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NPC Generator

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Advanced [show]


Pyra Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears loose pants and a collared shirt complete with sweater beneath her coat. Beneath her clothing is a huge mess of scar tissue. She sports a flattop hair cut. Her eyes are black and catlike.

Personality: A deeply religious woman she believes everything happens for a reason. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Pyra lived on a farm with her father, near the main road leading to a nearby town. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Secretive. Bonds: Slave, Religious, Family, Mentor. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Pyra Divinity, Female Tiefling Warrior 3
Medium (5'0") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)17 (+3) 8 (-1)13 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common, Druidic, Gnoll, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 8000 cp. 3 Antitoxin.


Social Check DCs


Mindartis Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an entirely yellow suit with blue socks and a vest with buckled shoes. His hair is black and curly. His fierce gray eyes like to dwell on things.

Personality: A skeptical and narcissistic man, Mindartis's first love is himself. His second love is also himself. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Mercenary, but he got bored and became a Scribe. He has worked as a Scribe like his father before him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business

Ideals: Impeccable, Philantrophist. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Mindartis Harris, Male Half-Elf Bard 5
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)8 (-1) 8 (-1)15 (+2)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Black velvet mask with numerous citrines (130 gp). An abacus with copper, silver and gold markers (130 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. Like his father and his brother before him, after school he went straight into learning to become a Merchant. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Krimmon Stoutman, Male Halfling Aristocrat 4
Small (3'0") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)14 (+2) 16 (+3)8 (-1)
Skills Medicine +5, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Terran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Theriatis Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears violet cloth garments or leather armor. His red hair is cut jaggedly and amateurishly. He has a dull look in his blue eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Being a Baker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Fearful, Antagonistic. Bonds: Immigrant, Attractive, Criminal record. Occupation: Baker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theriatis Ostoroth, Male Half-Elf Aristocrat 6
Medium (4'11") Half-Elf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 14 (+2)17 (+3)
Skills Intimidation +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 7000 sp. Red-brown spinel (50 gp). Aquamarine (1000 gp). Malachite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Althaea Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and dresses in violet turtlenecks beneath a tan coat with black slacks. She has dyed her greying white hair a little too much giving a sharp white color. Her eyes are blue and catlike.

Personality: This woman loves poetry and to teach people poetry more than just about anything. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was always a brilliant, if unscrupulous mind. Her first spouse was a Cook, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Marry her sister to traveling adventurers; and her relatives are trying to arrange a marriage

Ideals: Artistic, Logical. Flaws: Ugly, Insane. Bonds: Family. Occupation: Layabout

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Althaea Netyoive, Female Half-Elf Expert 7
Medium (5'4") Half-Elf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)6 (-2) 13 (+1)10 (+0)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 80000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold and topaz bottle stopper cork (700 gp). Solid gold idol (700 gp).


Social Check DCs


Rezena Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears skinny pants and wears a green and blue robe with the hood down. She wears a top hat to cover her moderate length red crest. Her otherwise smooth face is marked with small tiny scars.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further she is a bit of a stoner and is frequently out of it.

History: She served in the navy to pay for her family's outstanding loans. Rezena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She got away from her former life and has fallen to alcoholism.

Motivation: Her spouse's relatives view her with great suspicion; and she wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Addict. Bonds: Military, Adventurer, Family. Occupation: Bounty Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Rezena Pfaphnyrennish, Female Dragonborn Adept 8
Medium (6'8") Dragonborn, Chaotic Good (CR 8)
Armor Class 12
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1600 gp.


Social Check DCs


Frouse Sympony, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. With bright brown hair and a scraggly beard. He has brown eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Mayor, who enjoyed hunting, Frouse was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the east, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has a crush on the local mayor

Ideals: Philantrophist. Flaws: Greedy. Bonds: Attractive, Nature, Immigrant. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Frouse Sympony, Male Gnome Aristocrat 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 19 (+4)10 (+0) 14 (+2)15 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Amethyst (140 gp). Lapis lazuli (9 gp). Rose (70 gp).


Social Check DCs


Armara Rumor, Female Tiefling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. She is portly but not overly obese. She keeps her chestnut hair in a pixie cut. She wears round tiny glasses practically rammed into her face.

Personality: She dislikes all the random violence that takes place in the north. Armara is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Armara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better kind of golem.

Motivation: She wants to meet her childhood hero.

Ideals: Pacifist, Gifted. Bonds: Rich, Family, Adventurer. Occupation: Tanner

Voice: Low rumbling, strings words together

Attributes [hide]

Armara Rumor, Female Tiefling Aristocrat 8
Medium (5'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)15 (+2) 13 (+1)18 (+4)
Skills Deception +7, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Orianna Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a black armored body suit, with a simple blue line shooting up and back down. Her hair is cut close to her head. Her eyes are a pleasant silver.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her divine abilities were realized during a raid on her village. She was granted divine powers by her dying sister.

Motivation: To share knowledge with the world; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist, Gifted, Logical. Flaws: Ugly. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Orianna Ecstasy, Female Tiefling Paladin 7
Medium (4'10") Tiefling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 31 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)14 (+2) 17 (+3)16 (+3)
Skills Athletics +5, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 500 gp. Malachite (11 gp). Amber (160 gp). Alexandrite (700 gp).


Social Check DCs

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