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NPC Generator

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Advanced [show]


Spring Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His gray fur is thinning but still full. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Gardener

Voice: Soothing and warm

Attributes [hide]

Spring Shore, Male Tabaxi Commoner 8
Medium (5'0") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Ida Callan, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears bulky violet painted plate armor. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She has several tiny ruby earrings on each ear.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a habit of throwing herself into exceedingly dangerous situations.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She struck it rich when she found rare goods in large quantities. She was granted psionic powers by her dying brother.

Motivation: She has money and likes to spend it.

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Ida Callan, Female Half-Elf Aristocrat 3
Medium (4'10") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 8 (-1)15 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2900 sp.


Social Check DCs


Virra Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many white ritualistic tattoos. She wears a blue tunic with white highlights, and long brown pants that bunch up around her shoes. She wears a feathered hat to hide her balding. This violet eyed southerner is not easily forgotten.

Personality: She is a hateful person. She taunts others and blames them for her problems. She believes the world needs to unite to get rid of brigands once and for all.

History: She was born several months after her mother was called into army service. Her parents enrolled her in a Barbarian school at a young age so that she could practice her necromantic talents. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Military, Criminal record. Occupation: Stableman

Voice: Sore throat, cough

Attributes [hide]

Virra Boondiggles, Female Gnome Barbarian 9
Small (3'5") Gnome, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 81 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)16 (+3) 10 (+0)12 (+1)
Skills Performance +4, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Orc, Undercommon, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: Violet garnet (300 gp). Freshwater pearl (10 gp). Black star sapphire (400 gp). Moonstone (20 gp).


Social Check DCs


Fabien Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. He has wavy auburn hair. He has gray eyes and a blue hat with a black feather.

Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.

History: When he was but 3 years old his parents immigrated from the south. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Flaws: Disease. Bonds: Military, Immigrant, Rich. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Fabien Garrick, Male Gnome Ranger 8
Small (3'3") Gnome, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)17 (+3) 17 (+3)14 (+2)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Terran, Draconic, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 130 pp.


Social Check DCs


Akoth Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely white suit with black socks and a vest with buckled shoes. He wears his auburn hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Akoth speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Akoth hails from a village terrorized by giants. Akoth was born on a far western desert where he grew up under the tutelage of his mother, an expert Hunter. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Many giants want him driven away; and he wants revenge against giants

Ideals: Impeccable, Logical. Flaws: Insomniac. Bonds: Immigrant, Enemies. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Akoth Hastings, Male Half-Orc Adept 11
Medium (5'5") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 76 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)7 (-2) 8 (-1)4 (-3)
Skills Persuasion +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Orc
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gynk Deighton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and sports empty pouches on her belt. Her chestnut hair is styled in orderly dreadlocks. She tend to wears goggles to shield her eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has been saving her money to try and buy her brother's freedom.

Motivation: She loathes her own lifestyle; and she is wracked by social anxiety

Flaws: Fearful, Depressed. Bonds: Attractive, Military, Family. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Gynk Deighton, Female Half-Orc Bard 14
Medium (5'9") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 9
Hit Points 70 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)19 (+4) 7 (-2)6 (-2)
Skills Investigation +9, Nature +9
Senses Passive Perception 8
Languages Common, Orc, Dwarven, Giant, Infernal, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174333310

Possessions: 6000 gp. Hematite (10 gp). Malachite (10 gp). Rock crystal (80 gp). Deep green spinel (90 gp). Bloodstone (80 gp). Sard (80 gp). Tourmaline (90 gp). Zircon (80 gp). Rose (80 gp). 1 Medium magic item.


Social Check DCs


Traulam Berevan, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a blue costume with the symbols of the sun god on her torso. Her hair, while still mostly silver, has prominent grey streaks. Her eyes are brown and beady.

Personality: Prone to second guessing herself, she comes off as nervous. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was always a brilliant, if unscrupulous mind. Through the years after Traulam was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Traulam's mother didn't care for her much, and the feeling was mutual. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Ugly, Shy, Antagonistic, Insane. Occupation: Body Guard

Voice: Sounds elderly

Attributes [hide]

Traulam Berevan, Female Elf Paladin 1
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 7 (-2)15 (+2) 10 (+0)12 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Gnome, Giant
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 700 sp. 1 Darkwood Buckler.


Social Check DCs


Frouse Sympony, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his black hair up. His green eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Bellfounder, but he got bored and became a Scribe. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and to protect his home

Ideals: Logical, Fighting. Bonds: Attractive, Guardian, Job. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Frouse Sympony, Male Gnome Wizard 10
Small (3'4") Gnome, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 48 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)11 (+0) 18 (+4)16 (+3)
Skills Acrobatics +5, Intimidation +7
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 8000 sp.


Social Check DCs


Hobart Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'11". He has the majority of his body covered in plate, and his gloved hand is found clutching a whip. His black hair is heavily combed to the right. His face is scarred and worn.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hobart fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Hobart Elderberry, Male Halfling Commoner 3
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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