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NPC Generator

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Advanced [show]


Arava Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a green collared shirt and white skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She has white crest. She is baby faced.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was always a brilliant, if unscrupulous mind. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She ran away from her former home and has been making her living as a Apothecary for the past few years.

Motivation: Sabotage a competitor.

Ideals: Athletic, Gifted, Logical. Flaws: Insane. Bonds: Job. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Arava Jharthraxyn, Female Dragonborn Adept 8
Medium (6'8") Dragonborn, True Neutral (CR 8)
Armor Class 11
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 9 (-1)10 (+0)
Skills History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Cloth of gold vestments (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy pastel pantaloons and a grey scarf. His fur is cut close to his head. His skin is flawless and his green eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised in a forest tribe. Dynamic was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dynamic decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Courier kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Nature, Enemies. Occupation: Courier

Voice: Gruff and masculine

Attributes [hide]

Dynamic In Shadow, Male Tabaxi Ranger 9
Medium (6'3") Tabaxi, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 74 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 17 (+3)14 (+2) 15 (+2)15 (+2)
Skills Athletics +6, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Violet garnet (1200 gp). Jasper (50 gp). Black pearl (1200 gp). Onyx (50 gp). Golden pearl (100 gp). Chrysoprase (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Shame, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His brown hair is unkempt and raggedy. This silver eyed westerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Fenriz was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Fenriz Shame, Male Tiefling Monk 7
Medium (5'5") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)17 (+3) 14 (+2)17 (+3)
Skills History +6, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Katherine Norton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who likes to wear darkened spectacles and heavy clothing, no matter the weather. She is bald on top and has large silver tufts of hair around her ears. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She never swears and excessively uses polite adverbs when speaking. She always tries to repair and not replace. It was this mentality that drove her into the Navigator business.

History: She was raised in a white middle class family as the only child. Her family was turned out during the war. She and her family wandered east to less war torn lands. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She seems to be bored by most things.

Ideals: Optimist, Persistence. Flaws: Ugly, Mundane, PTSD. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Katherine Norton, Female Human Commoner 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)18 (+4) 4 (-3)15 (+2)
Skills Insight -1, Investigation +6
Senses Passive Perception 7
Languages Common, Sylvan, Giant, Goblin, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Frug Turen, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. His long chestnut hair reaches down to his waist. He is baby faced.

Personality: He can speak with the recently deceased. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born to loving parents in a slum to the west. Frug was born on a far western desert where he grew up under the tutelage of his mother, an expert Performer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Frug Turen, Male Gnome Bard 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)16 (+3) 12 (+1)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Celestial, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 gp.


Social Check DCs


Willow Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a white armored body suit, with a simple pastel line shooting up and back down. She wears her hair in dreadlocks. She has amber eyes.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She got into the Layabout business at a young age. Willow was born on a far eastern island where she grew up under the tutelage of her father, an expert Layabout. She's also a talented Mason, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Layabout responsibilities is difficult; and to be a mason again

Ideals: Artistic, Extrovert. Bonds: Job, Immigrant. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Willow Jamjar, Female Halfling Expert 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)14 (+2) 15 (+2)10 (+0)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Dench Westbrook, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is unkempt and raggedy. His hazel eyes have a joyful gleam in them most of the time.

Personality: He acts crazy and hedonistic. He works hard and plays hard.

History: Dench was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Adventurer, Poor. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Dench Westbrook, Male Half-Orc Commoner 5
Medium (6'10") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)15 (+2) 16 (+3)11 (+0)
Skills Athletics +5, Investigation +5
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 30000 cp.


Social Check DCs


Abalaba Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'0" and has a large tan mantle and cape that has been intricately interwoven into her yellow robe. Her right leg appears badly burned and disfigured. Her tied-back hair is white. Her eyes are likewise brown.

Personality: She acts crazy and hedonistic. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Hedonist, Impulsive. Bonds: Religious, Rich. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Abalaba Scheppen, Female Gnome Druid 1
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Cecily Garfield, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears professional attire. Her silver hair is well kept. Her eyes are likewise hazel.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Energy wise she seems alert and responsive.

History: She was raised in a forest tribe. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Bonds: Attractive, Family, Adventurer, Nature. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Cecily Garfield, Female Human Expert 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)15 (+2) 15 (+2)10 (+0)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4

Possessions: 300 sp.


Social Check DCs

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