Fargas Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tight fitting white shirt and pants. His hair is greying and his face has many wrinkles. He has gleaming, smiling blue eyes.
Personality: He has always had a great fascination with Dragonborn culture. He receives visions of the future at random moments
History: Fargas was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Halfling conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Gifted. Flaws: Racist, Antagonistic, Mundane. Bonds: Attractive. Occupation: Banker
Voice: Italian accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 16)
Armor Class 12
Hit Points 111 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
Possessions: 400 pp. Solid gold idol (1200 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (1400 gp).
Ella Everly, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She has moderate length red hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Ella was born with her mother's beautiful face. A few years later when the north was not economically sound they moved to her current location. Due to her spouse's obsession with being a Navigator they were divorced and she won custody of their son. She worked as a Engraver, and she later adopted a second son.
Motivation: To reunite with her absent mother.
Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Engraver
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Elven, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Vondal Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His red hair is still thick. His eyes are green and catlike.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a small toy that he constantly fidgets with.
History: He was born to loving parents in a slum to the east. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Vondal took refuge in the old dungeon and found the beat up axe and armor he uses now. He's since become an addict/alcoholic.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Joker. Flaws: Addict, Mundane. Bonds: Poor, Nature. Occupation: Server
Voice: Soft and melodious
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 55 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 9000 sp. Deep blue spinel (1300 gp). Bloodstone (70 gp). Eye agate (8 gp). Alexandrite (1300 gp).
Rosamund Garrick, Female Human [Permalink]
Personal [hide]
Description: She wears a brown vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has a moderate pudge and is not very fit. Her auburn hair is slicked back into a classic pompadour. Her ears are large.
Personality: Abrasive and pushy, she has a hard time making friends. She is frequently practicing swordplay.
History: Born in the east her family was never financially stable. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rosamund took refuge in the large cave and found the beat up mace and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants nothing more than to rejoin the army; and she is content
Flaws: Ugly, Antagonistic. Bonds: Military, Poor, Nature. Occupation: Sellsword
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 6)
Armor Class 13
Hit Points 18 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 1000 gp. Old masterpiece painting (800 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
Cairn Integrity, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears dark leathers with embroidery. His hair, while still mostly blue, has prominent grey streaks. His white eyes dart from person to person.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He is a Slaad in disguise. His father was a mechanic, and taught him how to fix just about anything. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has a rivalry with the Church that dominates his actions; and he desires power and/or immortality
Ideals: Philantrophist, Persistence. Bonds: Attractive, Adventurer, Religious. Occupation: Actor
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 20 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 11 (+0) | 16 (+3) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Giant, Abyssal, Ignan
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
Possessions: 300 gp. Star rose quartz (60 gp). Deep blue spinel (1400 gp). Alexandrite (1400 gp).
Claira Casilltenirra, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a moderate pudge and is not very fit. Her hair is silver, silky, and of moderate length. She wears crescent spectacles with a black brim.
Personality: She is irascible and easily irritated. Claira is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Claira was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. After coming to the age of reason, Claira took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. After a long history of fighting, Claira and her spouse have recently divorced.
Motivation: To unite with her sister; and she's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Poor. Occupation: Painter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Deep blue spinel (900 gp). Freshwater pearl (10 gp). Alexandrite (900 gp). Blue quartz (10 gp). Azurite (10 gp). Golden pearl (150 gp). Black pearl (900 gp). Hematite (10 gp). Carnelian (30 gp). Peridot (30 gp). Chalcedony (30 gp). Amethyst (150 gp). Black opal (700 gp). Fiery yellow corundum (700 gp). Sard (30 gp). Malachite (10 gp). Lapis lazuli (10 gp). Tiger eye turquoise (10 gp). 1 Medium magic item.
Dee Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: 2'8" and muscular, this southern woman tends to wear a large red jacket. Her hair is chestnut and curly. She wears a mask on her face.
Personality: She hates Halflings with a passion. As such she is filled with self loathing. Energy wise she seems alert and responsive.
History: She was born in the south, but her parents moved at a very young age to the north. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: Her spouse's relatives view her with great suspicion; and a strong sense of loyalty to half-orc people
Ideals: Athletic, Professionalism. Flaws: Racist. Bonds: Immigrant, Adventurer, Family. Occupation: Guard
Voice: Speaks in third person
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 53 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 4000 sp.
Gorbundus Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. He has no crest. His gold unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a small toy that he constantly fidgets with.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Justice. Flaws: Ugly, Disease, Addict. Bonds: Rich. Occupation: Brewer
Voice: Whispers
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lia Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a blue cloak and cross-gartered violet stockings, and sports empty pouches on her belt. Her hair is chestnut and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She invites people to come help in her community garden.
History: Lia was raised in a hard working conservative environment. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She struck the Miner job and began her own company from there.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Optimist, Philantrophist. Bonds: Attractive, Job, Religious. Occupation: Miner
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 7 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. 3 Smokesticks. 6 Acid flasks. 3 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!
