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NPC Generator

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Advanced [show]


Pyra Random, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is generally well dressed albeit a few years behind the times. Her hair, while still mostly dark red, has prominent grey streaks. She has white eyes.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She also hits on women, regardless of circumstances.

History: Pyra was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's in love; and wants a kiss

Flaws: Racist. Bonds: Attractive, Has a crush, Poor, Adventurer. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Pyra Random, Female Tiefling Fighter 18
Medium (5'0") Tiefling, Chaotic Neutral (CR 18)
Armor Class 10
Hit Points 100 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 16 (+3)18 (+4)
Skills Investigation +6, Medicine +9
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1

Possessions: 8000 gp. Star rose quartz (80 gp). Brown-green garnet (90 gp). Moss agate (10 gp). Deep blue spinel (1300 gp). Rose (80 gp). Onyx (80 gp). Obsidian (10 gp). Star rose quartz (80 gp). Black pearl (1300 gp). Chrysoprase (80 gp). Banded agate (10 gp). Eye agate (10 gp). Carnelian (80 gp). Banded agate (10 gp). Aquamarine (1300 gp). Peridot (80 gp). Deep blue spinel (1300 gp). Chalcedony (80 gp). Iolite (80 gp). White pearl (90 gp). Obsidian (10 gp). Pink pearl (90 gp). Deep blue spinel (1300 gp). Freshwater pearl (10 gp). Moss agate (10 gp). Banded agate (10 gp). Citrine (80 gp). Amethyst (90 gp). Rose (80 gp). Fiery yellow corundum (1000 gp). Star rose quartz (80 gp). Bloodstone (80 gp). Star ruby (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Odo McLeod, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of tridents, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His silver hair is cut short with large spiked bangs in the front. His skin is flawless and his green eyes scan people very quickly.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Odo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Professionalism. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Odo McLeod, Male Half-Elf Barbarian 5
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 35 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 6 (-2)8 (-1) 15 (+2)14 (+2)
Skills Arcana +2, Insight +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 700 gp. Fire opal (600 gp).


Social Check DCs


Tervaround Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She has the majority of her body covered in plate. Her hair is cut close to her head. Her eyes are hazel and beady.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Layabout, her mother struggled to pay the bills. Her childhood dream was to be a Layabout, but she was a colossal failure. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and expand her business

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Sculptor

Voice: Voice breaks

Attributes [hide]

Tervaround Cobblelob, Female Gnome Druid 14
Small (3'4") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 28 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)11 (+0) 12 (+1)13 (+1)
Skills History +5, Performance +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 3000 gp. Sardonyx (40 gp). Jet (80 gp). Golden pearl (80 gp). Banded agate (5 gp). Moss agate (5 gp). Peridot (40 gp). 1 Medium magic item.


Social Check DCs


Shifting Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her attire stands in sharp contrast to her spear, which is beautifully polished and possesses an ornate carving of a dagger on it. She keeps her gray fur in a flapper bob. She has a dull look in her amber eyes.

Personality: She likes to make people angry or surprised. Animals are drawn to her, and she is able to talk to them.

History: She was born in the west, but her parents moved at a very young age to the south. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She struck the Architect job and began her own company from there.

Motivation: Expand her business.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Shifting Of Dragons, Female Tabaxi Aristocrat 2
Medium (6'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)14 (+2) 14 (+2)16 (+3)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 140 gp. Chalcedony (80 gp). Jet (60 gp). Chalcedony (80 gp).


Social Check DCs


Boddynock Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light blue in addition to tight pants. His long brown hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He is extraordinarily eccentric. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born on a small isolated farm. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: Wants a kiss; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Nature, Immigrant, Has a crush. Occupation: Tanner

Voice: Scottish accent

Attributes [hide]

Boddynock Silverthread, Male Gnome Commoner 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 13 (+1)7 (-2)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 150 gp.


Social Check DCs


Vlorn Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. His golden hair and beard is wavy and long. His brown eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Animals are drawn to him, and he is able to talk to them.

History: Born in the west his family was never financially stable. After coming to the age of reason, Vlorn took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is wracked by social anxiety; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Poor, Job. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Vlorn Thistletop, Male Halfling Expert 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)16 (+3) 8 (-1)15 (+2)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Auran, Celestial
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elaim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple brown robe with blue stripes complete with hood. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His half smiles and gray eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting. Bonds: Attractive, Nature, Poor. Occupation: Interpreter

Voice: Switch between two voices

Attributes [hide]

Elaim Dankil, Male Dwarf Monk 7
Medium (4'5") Dwarf, Lawful Good (CR 7)
Armor Class 8
Hit Points 26 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)10 (+0) 8 (-1)16 (+3)
Skills History +3, Performance +6
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Aldous Stansfield, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a colorful flower in his golden hair. His eyes are likewise violet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born to loving parents in a slum to the east. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Someone believes him a fraud.

Ideals: Opinionated. Bonds: Adventurer, Attractive, Enemies, Poor. Occupation: Scribe

Voice: Ums and uhs a lot

Attributes [hide]

Aldous Stansfield, Male Human Warrior 6
Medium (6'3") Human, Lawful Evil (CR 6)
Armor Class 12
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)16 (+3) 12 (+1)8 (-1)
Skills Religion +6, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Elven, Auran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Old masterpiece painting (1600 gp). Solid gold idol (600 gp). Silver chalice with lapis lazuli gems (90 gp).


Social Check DCs


Thorpe Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and he perpetually has his scimitar ready. He sports a long silver beard, and similarly colored long hair. He has gleaming, smiling gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He became a Hunter soon after.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical, Gifted. Bonds: Job, Military. Occupation: Hunter

Voice: Spits words with contempt

Attributes [hide]

Thorpe Sunmeadow, Male Halfling Bard 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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