Pallabar Welber, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a fancy blue suit. He is muscular with a powerful set of arms. His auburn hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Eccentric and domineering, Pallabar will drive conversation. He is a great chef.
History: Pallabar was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.
Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and he wants to get laid
Ideals: Extrovert, Gifted. Bonds: Attractive, Poor, Has a crush, Job. Occupation: Spy
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 14)
Armor Class 9
Hit Points 121 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 18 (+4) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +3 / 4d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 1100 pp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (1800 gp). Jeweled anklet (3000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item.
Silvo Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has done his best to style his red hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Flattery will make him almost putty in your hands.
History: A powerful slaver made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Adventurer, Mentor. Occupation: Fortune-teller
Voice: Low range voice
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 10)
Armor Class 13
Hit Points 52 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Korfel Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of warhammers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He keeps his long brown hair kept up in a rat tail. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Korfel is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Korfel was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Fighting, Disciplined. Bonds: Attractive, Family. Occupation: Herbalist
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Gnome, Gnoll, Goblin
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 800 gp. 1 Minor magic item.
Dagger Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'4", this man dresses in brown turtlenecks beneath a grey coat with blue slacks. He wears a small hat to cover his moderate length cinnamon fur. His eyes are amber and catlike.
Personality: Confrontational and typically high on some drug or another. He also is a firm believer in the manly ideal.
History: He was born blind and as such lacked many opportunities for work. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Addict, Impulsive, Disease. Bonds: Religious. Occupation: Dyer
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 69 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1400 gp. Solid gold idol (400 gp). A silver and pearl hairclip (70 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Surina Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a long, green, dusty cloak. She carries with her a set of falchions on her belt, each one with a amber on the hilt. Her crest, while still mostly copper, has prominent grey streaks. Her gold eyes dart from person to person to random spaces in the air.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born to a Herbalist, her father struggled to pay the bills. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Retire the richest woman in the east; and a need for knowledge about a nearby landmark
Ideals: Fighting, Entrepeneur. Bonds: Poor, In love, Adventurer. Occupation: Mason
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Silver pearl (70 gp). Obsidian (10 gp). Pink pearl (70 gp).
Ar-Karo Read, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His white hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Detective profession.
History: He was born a particularly ugly child, much to the horror of his parents. Ar-Karo was born on a far eastern forest where he grew up under the tutelage of his father, an expert Assassin. He ran away from his former home and has been making his living as a Assassin for the past few years.
Motivation: Expand his business.
Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Assassin
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 44 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halander Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in an above average manner. He wears his hair in dreadlocks. This green eyed northerner is not easily forgotten.
Personality: A deeply religious man he believes everything happens for a reason. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Performer arts, while his father instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: Wants his loneliness to end; and money/treasure
Bonds: Attractive, Religious, Rich, Immigrant, Has a crush. Occupation: Performer
Voice: Irish accent
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 17 (+3) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Halfling, Auran, Celestial, Druidic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 pp. 1 Half-Plate.
Damakos Random, Male Tiefling [Permalink]
Personal [hide]
Description: He wears green painted combat armor at almost all times. He is physically well-built. His dark red hair is still thick. His silver eyes are slightly larger than normal.
Personality: Abrasive and pushy, he has a hard time making friends. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Damakos grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Damakos. Some 9 years later his spouse died after the birth of his son. Heartbroken, Damakos never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Ideals: Logical. Flaws: Antagonistic. Bonds: In love, Criminal record. Occupation: Bellfounder
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp. Onyx (50 gp). Tiger eye turquoise (16 gp). Red spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Delre Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears tight fitting clothing which further accentuates her frame. Her red hair is cut jaggedly and amateurishly. She wears a mask on her face.
Personality: Always inclined to offer people food she seems plenty friendly. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born to a criminal king-pin and mafia family In her 17th year, her parents were killed by a illithids raid, leaving Delre alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to trick people and travel the world for free.
Motivation: Revenge.
Ideals: Philantrophist. Bonds: Attractive, Criminal record, Enemies. Occupation: Apothecary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!