Watson Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white armored body suit, with a simple black line shooting up and back down. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His hazel eyes dart from person to person.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Flattery will make him almost putty in your hands.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted necromantic powers by his dying sister.
Motivation: To unite with his sister; and balancing his hectic life and new shepherd responsibilities is difficult
Ideals: Philantrophist, Artistic, Gifted. Flaws: Selfish. Occupation: Shepherd
Voice: High pitched, excited
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 500 sp.
Symma Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'6" and is dressed in an above average manner. Her right leg appears badly burned and disfigured. Her long auburn hair reaches down to her waist. Her face is covered beneath a completely black helmet.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom.
Flaws: Mundane, Fearful. Bonds: Attractive. Occupation: Beggar
Voice: Scandinavian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 22000 sp.
Kilvar Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears grey painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized ruby on his left hand. He sports a flattop hair cut. He has gleaming, smiling green eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He works hard and plays hard.
History: He is the product a well kept family trust fund and as such has never really known need. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Rich, Criminal record. Occupation: Dilettante
Voice: Low and grunting
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Salanop Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She sports tan clothing, slightly heavier than average wear. With bright chestnut hair. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: A deeply religious woman she believes everything happens for a reason. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: The child of western immigrants she idolized her mother. Salanop was born on a far western plains where she grew up under the tutelage of her mother, an expert Glassblower. She has recently gotten a pet goose that steals things from people.
Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac
Bonds: Poor, Attractive, Religious, Criminal record, Immigrant. Occupation: Glassblower
Voice: Stutters
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 29 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Ahvain Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair and beard is wavy and long. He has gleaming, smiling violet eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised in a plains tribe. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a Performer soon after.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult.
Flaws: Antagonistic. Bonds: Attractive, Job, Slave, Nature. Occupation: Performer
Voice: Old thin voice
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 13)
Armor Class 11
Hit Points 62 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 3000 gp. Embroidered and bejeweled glove (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (400 gp). Carved bone or ivory statuette (10 gp). Solid gold idol (800 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Jeweled electrum ring (8000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp).
Luthra Ningel, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she dresses like a well dressed Laborer does. Her silver hair is styled in orderly dreadlocks. Her ears are large.
Personality: She is calm most of the time but flees social interaction. Luthra enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: The child of western immigrants she idolized her father. Like her father and her brother before her, after school she went straight into learning to become a Laborer. She tends to her Laborer job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Flaws: Ugly, Shy, Hedonist. Bonds: Job, Immigrant. Occupation: Laborer
Voice: Raspy
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 89 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 |
Possessions: 1000 gp. Freshwater pearl (9 gp). 1 Medium magic item.
Leaf On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a large pastel mantle and cape that has been intricately interwoven into his yellow robe. He has a slight overbite and is overall scrawny. His cinnamon fur is long and unkept. His hazel eyes peer out from beneath his Stetson pastel hat.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for him, and Leaf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the east to a Spice Merchant, Leaf learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Spice Merchant and occasionally as a mercenary.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Flaws: Ugly, Depressed. Bonds: Adventurer, Military, Job. Occupation: Spice Merchant
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 17 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 17 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Celestial, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Mormo Merit, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'6" and dresses like a well dressed Banker does. His left hand appears badly burned and disfigured. He wears a wide-brimmed hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the north to a Banker, Mormo learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He has drifted from career to career and currently works as a Banker.
Motivation: Sabotage a competitor; and he desires power and/or immortality
Flaws: Ugly, Emotional. Bonds: Job, Adventurer. Occupation: Banker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 56 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Terran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 200 gp.
Anthony Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He is physically well-built. He has no hair. His face is covered beneath a completely black helmet.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anthony is combative with any and all who dare try his patience in the slightest.
History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and he's repulsed by the pc
Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Mason
Voice: Thin and wheezing
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
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