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Advanced [show]


Dynamic In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears skinny pants and wears a pastel and grey robe with the hood down. Her whole body is exceptionally muscular. She wears her lavender fur down. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Adventurer, Religious. Occupation: Butcher

Voice: Speaks with lips pursed

Attributes [hide]

Dynamic In Woods, Female Tabaxi Druid 3
Medium (4'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Oskar Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears just a grey suit. Beneath his clothing is a huge mess of scar tissue. His blonde hair is knotted and matted. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Oskar took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Ugly. Bonds: Slave, Nature, Criminal record. Occupation: Sellsword

Voice: Excited and jittery

Attributes [hide]

Oskar Graybeard, Male Dwarf Adept 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 12 (+1)9 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp.


Social Check DCs


Oskar Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case, and is pretty ugly. His black hair is greasy and uncared for. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Carpenter, who enjoyed hunting, Oskar was taken on many hunting expeditions. Oskar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Addict, Shy, Fearful. Bonds: Nature. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Oskar Bloodkith, Male Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)4 (-3) 13 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 150 gp.


Social Check DCs


Avelina Deighton, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and dresses like a well dressed Junk Dealer does. Her top hat is riddled with cuts and holes. She wears large thick round spectacles.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Avelina was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She now owns her own business.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Religious, Poor. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Avelina Deighton, Female Human Bard 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)6 (-2) 16 (+3)16 (+3)
Skills History +0, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp.


Social Check DCs


Kristryd Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, brown, dusty cloak. Sporting a red mohawk this woman's hair draws a lot of attention. She has gleaming, smiling violet eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure.

Ideals: Justice. Flaws: Cynical. Bonds: Criminal record, Rich. Occupation: Slave Trader

Voice: Low and grunting

Attributes [hide]

Kristryd Glanhig, Female Dwarf Expert 7
Medium (4'1") Dwarf, True Neutral (CR 7)
Armor Class 8
Hit Points 45 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +1 / 2d8-2, Grapple +2

Possessions: 1200 gp. Aquamarine (400 gp). Violet garnet (400 gp). Deep green spinel (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has styled her brown fur well, parting it to the left. Her skin is flawless and her blue eyes scan people very quickly.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is lazy and tries to find solutions quickly.

History: She was born in the north, but her parents moved at a very young age to the south. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.

Motivation: Expand her business; and sabotage a competitor

Flaws: Lazy. Bonds: Attractive, Immigrant, Criminal record, Job. Occupation: Bowyer

Voice: Stutters

Attributes [hide]

Shifting Mirror, Female Tabaxi Warlock 3
Medium (5'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 10 (+0)14 (+2)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1300 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fragrant On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a brown vest and prefers pastel and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her brown fur is smooth and relatively long. She has gleaming, smiling green eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She believes the world needs to unite to get rid of dire rats once and for all.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Fragrant was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Fragrant's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Fragrant and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Military. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Fragrant On the Mountaintop, Female Tabaxi Adept 9
Medium (6'1") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 52 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Deception +3, Survival +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 3000 sp. Deep blue spinel (1400 gp). Jasper (70 gp). Violet garnet (1400 gp). Zircon (70 gp). Obsidian (16 gp). Blue quartz (16 gp).


Social Check DCs


Watson Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses like a well dressed Farmer does. He wears his golden hair down. He has amber eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.

History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new farmer responsibilities is difficult

Flaws: Ugly. Bonds: Job, Guardian, Military, Nature. Occupation: Farmer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Watson Wildcloak, Male Halfling Rogue 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. Hematite (15 gp). Chalcedony (40 gp). White opal (1300 gp).


Social Check DCs


Ishgha Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of clubs on his belt, each one with a topaz on the hilt. His long golden hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born several months after his mother was called into army service. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: He'd like to take his coworkers down a peg; and to unite with his sister

Ideals: Fighting. Bonds: Job, Attractive, Military, Family. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Ishgha Reed, Male Half-Orc Ranger 4
Medium (5'6") Half-Orc, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)12 (+1) 15 (+2)9 (-1)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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