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NPC Generator

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Advanced [show]


Dariff Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She is physically well-built. Her silver hair is drawn into a tight pony tail with a butterfly scrunchie. Her gray eyes lackadaisically let the world flow into them.

Personality: She is fixated on the number 43. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She found a children's book about a Dwarf Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: A need for knowledge about a nearby landmark; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Mentor, Religious, Adventurer. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Dariff Trueanvil, Female Dwarf Cleric 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)12 (+1) 7 (-2)12 (+1)
Skills Intimidation +3, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp.


Social Check DCs


Helja Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who usually wears her grey robe and has her glaive always slung over her shoulder, she is not a threatening figure. Her blonde hair has been sun bleached extensively. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her tongue was cut out and she uses sign language. She feeds upon the attention of others.

History: Sold as a small child to a necromancer, Helja was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Cursed with vampirism at a very young age, Helja has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Marry her brother to traveling adventurers; and her spouse's relatives view her with great suspicion

Flaws: Insomniac, Disease. Bonds: Attractive, Mentor, Family. Occupation: Performer

Voice: Low and grunting

Attributes [hide]

Helja Daraln, Female Dwarf Druid 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Gynk Spaulding, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is golden and very short. Her fair skin shows little sign of her aristocratic breeding.

Personality: Eccentric and domineering, Gynk will drive conversation. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: She was raised in a plains tribe. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Retire the richest woman in the south.

Ideals: Entrepeneur, Extrovert. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Gynk Spaulding, Female Half-Orc Druid 1
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)11 (+0) 18 (+4)12 (+1)
Skills Religion +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: Just what you see.


Social Check DCs


Manea Prudence, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a faded coat and loose pants complete with deerstalker hat. She sports a flattop hair cut. She has silver eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has built up a small fortune and can afford her own way.

Motivation: Wants her loneliness to end; and she is greedy

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Manea Prudence, Female Tiefling Barbarian 8
Medium (5'6") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 74 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +4, History +6
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Alberich Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a brown shirt with thin black vertical stripes and green pants. He has a penchant for wearing a ring with an oversized amber on his left hand. His hair is always cut to a buzz. His violet unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Herbalist born in the past three hundred years. He is frequently practicing swordplay.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Disease, Racist. Bonds: Rich, Job, Military. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

Alberich Steelfist, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)9 (-1) 15 (+2)9 (-1)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 400 gp. 2 Tanglefoot bags.


Social Check DCs


Theodoric Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length black hair. His hazel eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and to be a merchant again

Flaws: Shy, Antagonistic, Mundane. Bonds: Job, Enemies. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Theodoric Floshem, Male Half-Elf Cleric 3
Medium (4'11") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 10 (+0)15 (+2)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 1 Buckler.


Social Check DCs


Gubrash Sharps, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has wavy silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.

History: Gubrash hails from a village terrorized by illithids. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: To get a good night's sleep; and meet up once more with his childhood friend

Ideals: Athletic, Pacifist. Flaws: Insomniac. Bonds: Attractive, Enemies, Adventurer. Occupation: Merchant

Voice: Soft and mumbly

Attributes [hide]

Gubrash Sharps, Male Half-Orc Warlock 7
Medium (5'9") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)14 (+2) 17 (+3)12 (+1)
Skills Arcana +5
Senses Passive Perception 13
Languages Common, Orc, Goblin, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 300 gp. Jasper (60 gp). Hematite (10 gp). Aquamarine (300 gp). Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silent Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His fur is cut close to his head. His eyes are amber and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Further he is a bit of a stoner and is frequently out of it.

History: He was born blind and as such lacked many opportunities for work. When Silent reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Disciplined. Flaws: Addict, Disease. Bonds: Attractive, Military. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Silent Wing, Male Tabaxi Cleric 16
Medium (5'5") Tabaxi, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 82 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Athletics +4, History +8
Senses Passive Perception 10
Languages Common, Terran, Auran, Draconic
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 9000 gp. Blue sapphire (400 gp). Malachite (10 gp). Emerald (400 gp). Azurite (10 gp). Pink pearl (150 gp). Hematite (10 gp). Azurite (10 gp). Red garnet (150 gp). Freshwater pearl (10 gp). Black pearl (800 gp). Golden pearl (150 gp). Black pearl (800 gp). Freshwater pearl (10 gp). Carnelian (80 gp). Violet garnet (800 gp). Alexandrite (800 gp). Banded agate (10 gp).


Social Check DCs


Virra Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is black and very short. She has gleaming, smiling gray eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She got into the Adventurer business at a young age. She helped her father out around the business and became quite the natural. She moves from town to town, unable to find a place to settle.

Motivation: Marry her brother to traveling adventurers; and expand her business

Ideals: Professionalism, Logical. Bonds: Attractive, Job, Immigrant, Family. Occupation: Adventurer

Voice: Speaks like tongue is numb

Attributes [hide]

Virra Murnig, Female Gnome Barbarian 4
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 52 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Investigation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Abyssal, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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