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NPC Generator

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Advanced [show]


Jak Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His hair is long and white with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. He has a dull look in his blue eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Halfling Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jak Strongbones, Male Halfling Warlock 4
Small (3'0") Halfling, True Neutral (CR 4)
Armor Class 15
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: Solid gold idol (1200 gp).


Social Check DCs


Mijira Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and does not wear sleeves and tends to eschew shirts when she can avoid it. She has dyed her greying silver crest a little too much giving a sharp silver color. Her red eyes lackadaisically let the world flow into them.

Personality: Calm and collected, she is a well trained Doctor. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Dragonborns in the south were limited. She moves from town to town, unable to find a place to settle.

Motivation: Expand her business; and further expansion of business

Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Mijira Akambherylliax, Female Dragonborn Rogue 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Nedda Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. Her hair is greying and her face has many wrinkles. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born a particularly ugly child, much to the horror of her parents. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now spends her time doing works of charity.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Seamstress

Voice: Draws out vowels

Attributes [hide]

Nedda Whispermouse, Female Halfling Cleric 16
Small (3'1") Halfling, Chaotic Neutral (CR 16)
Armor Class 14
Hit Points 66 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Deception +6, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 7000 gp. Jet (110 gp). Black pearl (300 gp). Coral (110 gp). Black opal (700 gp). Amethyst (110 gp). Pink pearl (110 gp). Aquamarine (300 gp). Silver pearl (110 gp). Eye agate (9 gp). Blue sapphire (700 gp). Freshwater pearl (9 gp). Violet garnet (300 gp). Chalcedony (70 gp). Golden yellow topaz (300 gp). Chrysoprase (70 gp). 1 Medium magic item.


Social Check DCs


Maynild Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. She has a very tight haircut. She has a dull look in her green eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. As long as the job gets done she does not care how it got done.

History: Maynild lived on a farm with her mother, near the main road leading to a nearby town. Her mother was a soldier and died while she was still young. Maynild was left her mother's suit of armor and trained in its use and care. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She feels the way she acts is they only way to get by in the world; and marry her sister to traveling adventurers

Ideals: Professionalism, Impeccable. Flaws: Antagonistic. Bonds: Rich, Family, Military. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Maynild Harper, Female Half-Elf Aristocrat 2
Medium (5'4") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 gp. Chrysoberyl (50 gp). Chalcedony (40 gp). White pearl (50 gp).


Social Check DCs


Hadarai Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. He has wavy chestnut hair. His blue eyes are passionate and lively.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Hadarai was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hadarai decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is currently in port desperately looking for someone to get him out; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Slave, Criminal record. Occupation: Glassblower

Voice: Creaky witch voice

Attributes [hide]

Hadarai Wasanthi, Male Half-Elf Cleric 6
Medium (5'9") Half-Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 12 (+1)9 (-1)
Skills Nature +5, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 5000 sp.


Social Check DCs


Korfel Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears silk and lounges about seductively. His white hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Korfel was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Flaws: Shy. Bonds: Attractive, Adventurer, Poor. Occupation: Barber

Voice: Dark and ominous

Attributes [hide]

Korfel Dalanthan, Male Elf Commoner 10
Medium (4'11") Elf, Chaotic Good (CR 10)
Armor Class 9
Hit Points 12 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)14 (+2) 14 (+2)14 (+2)
Skills Athletics +5, Deception +6
Senses Passive Perception 12
Languages Common, Elven, Druidic, Infernal
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +6

Possessions: 1600 gp. Rock crystal (50 gp). Iolite (50 gp). Tiger eye turquoise (7 gp).


Social Check DCs


Astar Hope, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a black poncho over his likewise colored trousers and shirt. His black hair is drawn into a tight pony tail with a card scrunchie. His thin eyebrows rest above his beady red eyes.

Personality: Eccentric and domineering, Astar will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and wants his loneliness to end

Ideals: Extrovert, Philantrophist, Persistence. Flaws: Ugly, Disease. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Astar Hope, Male Tiefling Commoner 8
Medium (5'11") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 9 (-1)12 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4

Possessions: 900 gp. Rock crystal (80 gp). Pink pearl (110 gp). Azurite (8 gp). Coral (110 gp). Golden pearl (110 gp). Lapis lazuli (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nazdûg Shirley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. He is bald on top and has large blonde tufts of hair around his ears. His eyes, though not visible through his cowl, are blue.

Personality: He is a hateful person. He taunts others and blames them for his problems. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barrister. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Religious. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Nazdûg Shirley, Male Half-Orc Druid 7
Medium (5'8") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)5 (-3) 11 (+0)7 (-2)
Skills Religion +0, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 3000 sp. Tourmaline (80 gp). Amber (80 gp). Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Riswynn Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a slight overbite and is overall scrawny. Her wide-brimmed hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.

Personality: Cocky and sure of herself, she believes she is the best Map Maker born in the past three hundred years. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a poor family in the city she treasured whatever gifts she got. She worked as a nervous Map Maker and found it very stressful. She now owns her own business.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Riswynn Torevir, Female Dwarf Paladin 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2000 cp. Coral (130 gp). Jade (130 gp). Onyx (70 gp).


Social Check DCs

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