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NPC Generator

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Moon On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses like a well dressed Fisher does. His beige fur is thinning but still full. His amber eyes dart from person to person.

Personality: Calm and collected, he is a well trained Fisher. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Further expansion of business.

Ideals: Persistence. Flaws: Ugly, Forgetful. Bonds: Job, Rich. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Moon On the Mountaintop, Male Tabaxi Expert 10
Medium (6'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 60 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)8 (-1) 14 (+2)8 (-1)
Skills Deception +3, Stealth +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 90 pp. Chalcedony (60 gp). Star rose quartz (60 gp). Red garnet (120 gp). Citrine (60 gp). Violet garnet (700 gp). Golden yellow topaz (700 gp). Carnelian (60 gp). Deep blue spinel (700 gp).


Social Check DCs


Raer Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He wears just a blue suit, and he perpetually has his flail ready. He has wavy brown hair. His eyes are hazel and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Fighting, Entrepeneur. Flaws: Impulsive, Mundane. Bonds: Family. Occupation: Seamstress

Voice: Relaxed voice

Attributes [hide]

Raer Mellerelel, Male Elf Bard 8
Medium (5'1") Elf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). A necklace of small pink pearls (2000 gp). A silver and pearl hairclip (30 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Nim Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has dyed his greying brown hair a little too much giving a sharp brown color. His hazel eyes peer out from beneath his deerstalker tan hat.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 9 years.

Motivation: He wants to meet his childhood hero.

Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Adventurer, Job. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Nim Qualanthri, Male Elf Bard 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points -2 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 3 (-4)12 (+1) 13 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp.


Social Check DCs


Three Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is generally shirtless and showing off her tattooed chest. Her fur is greying and her face has many wrinkles. Her amber eyes are slightly larger than normal.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She uses divination through singing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has set out to sabotage the competition.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and revenge

Ideals: Athletic, Gifted. Bonds: Guardian, Attractive, Job, Enemies. Occupation: Bellfounder

Voice: Rolls R's

Attributes [hide]

Three Of Storm, Female Tabaxi Barbarian 4
Medium (6'5") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)16 (+3) 9 (-1)18 (+4)
Skills History +5, Persuasion +6
Senses Passive Perception 9
Languages Common, Draconic, Ignan, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Chain shirt. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Halimath Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and tends to wear a large yellow jacket. He has shaved his head bald. His skin is flawless and his amber eyes scan people very quickly.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He is obsessed with finding treasure.

History: A powerful slaver made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural elven artifacts is his passion

Flaws: Greedy. Bonds: Attractive, Has a crush, Adventurer, Mentor, Religious. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Halimath Conway, Male Half-Elf Paladin 5
Medium (5'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)8 (-1) 15 (+2)18 (+4)
Skills Insight +5, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Beiro Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a fancy tan suit. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Beiro was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Beiro was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Beiro decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Optimist. Bonds: Attractive, Job, Poor, Criminal record. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Beiro Aloro, Male Elf Adept 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 5 (-3)11 (+0) 9 (-1)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Deep blue spinel (400 gp). Emerald (700 gp).


Social Check DCs


Windy In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a pastel Stetson hat and pastel clothes. Her black fur has been sun bleached extensively. She wears a mask on her face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a font of random trivia from the lore and stories she has discovered

History: Born in the west to a Barkeep, Windy learned a great deal about her mother's area of expertise. From there she went from mercenary job to mercenary job. During her travels, Windy and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Windy discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Windy fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has passion for adventuring and risk; and she has a rivalry with the church that dominates her actions

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Job, Adventurer, Religious. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Windy In the Storm, Female Tabaxi Monk 2
Medium (4'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 15 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 250 gp.


Social Check DCs


Anne Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears white trousers with brown and black striped suspenders. She wears various colorful collared shirts. Her auburn hair is well kept. She has a tattooed face.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: A powerful wizard made her what she is. In her 17th year, her parents were killed by a giants raid, leaving Anne alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes her a fraud.

Ideals: Disciplined. Bonds: Attractive, Military, Mentor, Enemies. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Anne Goldfound, Female Halfling Commoner 3
Small (2'9") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 5 (-3)18 (+4)
Skills Persuasion +6, Stealth +3
Senses Passive Perception 7
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Erdan Firahel, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze. His silver hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Dragonborn culture. He misses his home and complains about the freezing weather, even in summer.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Dragonborn people; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Rich, Immigrant. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Erdan Firahel, Male Elf Rogue 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs

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