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NPC Generator

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Advanced [show]


Therlin Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is cut close to her head. She has a dull look in her green eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Fighting, Passionate. Bonds: Enemies, Immigrant, Religious. Occupation: Seamstress

Voice: High pitched, excited

Attributes [hide]

Therlin Broodfist, Female Dwarf Fighter 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 13 (+1)8 (-1)
Skills Persuasion +1, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 110 gp. Rock crystal (80 gp).


Social Check DCs


Iados Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears professional attire. His black hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is irascible and easily irritated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Iados's homeland. Iados decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Justice, Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Laborer

Voice: Soft and melodious

Attributes [hide]

Iados Obscure, Male Tiefling Bard 17
Medium (6'1") Tiefling, Lawful Good (CR 17)
Armor Class 10
Hit Points 113 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)15 (+2) 17 (+3)17 (+3)
Skills Animal Handling +9, Persuasion +9
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444433

Possessions: 8000 gp. Jeweled electrum ring (6000 gp). Golden circlet with four aquamarines (5000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Gold and topaz bottle stopper cork (800 gp). Golden circlet with four aquamarines (5000 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Gold and topaz bottle stopper cork (800 gp). Jeweled electrum ring (6000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Golden circlet with four aquamarines (5000 gp). Solid gold idol (600 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). A necklace of small pink pearls (5000 gp). Gold and topaz bottle stopper cork (800 gp). An abacus with copper, silver and gold markers (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Nija Swift, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a green wide-brimmed hat and green clothes, and is pretty ugly. Her hair is red and curly. She is baby faced.

Personality: She snorts whenever she laughs or is feeling confident. She is obsessed with a lost civilization.

History: When she was but 5 years old her parents immigrated from the north. She worked as a nervous Marshal and found it very stressful. She has set out to sabotage the competition.

Motivation: She's in love; and sabotage a competitor

Flaws: Ugly. Bonds: Adventurer, Immigrant, Job, Has a crush. Occupation: Marshal

Voice: American accent

Attributes [hide]

Nija Swift, Female Tiefling Wizard 11
Medium (5'7") Tiefling, True Neutral (CR 11)
Armor Class 13
Hit Points 61 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)17 (+3) 9 (-1)17 (+3)
Skills Perception +3, Performance +7
Senses Passive Perception 17
Languages Common, Draconic, Aquan, Orc
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443210

Possessions: Just what you see.


Social Check DCs


Warryn Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His hair, while still mostly red, has prominent grey streaks. His skin is flawless and his brown eyes scan people very quickly.

Personality: A deeply religious man he believes everything happens for a reason. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. He hasn't told them the truth, but wants to settle down with them.

Motivation: A strong sense of loyalty to Tabaxi people; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Religious, Has a crush. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Warryn Gimlen, Male Gnome Barbarian 10
Small (3'5") Gnome, Neutral Good (CR 10)
Armor Class 11
Hit Points 99 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Infernal
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +6

Possessions: Old masterpiece painting (700 gp). Silver chalice with lapis lazuli gems (150 gp). Silver chalice with lapis lazuli gems (150 gp). Gold dragon comb with red garnet eye (400 gp). Embroidered and bejeweled glove (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp).


Social Check DCs


Mordai Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright black suits and hats. He wears a deerstalker hat to cover his moderate length black hair. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. After months of barely getting by, Mordai managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: To unite with his brother; and he has money and likes to spend it

Ideals: Disciplined, Justice. Bonds: Criminal record, Nature, Rich, Family. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Mordai Tragedy, Male Tiefling Adept 8
Medium (5'10") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Fiery yellow corundum (1100 gp). Jacinth (2000 gp).


Social Check DCs


Kâka Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tight fitting white shirt and pants. His chestnut hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born several months after his father was called into army service. His family was turned out during the war. He and his family wandered south to less war torn lands. He now spends his time doing works of charity.

Motivation: Expand his business.

Ideals: Athletic, Philantrophist. Flaws: PTSD. Bonds: Job, Military. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Kâka Charlton, Male Half-Orc Fighter 4
Medium (6'0") Half-Orc, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Aquan
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Robert Beckwith, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his golden hair up in a very large beehive style do. His eyes are brown and he is always smoking a pipe.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A powerful necromancer made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting. Bonds: Poor, Nature, Mentor. Occupation: Painter

Voice: Ums and uhs a lot

Attributes [hide]

Robert Beckwith, Male Human Adept 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)8 (-1) 12 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp. Banded agate (7 gp).


Social Check DCs


Adran Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He wears his black hair up in a very large beehive style do. He has gleaming, smiling gray eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A powerful necromancer made him what he is. He helped his father out around the business and became quite the natural. He has recently gotten a pet goose that steals things from people.

Motivation: He has money and likes to spend it; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly. Bonds: Job, Mentor, Criminal record, Rich. Occupation: Junk Dealer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adran Cithreth, Male Half-Elf Cleric 4
Medium (5'4") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)11 (+0) 13 (+1)16 (+3)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 24000 cp. Violet garnet (800 gp). Pink pearl (80 gp). Moonstone (60 gp). 1 Minor magic item.


Social Check DCs


Dee High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses like a well dressed Detective does. Her head has been shaved. Her brown eyes dart from person to person.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Around other people she will do her best to conceal her emotions and appear jolly.

History: Dee was raised in a hard working conservative environment. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She then took over the family business and is one of the better Detective for hire.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Cynical, Shy, Antagonistic. Bonds: Job. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Dee High-hill, Female Halfling Druid 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Deception +2, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 900 gp.


Social Check DCs

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