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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Tippletoe Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and likes to wear tan tank tops with brown skirt. She has moderate length chestnut hair. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She has a massive crush on the younger sibling of the Unemployed who has hired her part-time. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Sold as a small child to a brothel owner, Tippletoe was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she feels that her past leaves her morally obligated to help

Flaws: Insane. Bonds: Attractive, Has a crush, Criminal record, Mentor. Occupation: Unemployed

Voice: Raspy

Attributes [hide]

Tippletoe Lingenhall, Female Gnome Rogue 4
Small (3'0") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Diggory Colton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting grey shirt and pants. His brown hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Diggory hails from a village terrorized by giants. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by giants. Diggory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Someone believes him a fraud; and many giants want him driven away

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Enemies. Occupation: Herbalist

Voice: Russian accent

Attributes [hide]

Diggory Colton, Male Human Sorcerer 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)14 (+2) 14 (+2)13 (+1)
Skills Athletics +5, Nature +4
Senses Passive Perception 12
Languages Common, Undercommon, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp. Jet (120 gp). 1 Chain shirt.


Social Check DCs


Meriele Amakiir, Female Elf [Permalink]

Personal [hide]

Description: This woman wears tight fitting clothing which further accentuates her frame. She is muscular with a powerful set of arms. Her black hair is still thick. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She loves telling others what to do and how they should feel about things. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Meriele was born with her mother's beautiful face. She helped her mother out around the business and became quite the natural. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and balancing her hectic life and new apothecary responsibilities is difficult

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Adventurer, Job, Debt. Occupation: Apothecary

Voice: Soothing and warm

Attributes [hide]

Meriele Amakiir, Female Elf Druid 13
Medium (5'3") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 82 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)9 (-1) 16 (+3)15 (+2)
Skills Animal Handling +7, Investigation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156554432

Possessions: Just what you see.


Social Check DCs


Lia Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears dull violet sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case. Her black hair is matted, messy, and big. This brown eyed southerner is not easily forgotten.

Personality: She snorts whenever she laughs or is feeling confident. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was granted martial powers by her dying brother.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Secretive. Bonds: Debt. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Lia Ofandrus, Female Half-Elf Druid 8
Medium (5'3") Half-Elf, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)16 (+3) 14 (+2)11 (+0)
Skills Arcana +6, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Auran, Giant
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 5000 sp. Red spinel (70 gp). Moonstone (40 gp). Sard (40 gp). Freshwater pearl (13 gp).


Social Check DCs


Leshanna Radcliffe, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her red hair is cut short. This green eyed southerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Leshanna embodies much of what other species detest in the Half-Elves. She is a very good compulsive liar and kleptomaniac.

History: She was born to a criminal king-pin and mafia family Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She struck the Butcher job and began her own company from there.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Poor, Attractive, Criminal record, Job. Occupation: Butcher

Voice: Prounounces S like Z

Attributes [hide]

Leshanna Radcliffe, Female Half-Elf Ranger 6
Medium (5'0") Half-Elf, True Neutral (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 15 (+2)12 (+1)
Skills Arcana +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Druidic, Orc, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Aquamarine (1300 gp). Freshwater pearl (10 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts, and he perpetually has his falchion ready. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born on a small isolated farm. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gardain fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Selfish. Bonds: In love, Nature. Occupation: Courier

Voice: Whispers

Attributes [hide]

Gardain Balderk, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)13 (+1) 14 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 240 gp. 1 Superior lock.


Social Check DCs


Stacee Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in white turtlenecks beneath a red coat with brown slacks. She has relatively dark skin and is very physically imposing due to her abundance of muscles. With bright chestnut hair. Her half smiles and brown eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Stacee embodies much of what other species detest in the Halflings. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Antagonistic, Shy. Bonds: Attractive, Nature. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Stacee Sunmeadow, Female Halfling Wizard 3
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)15 (+2) 10 (+0)15 (+2)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common, Halfling, Giant, Aquan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. 2 Alchemist’s fire. 2 Alchemist’s fire.


Social Check DCs


Shamil Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is dressed in an above average manner. With wild auburn hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Further she is a bit of a stoner and is frequently out of it.

History: She got into the Mayor business at a young age. She helped her father out around the business and became quite the natural. She has achieved small success as a Mayor.

Motivation: Balancing her hectic life and new Mayor responsibilities is difficult; and wants to open a new tavern

Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Attractive, Job. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

Shamil Ironhide, Female Gnome Druid 3
Small (3'0") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Raam Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is long and unkept. His eyes are likewise silver.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 11 years.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and wants to open a new tavern

Ideals: Opinionated, Professionalism. Flaws: Ugly. Bonds: Rich, Job. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Raam Ideal, Male Tiefling Bard 4
Medium (5'0") Tiefling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)17 (+3) 10 (+0)11 (+0)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Giant, Abyssal, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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