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NPC Generator

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Advanced [show]


Manea Art, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she very much looks the part of a Bricklayer. Her white hair is unkempt and raggedy. She has black eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Manea was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Like her father and her brother before her, after school she went straight into learning to become a Bricklayer. She has achieved small success as a Bricklayer.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Bricklayer

Voice: growls and snarls, animalistic

Attributes [hide]

Manea Art, Female Tiefling Aristocrat 1
Medium (5'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 8 (-1)8 (-1) 10 (+0)12 (+1)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 1000 cp.


Social Check DCs


Moon Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears suspenders and pastel workpants. Her shirt is black, and she wears a heavy pastel leather apron most of the time. She has brown fur. Her eyes are green and catlike.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to loving parents in a slum to the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Philantrophist, Opinionated. Flaws: Depressed. Bonds: Poor, Attractive. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

Moon Grass, Female Tabaxi Cleric 16
Medium (5'10") Tabaxi, Neutral Good (CR 16)
Armor Class 10
Hit Points 79 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 12 (+1)18 (+4)
Skills Insight +6
Senses Passive Perception 11
Languages Common, Druidic, Giant, Auran
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 5000 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). Jeweled anklet (4000 gp). Jeweled gold crown (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Sapphire pendant on gold chain (900 gp). Gold cup set with emeralds (7000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Thamuz Moral, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and green workpants. His shirt is yellow, and he wears a heavy green leather apron most of the time. His silver hair is unkempt and raggedy. His gold unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamuz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid

Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Thamuz Moral, Male Tiefling Monk 6
Medium (5'11") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)16 (+3) 17 (+3)10 (+0)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Undercommon, Elven, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 4000 sp. Deep blue spinel (300 gp). Chrysoprase (70 gp). Blue sapphire (400 gp). Deep blue spinel (300 gp).


Social Check DCs


Nim Cithreth, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he typically wears tan cloth garments or leather armor. His red hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is fixated on the number 80. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the north. Through the years after Nim was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Nim's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is content

Flaws: Ugly, Insane, Antagonistic. Bonds: Immigrant. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Nim Cithreth, Male Elf Druid 2
Medium (5'1") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 15 (+2)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1200 sp. 1 Masterwork Common Melee.


Social Check DCs


Nikki Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears rags and sports a simple walking cane. Her tied-back hair is golden. She has hazel eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She got into the Guard business at a young age. She was an athlete and attended two major summer competitions. She never won. She tends to her Guard job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and to reunite with her absent father

Ideals: Philantrophist, Athletic. Flaws: Fearful. Bonds: Poor, Job, Family. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Nikki Littlefoot, Female Halfling Adept 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 3 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)14 (+2) 11 (+0)10 (+0)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 80 pp.


Social Check DCs


Corkitron Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east to a Doctor, Corkitron learned a great deal about his mother's area of expertise. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He became a Doctor soon after.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Justice, Entrepeneur. Bonds: Attractive, Job, Family. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Corkitron Strongbones, Male Halfling Paladin 4
Small (3'2") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Nuraval Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear grey clothing when he does not wear armor, marred by beers. He keeps his long red hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Nuraval is depressed about a lot of things. He tends to be a nihilist. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the south his family was never financially stable. He helped his father out around the business and became quite the natural. He hasn't been sleeping well lately.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly, Insomniac, Depressed. Bonds: Poor, Job. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nuraval Rubyeye, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)13 (+1) 14 (+2)6 (-2)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 390 gp. Aquamarine (400 gp). Rich purple corundum (600 gp). Moss agate (9 gp). 1 Silk rope.


Social Check DCs


Shedinn Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His crest is greying and his face has many wrinkles. His gold eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 6 years old his parents immigrated from the north. Shedinn was born on a far northern mountains where he grew up under the tutelage of his father, an expert Assassin. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Forgetful. Bonds: Poor, Immigrant, Adventurer. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Shedinn Bhenkumbyrznaax, Male Dragonborn Druid 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Great Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in earthy colors with a brown and white handkerchief worn on his right side. His beige fur is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He snorts whenever he laughs or is feeling confident. Flattery will make him almost putty in your hands.

History: Born in the south to a Stableman, Great learned a great deal about his father's area of expertise. A gifted student he started as a Barrister, but he got bored and became a Stableman. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barrister. He hasn't told them the truth, but wants to settle down with them.

Motivation: To be a Barrister again; and an old rival family wants him found

Flaws: Ugly, Selfish. Bonds: Job, Has a crush, Family. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Great Of Stars, Male Tabaxi Sorcerer 2
Medium (6'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)12 (+1) 8 (-1)14 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 90 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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