Vorka Graham, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white cloak and cross-gartered brown stockings. She is physically well-built. Her auburn hair is smooth and relatively long. Her face is scarred and worn.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Sold as a small child to a brothel owner, Vorka was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her homeland was ravaged by war and she spent much of her life rebuilding it. She's also a talented Sellsword, but doesn't like to broadcast it.
Motivation: An old rival family wants her found; and to unite with her brother
Flaws: Ugly, PTSD. Bonds: Job, Family, Mentor. Occupation: Mercenary
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 8 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 800 gp.
Whurdred Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and tends to wear a large brown jacket. She has blonde hair. Her eyes are green and beady.
Personality: She speaks before she thinks and is too direct. She would rather hide behind her crafts than deal with other people.
History: She was born at the edge of vast plains. She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often.
Ideals: Artistic, Athletic. Flaws: Ugly, Impulsive, Shy. Bonds: Nature. Occupation: Interpreter
Voice: Draws out vowels
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 11)
Armor Class 11
Hit Points 71 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Undercommon, Auran, Infernal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alexandre Barlow, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. He keeps his black hair in a flapper bob. His eyes are likewise amber. His teeth are white and perfect.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He receives visions of the future at random moments
History: Gifted from a young age, Alexandre studied abroad. Alexandre was born on a far southern island where he grew up under the tutelage of his mother, an expert Shoemaker. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life; and he doesn't get along with people that don't share his tastes
Ideals: Gifted. Flaws: Cynical. Bonds: Attractive, Immigrant. Occupation: Shoemaker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 25 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Draconic, Gnoll
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 2000 gp. Azurite (9 gp). Citrine (20 gp). Aquamarine (500 gp). Smoky quartz (20 gp). Deep green spinel (50 gp). 1 Minor magic item. 1 Minor magic item.
Peter Langston, Male Human [Permalink]
Personal [hide]
Description: He wears a grey deerstalker hat and grey clothes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his red hair down. He has gleaming, smiling violet eyes.
Personality: He is calm most of the time but flees social interaction. He is lazy and tries to find solutions quickly.
History: Sold as a small child to a brothel owner, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with vampirism at a very young age, Peter has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: An old rival family wants him found; and he loathes his own lifestyle
Flaws: Shy, Lazy, Disease. Bonds: Attractive, Mentor. Occupation: Layabout
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 140 gp.
Kelter Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He wears red trousers with tan and white striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. His golden hair is cut jaggedly and amateurishly. He has a dull look in his amber eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He would rather hide behind his crafts than deal with other people.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He has achieved small success as a Butcher.
Motivation: To be a Sage again; and money/treasure
Ideals: Artistic. Flaws: Mundane, Shy. Bonds: Rich, Job. Occupation: Butcher
Voice: Squeaky
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Druidic, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2300 sp.
Mindartis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'10" and has a large blue mantle and cape that has been intricately interwoven into his tan robe. His right hand appears badly burned and disfigured. He has styled his chestnut hair well, parting it to the right. His eyes are hazel and beady.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He works hard and plays hard.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets.
Ideals: Artistic. Flaws: Ugly, Shy, Hedonist. Occupation: Stylist
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 58 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 8 (-1) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Draconic
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 pp. Aquamarine (1400 gp). Freshwater pearl (13 gp). Lapis lazuli (13 gp).
Mindartis Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tan tunic with pastel highlights, and long green pants that bunch up around his shoes. His golden hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is very quiet and rarely speaks above a whisper. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in the south his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Soapmaker. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end; and he wants to get laid
Ideals: Fighting. Flaws: Insane, Shy. Bonds: Has a crush, Adventurer, Poor. Occupation: Map Maker
Voice: Irish accent
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 16000 cp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp).
Barbena Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is wearing a long, brown cloak. She is muscular with a powerful set of arms. Her hair is silver and curly. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is witty, but her monotone delivery comes off as unnerving Further she is a bit of a stoner and is frequently out of it.
History: She got into the Blacksmith business at a young age. A gifted student she started as a Herbalist, but she got bored and became a Blacksmith. She has since lost track of the people in her past.
Motivation: She desires power and/or immortality; and she has passion for adventuring and risk
Ideals: Joker. Flaws: Addict. Bonds: Job, Family, Adventurer. Occupation: Blacksmith
Voice: Low and grunting
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Kallista Temerity, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears green painted combat armor at almost all times. Her chestnut hair is singed and shortened. Her fierce red eyes like to dwell on things.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a font of random trivia from the lore and stories she has discovered
History: Gifted from a young age, Kallista studied abroad. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 13 years.
Motivation: She is unsatisfied with her job; and to be a merchant again
Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Barkeep
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 9 (-1) | 13 (+1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 6000 cp. Silver pearl (90 gp).
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