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NPC Generator

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Advanced [show]


Abalaba Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'1" and wears a tan vest and prefers black and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her left leg appears badly burned and disfigured. She wears her chestnut hair up. Her brown eyes are slightly larger than normal.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to a criminal king-pin and mafia family Abalaba was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Abalaba decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Merchant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She's repulsed by the PC; and seeks redemption

Flaws: Ugly, Antagonistic. Bonds: Military, Criminal record. Occupation: Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Abalaba Pilwicken, Female Gnome Warlock 4
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)10 (+0) 16 (+3)17 (+3)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 33000 sp. Sard (40 gp). 1 Minor magic item.


Social Check DCs


Thorpe Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears a fancy white suit. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. His hazel eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with his god.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Thorpe took refuge in the ruined castle and found the beat up spear and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many goblins want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Bonds: Attractive, Religious, Nature, Rich, Enemies. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Thorpe Cherrycheeks, Male Halfling Aristocrat 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)12 (+1) 12 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Lezre Presley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is bristling with hidden weapons, mostly warhammers and lances. Her hair is always cut to a buzz. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: She was born to a criminal king-pin and mafia family As a young adult she joined a group advocating for an improvement in Half-Orc conditions. Recently she has begun working with bootleggers and crooks.

Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion

Ideals: Joker. Flaws: Insane, Racist. Bonds: Criminal record. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Lezre Presley, Female Half-Orc Rogue 5
Medium (5'5") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)10 (+0) 17 (+3)7 (-2)
Skills Persuasion +1, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 2000 sp. Golden yellow topaz (1300 gp). Golden yellow topaz (1300 gp). Rich purple corundum (1400 gp). Hematite (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Artin Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears bulky brown painted plate armor. Her golden hair is kept up in a ponytail inside a feathered hat. She tend to wears goggles to shield her eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born in a small village she learned the ways of the warrior from her mother. Artin abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She used her abilities to travel the world and help people.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist, Opinionated, Fighting. Bonds: Adventurer, Religious. Occupation: Bounty Hunter

Voice: Sensual and smooth

Attributes [hide]

Artin Rumnaheim, Female Dwarf Bard 5
Medium (4'0") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp).


Social Check DCs


Enidda Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a well pressed and immaculate suit (or dress). She wears her red hair up in a very large beehive style do. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her father raised her in a mountain cabin. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to raise her children well; and doesn't want to be a adventurer and was forced into it by her family

Ideals: Optimist. Flaws: Addict. Bonds: Nature, Military, Family. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Enidda Miggledy, Female Gnome Wizard 4
Small (3'0") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 16 (+3)7 (-2)
Skills Athletics +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 500 gp.


Social Check DCs


Greeba Wellington, Female Half-Orc [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She carries with her a set of bows, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her black hair is styled in orderly dreadlocks. Her fierce brown eyes like to dwell on things.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She pushes her goals aggressively. She is also a coward if confronted.

History: She served in the navy to pay for her family's outstanding loans. There was a wharf not far from home where she often wandered off to fish. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels threatened by others.

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Nature, Military. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Greeba Wellington, Female Half-Orc Rogue 6
Medium (4'7") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 12 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 6 (-2)11 (+0) 9 (-1)14 (+2)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. Jet (60 gp). Zircon (70 gp). Golden yellow topaz (1600 gp).


Social Check DCs


Carrie Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. He has shaved his head bald. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: The child of a Masseuse, who enjoyed hunting, Carrie was taken on many hunting expeditions. Carrie liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Disciplined. Flaws: Addict. Bonds: Enemies, Nature, Family. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Carrie Mellerelel, Male Elf Ranger 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)17 (+3) 12 (+1)15 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Ignan, Undercommon, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Gurdis Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her chestnut hair is wavy and long. She tend to wears goggles to shield her eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Gurdis was raised in a hard working conservative environment. Her necromantic abilities were realized during a raid on her village. She became a Map Maker soon after.

Motivation: Further expansion of business.

Ideals: Gifted, Logical. Bonds: Attractive, Job, Family. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Gurdis Rubyeye, Female Dwarf Expert 12
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 49 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 18 (+4)10 (+0)
Skills History +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 400 pp. Aquamarine (1600 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Blendaeth Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses in black turtlenecks beneath a blue coat with yellow slacks. She keeps her scarlet crest in a pixie cut. Her eyes are red.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised in a island tribe. There was a wharf not far from home where she often wandered off to fish. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Blendaeth never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts

Flaws: Depressed, Fearful. Bonds: Nature, In love, Debt. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Blendaeth Kerrhylon, Female Dragonborn Warrior 7
Medium (6'5") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)14 (+2) 14 (+2)13 (+1)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 600 gp. Aquamarine (200 gp). White pearl (50 gp). Eye agate (5 gp).


Social Check DCs

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