DCs

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