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NPC Generator

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Advanced [show]


Dimble Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a blue coat over a grey low-cut shirt, and a feathered hat upon his head. His black hair is cut short with large spiked bangs in the front. His amber eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Dimble isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in a small plains village. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is greedy

Ideals: Impeccable. Flaws: Impulsive. Bonds: Nature, Rich, Criminal record. Occupation: Laborer

Voice: Spits words with contempt

Attributes [hide]

Dimble Loofollue, Male Gnome Fighter 14
Small (3'5") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 106 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)17 (+3) 10 (+0)12 (+1)
Skills Insight +5, Nature +8
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Aquan, Terran
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1

Possessions: 5000 gp. Golden circlet with four aquamarines (5000 gp). Fire opal pendant on a fine gold chain (1300 gp). Finely wrought small gold bracelet (60 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Golden circlet with four aquamarines (5000 gp). 1 Medium magic item.


Social Check DCs


Seddit Peace, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She is bristling with hidden weapons, mostly whips and maces. Her small hat is riddled with cuts and holes. She has silver eyes and a green hat with a brown feather.

Personality: Seddit hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She has all her life been fascinated with music.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Seddit was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Seddit decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Fisher

Voice: Sleepy voice

Attributes [hide]

Seddit Peace, Female Tiefling Commoner 17
Medium (4'11") Tiefling, Lawful Evil (CR 17)
Armor Class 10
Hit Points 103 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)15 (+2) 9 (-1)13 (+1)
Skills Deception +7, Investigation +8
Senses Passive Perception 9
Languages Common, Undercommon, Giant
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2

Possessions: 9000 gp. Jet (50 gp). Violet garnet (1600 gp). Deep green spinel (50 gp). Tiger eye turquoise (9 gp). 1 Medium magic item.


Social Check DCs


Whurdred Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She prefers to wear flannel. She has slicked back white hair. She has gray eyes and a grey hat with a tan feather.

Personality: She snorts whenever she laughs or is feeling confident. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born blind and as such lacked many opportunities for work. Like her father and her sister before her, after school she went straight into learning to become a Barkeep. She has worked as a Barkeep like her father before her.

Motivation: A deep hatred of brigands; and wants to open a new tavern

Ideals: Athletic. Flaws: Disease. Bonds: Immigrant, Job, Enemies. Occupation: Barkeep

Voice: Soft and mumbly

Attributes [hide]

Whurdred Silverstone, Female Dwarf Druid 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1100 sp.


Social Check DCs


Soveliss Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His eyes are hazel and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a forest tribe. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now owns his own business.

Motivation: Sabotage a competitor; and to reunite with his old friends

Ideals: Extrovert. Bonds: Job, Nature, Criminal record, Adventurer. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Soveliss Qualanthri, Male Elf Bard 13
Medium (5'3") Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 78 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 14 (+2)17 (+3)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 3000 gp. Citrine (40 gp). Red garnet (70 gp). Bloodstone (40 gp). 1 Minor magic item.


Social Check DCs


Vondal Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is bristling with hidden weapons, mostly tridents and flails. His tied-back hair is auburn. His hazel eyes lackadaisically let the world flow into them.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Vondal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Vondal decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was granted martial powers by his dying brother.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

Vondal Frostbeard, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)8 (-1) 9 (-1)9 (-1)
Skills Perception +1, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 390 gp. Coral (160 gp).


Social Check DCs


Nithther Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. His crest is gold and curly. His fierce gold eyes like to dwell on things.

Personality: He is fixated on the number 7. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.

Motivation: To share knowledge with the world; and retire the richest man in the east

Ideals: Entrepeneur, Extrovert, Logical. Flaws: Insane. Bonds: Mentor. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Nithther Ebynichtomonis, Male Dragonborn Commoner 9
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 30 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)11 (+0) 9 (-1)10 (+0)
Skills Religion +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 110000 cp. Red-brown spinel (160 gp). Blue star sapphire (500 gp). Hematite (12 gp). White opal (500 gp). Deep green spinel (160 gp). Golden pearl (160 gp). Black pearl (200 gp). Sard (60 gp). 1 Minor magic item.


Social Check DCs


Kody Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a violet costume with the symbols of magic on his torso. His whole body is exceptionally muscular. He wears a colorful flower in his silver hair. His blue eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.

History: Born in the west to a Carter, Kody learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has worked as a Carter like his father before him.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and to be a ruler again

Ideals: Gifted. Bonds: Immigrant, Attractive, Military, Job. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Kody Callan, Male Half-Elf Rogue 7
Medium (5'10") Half-Elf, Neutral Good (CR 7)
Armor Class 13
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)15 (+2) 9 (-1)10 (+0)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 9
Languages Common, Elven, Druidic, Gnome
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


River Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of strength around his neck, and a axe on his belt. His red fur is singed and shortened. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a very good compulsive liar and kleptomaniac.

History: He was born in the west. River was born on a far western island where he grew up under the tutelage of his father, an expert Jeweler. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

River Timber, Male Tabaxi Warrior 8
Medium (6'7") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 47 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 14 (+2)18 (+4)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1000 gp. Azurite (13 gp). Coral (150 gp). Sard (50 gp). Amber (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ownka Compton, Female Half-Orc [Permalink]

Personal [hide]

Description: 6'3" and muscular, this western woman likes to wear black tank tops with violet skirt. Sporting a white mohawk this woman's hair draws a lot of attention. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She cannot resist a sob story and will often dote over anyone who has one.

History: She got into the Map Maker business at a young age. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now spends her time doing works of charity.

Motivation: She feels threatened by others.

Ideals: Athletic, Philantrophist. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Ownka Compton, Female Half-Orc Paladin 3
Medium (6'3") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)3 (-4) 7 (-2)12 (+1)
Skills Deception +3, Survival +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp. Jet (140 gp). Tourmaline (140 gp). Eye agate (4 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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