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NPC Generator

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Advanced [show]


Paymon Aid, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is black, silky, and of moderate length. He has gleaming, smiling white eyes.

Personality: He is calm most of the time but flees social interaction. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: Poor, Attractive. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Paymon Aid, Male Tiefling Warrior 14
Medium (6'0") Tiefling, Neutral Good (CR 14)
Armor Class 13
Hit Points 136 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)17 (+3) 15 (+2)18 (+4)
Skills Persuasion +9, Survival +7
Senses Passive Perception 12
Languages Common, Abyssal, Draconic, Halfling
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3

Possessions: 300 pp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Gold dragon comb with red garnet eye (1000 gp). Gold dragon comb with red garnet eye (1000 gp). Solid gold idol (800 gp). Silver comb with moonstones (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nagrette Beverly, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She sports black clothing, slightly heavier than average wear. She has a hunchback. Her hair is short and white. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Nagrette is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: From birth she was tutored by a cruel and relentless mentor. Her childhood dream was to be a Soapmaker, but she was a colossal failure. She has drifted from career to career and currently works as a Mercenary.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Ugly, Antagonistic. Bonds: Family, Mentor, Job. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Nagrette Beverly, Female Half-Orc Aristocrat 2
Medium (4'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)12 (+1) 7 (-2)11 (+0)
Skills Acrobatics +3, History +3
Senses Passive Perception 8
Languages Common, Orc, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 40 gp. 1 Half-Plate.


Social Check DCs


Vanchu Gracey, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a white vest and prefers tan and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her blonde hair is styled in orderly dreadlocks. Her violet eyes dart from person to person.

Personality: While she acts the brute, she is far gentler than she would appear. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a slaver, Vanchu was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels threatened by others.

Ideals: Athletic, Fighting. Flaws: Ugly, Fearful. Bonds: Mentor. Occupation: Masseuse

Voice: Middle-eastern accent

Attributes [hide]

Vanchu Gracey, Female Half-Orc Commoner 4
Medium (5'5") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Nature +2, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: Chrysoprase (70 gp). 1 Minor magic item.


Social Check DCs


Mhurren Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a cross on it. He has wavy white hair. He has a tattooed face.

Personality: He acts crazy and hedonistic. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His father raised him in a mountain cabin. Mhurren liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Barber job and began his own company from there.

Motivation: Retire the richest man in the east; and to be a priest again

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Nature, Job. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Mhurren Abram, Male Half-Orc Rogue 9
Medium (5'9") Half-Orc, True Neutral (CR 9)
Armor Class 11
Hit Points 50 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 18 (+4)13 (+1)
Skills Intimidation +4, Perception +7
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 7000 sp. Banded agate (5 gp). Chrysoprase (40 gp). Rhodochrosite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large black jacket. His feathered hat is riddled with cuts and holes. This red eyed easterner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He served in the navy to pay for his family's outstanding loans. When Azzakh reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better village for his children.

Motivation: Wants to open a new tavern; and he's looking for his big break

Flaws: Ugly, Addict, Fearful. Bonds: Military, Adventurer, Job. Occupation: Carter

Voice: Speaks with squeezed throat

Attributes [hide]

Azzakh Jharthraxyn, Male Dragonborn Expert 2
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)14 (+2) 16 (+3)9 (-1)
Skills Performance +1, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1200 sp. Solid gold idol (600 gp). Solid gold idol (600 gp).


Social Check DCs


Taklinn Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is smooth and relatively long. He has a dull look in his hazel eyes.

Personality: His tongue was cut out and he uses sign language. His job bores him to no end. He has decided to make it more interesting.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A need for knowledge about a nearby landmark; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Taklinn Fallack, Male Dwarf Commoner 12
Medium (4'5") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 50 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)15 (+2) 17 (+3)11 (+0)
Skills Athletics +2, Insight +7
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Elven
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +7

Possessions: 2000 gp. Bloodstone (30 gp). Lapis lazuli (8 gp). Malachite (8 gp). Chrysoberyl (150 gp). Silver pearl (150 gp). Alexandrite (900 gp). Golden pearl (150 gp). Malachite (8 gp).


Social Check DCs


Harvest Running, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears tattered old clothes. She has moderate length cinnamon fur. Her amber eyes have a joyful gleam in them most of the time.

Personality: Harvest hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. Flattery will make her almost putty in your hands.

History: The child of northern immigrants she idolized her father. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stableman. She's also a talented Brewer, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Stableman responsibilities is difficult; and expand her business

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Immigrant, Job. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Harvest Running, Female Tabaxi Barbarian 1
Medium (4'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Kipper Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a card on it. He has dyed his greying red hair a little too much giving a sharp red color. His green unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Energy wise he seems alert and responsive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Professionalism. Flaws: Disease, Antagonistic. Bonds: Poor, Military, Nature. Occupation: Spice Merchant

Voice: Low range voice

Attributes [hide]

Kipper Wildwander, Male Gnome Monk 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)18 (+4) 10 (+0)7 (-2)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Elven, Aquan, Celestial, Orc
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Brass mug with jade inlays (500 gp). A necklace of small pink pearls (1000 gp).


Social Check DCs


Tawna Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing the road beaten gear of a warrior. Her hair is red and curly. She has a dull look in her green eyes.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Jeweler, but she was a colossal failure. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She is unsatisfied with her job.

Ideals: Fighting, Persistence. Bonds: Attractive, Job, Rich. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Tawna Brightmoon, Female Halfling Commoner 6
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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