Krusk Fulton, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. His golden hair is braided into rings. His eyes are likewise brown.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk.
Ideals: Impeccable. Bonds: Attractive, Adventurer, Military. Occupation: Brewer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 14)
Armor Class 14
Hit Points 58 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
Possessions: A necklace of small pink pearls (5000 gp). Black velvet mask with numerous citrines (160 gp). Silver comb with moonstones (700 gp). Old masterpiece painting (2400 gp). Large well-done wool tapestry (600 gp). A silver and pearl hairclip (100 gp). Gold dragon comb with red garnet eye (500 gp). 1 Minor magic item. 1 Minor magic item.
Geoffrey Rylan, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His chestnut hair, when down, is lengthy. His amber eyes are slightly larger than normal.
Personality: Geoffrey wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Disciplined. Bonds: Attractive, Immigrant, Adventurer, Poor. Occupation: Sage
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Alexandrite (300 gp).
Fallthra Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears tight fighting clothing, which leaves very little to the imagination. She wears a wide-brimmed hat to cover her moderate length black hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the south; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Athletic, Entrepeneur. Flaws: Insane. Bonds: Religious. Occupation: Mortician
Voice: Scratchy, weak
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 41 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 200 pp. Star ruby (1000 gp). Red-brown spinel (90 gp). Fiery yellow corundum (1000 gp). Lapis lazuli (7 gp). Hematite (7 gp). Violet garnet (1300 gp). Emerald (1000 gp). Freshwater pearl (7 gp).
Mary Carlyle, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears brown painted combat armor at almost all times. Her head has been shaved. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Philantrophist. Flaws: Ugly, Insane, Antagonistic. Occupation: Assassin
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5
Possessions: 600 gp. Black opal (1200 gp). Bloodstone (20 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item.
Traulam Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She dresses like a well dressed Dilettante does. Her long red hair reaches down to her waist. Her green eyes dart from person to person to random spaces in the air.
Personality: She is very quiet and rarely speaks above a whisper. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She dropped out of school before completing her studies. She has worked as a Dilettante like her father before her.
Motivation: Money/treasure; and she is unsatisfied with her job
Ideals: Gifted, Logical. Flaws: Shy. Bonds: Job, Rich. Occupation: Dilettante
Voice: Italian accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 8 (-1) | 6 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
Xappan Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bristling with hidden weapons, mostly falchions and longbows. He keeps his silver hair in a pixie cut. He has several tiny emerald earrings on each ear.
Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.
History: Xappan was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Xappan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Xappan. He used his abilities to trick people and travel the world for free.
Motivation: He has money and likes to spend it.
Flaws: Shy. Bonds: Criminal record, Rich, Military, Family. Occupation: Sage
Voice: Raspy
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2500 sp. 2 Tanglefoot bags. 2 Thunderstones. 2 Smokesticks.
Diggory Westbrook, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is well dressed, but even with his fine clothing he looks run-down. His white hair is styled in orderly dreadlocks. This blue eyed northerner is not easily forgotten.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Diggory was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is content; and to find somewhere to settle down
Ideals: Athletic, Persistence. Flaws: Mundane, Insane. Bonds: Attractive. Occupation: Junk Dealer
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 46 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 20000 cp. 1 Minor magic item.
Broce Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a simple tan robe with grey stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. His small hat is riddled with cuts and holes. This green eyed northerner is not easily forgotten.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in a small plains village. He was an apprentice working in his mother's forge. He has worked as a Scribe like his mother before him.
Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out
Ideals: Joker. Flaws: Ugly. Bonds: Slave, Job, Nature. Occupation: Scribe
Voice: Switch between two voices
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
Meriele Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is physically well-built. Her blonde hair is wavy and long. Her eyes are violet and she is always smoking a pipe.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is able to make almost anything out of random pieces of junk.
History: She comes from a rich eastern family. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Someone believes her a fraud; and she has money and likes to spend it
Ideals: Gifted. Bonds: Rich, Enemies, Family. Occupation: Slave Trader
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Chrysoprase (40 gp).
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