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NPC Generator

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Advanced [show]


Aline Shelley, Female Human [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a grey and yellow robe with the hood down. She carries with her a set of bows, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She is bald on top and has large black tufts of hair around her ears. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She also hits on women, regardless of circumstances.

History: She comes from a rich western family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To settle down with her crush.

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Has a crush, Rich. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Aline Shelley, Female Human Druid 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 500 sp.


Social Check DCs


Shava Crosis, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is well dressed, but even with her fine clothing she looks run-down. Her golden hair is kept up in a ponytail inside a deerstalker hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She believes the world needs to unite to get rid of gnolls once and for all.

History: Shava was born the youngest of three triplets. She found a children's book about a Half-Elf Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants a kiss; and she has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Enemies, Family, Adventurer, Has a crush. Occupation: Tailor

Voice: Soft and melodious

Attributes [hide]

Shava Crosis, Female Half-Elf Monk 1
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)9 (-1) 11 (+0)12 (+1)
Skills Nature +1, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Hubert Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, but even with his fine clothing he looks run-down. He keeps his long black hair kept up in a rat tail. This amber eyed northerner is not easily forgotten.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hubert took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He was granted necromantic powers by his dying sister.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Performer

Voice: Sounds elderly

Attributes [hide]

Hubert Simmons, Male Half-Elf Wizard 4
Medium (4'10") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 7 (-2)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 4000 sp.


Social Check DCs


Aramil Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He has a slight overbite and is overall scrawny. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Aramil lived on a farm with his father, near the main road leading to a nearby town. Aramil was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aramil decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist. Flaws: Impulsive. Bonds: Family, Criminal record. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Aramil Arnuanna, Male Elf Adept 11
Medium (5'1") Elf, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 30 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)9 (-1) 12 (+1)16 (+3)
Skills Perception +5, Stealth +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 2100 gp. Obsidian (16 gp). Malachite (16 gp). Star rose quartz (30 gp). Blue sapphire (400 gp). Black opal (400 gp). Red garnet (50 gp). Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Farideh Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears green trousers with grey and brown striped suspenders. She wears various colorful collared shirts. Her attire stands in sharp contrast to her warhammer, which is beautifully polished and possesses an ornate carving of a rose on it. Her brass crest, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born at the edge of vast mountains. Her mother was a soldier and died while she was still young. Farideh was left her mother's suit of armor and trained in its use and care. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Insane, Disease. Bonds: Religious, Nature, Military. Occupation: Laborer

Voice: French accent

Attributes [hide]

Farideh Tiammanthyllish, Female Dragonborn Sorcerer 4
Medium (6'8") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)14 (+2) 12 (+1)9 (-1)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ekemon Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: Calm and collected, he is a well trained Animal Trainer. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful brothel owner made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he's in love

Ideals: Logical. Bonds: Job, Mentor, Rich, Has a crush. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Ekemon Instinct, Male Tiefling Monk 17
Medium (6'8") Tiefling, Chaotic Good (CR 17)
Armor Class 11
Hit Points 103 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 11 (+0)18 (+4)
Skills Athletics +7, Persuasion +10
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +10

Possessions: 9000 gp. Emerald (500 gp). Jasper (20 gp). Citrine (20 gp). Azurite (10 gp). Jet (150 gp). Star rose quartz (20 gp). Chrysoprase (20 gp). Moss agate (10 gp). Obsidian (10 gp). Tourmaline (150 gp). Black opal (500 gp).


Social Check DCs


Fenriz Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy green pantaloons and a brown scarf. He wears his dark red hair up. He is very pretty but has cold, dead eyes.

Personality: He has a massive crush on the younger sibling of the Bookbinder who has hired him part-time. He uses divination through singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has a crush on the local Doctor; and money/treasure

Ideals: Athletic, Gifted. Bonds: Attractive, Has a crush, Rich. Occupation: Bookbinder

Voice: Gruff and masculine

Attributes [hide]

Fenriz Instinct, Male Tiefling Ranger 6
Medium (6'10") Tiefling, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)8 (-1) 15 (+2)16 (+3)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Charles Lester, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt, and his gloved hand is found clutching a nunchaku. He has a small bristly mustache and wavy red hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Philantrophist, Logical. Bonds: Attractive, Poor, Adventurer. Occupation: Performer

Voice: Speaks like tongue is numb

Attributes [hide]

Charles Lester, Male Human Commoner 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)16 (+3) 16 (+3)12 (+1)
Skills Insight +5, Investigation +5
Senses Passive Perception 13
Languages Common, Giant, Auran, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 400 sp. A miniature golden chest with tiny emeralds lining the top (40 gp).


Social Check DCs


Paymon Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His purple hair is lengthy. His silver eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Hunter, but he was a colossal failure. He inherited the family business which he has now maintained for 11 years.

Motivation: Sabotage a competitor.

Ideals: Optimist. Flaws: Fearful, Mundane. Bonds: Job. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Paymon Malevolence, Male Tiefling Ranger 4
Medium (5'0") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Star rose quartz (20 gp). Eye agate (12 gp). Tiger eye turquoise (12 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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