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NPC Generator

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Advanced [show]


Armara Cryptic, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear flannel. She has wavy red hair. Her eyes are gold and she is always smoking a pipe.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She is the product a well kept family trust fund and as such has never really known need. She helped her mother out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to work out more often; and balancing her hectic life and new dilettante responsibilities is difficult

Ideals: Athletic, Joker. Bonds: Attractive, Rich, Job. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Armara Cryptic, Female Tiefling Expert 8
Medium (5'1") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 16 (+3)16 (+3)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 10000 cp. Banded agate (14 gp). Jasper (80 gp).


Social Check DCs


Arannis Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears a well pressed and immaculate suit (or dress). His left leg appears badly burned and disfigured. He keeps his brown hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Arannis has worked very hard to control his curse. He has achieved small success as a Mayor.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Arannis Hybrid, Male Half-Elf Expert 5
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)16 (+3) 11 (+0)10 (+0)
Skills Athletics +6, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Gnome, Draconic, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Barakas Rage, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black vest and prefers red and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is black and curly. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can't help but pocket interesting objects he comes across

History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly. Bonds: Job, Criminal record, Military, Immigrant. Occupation: Bather

Voice: Soft and mumbly

Attributes [hide]

Barakas Rage, Male Tiefling Monk 1
Medium (5'11") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Left-Handed Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'4" western woman, she typically wears pastel cloth garments or leather armor. She has styled her yellow fur well, parting it to the right. Her eyes, though not visible through her cowl, are amber.

Personality: She will rave to anyone who will listen. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Left-Handed was born the youngest of three triplets. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has been saving her money to try and buy her brother's freedom.

Motivation: Revenge; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Philantrophist. Flaws: Insane, PTSD. Bonds: Family, Enemies. Occupation: Herbalist

Voice: Relaxed voice

Attributes [hide]

Left-Handed Thundercloud, Female Tabaxi Commoner 6
Medium (6'4") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 16 (+3)16 (+3)
Skills Deception +6, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Aquamarine (1300 gp). Bloodstone (40 gp). Sardonyx (40 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloud Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he very much looks the part of a Locksmith. His fur is short and beige. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Locksmith business at a young age. He worked as a nervous Locksmith and found it very stressful. He inherited the family business which he has now maintained for 4 years.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Opinionated, Philantrophist. Flaws: Insane. Bonds: Job, Attractive. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Cloud Wind, Male Tabaxi Fighter 10
Medium (5'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 53 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)9 (-1) 17 (+3)12 (+1)
Skills Arcana +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1

Possessions: 800 gp. Old masterpiece painting (1500 gp). Silver comb with moonstones (100 gp). A necklace of small pink pearls (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp).


Social Check DCs


Alberich Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. He wears a top hat to cover his moderate length auburn hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Alberich Ironfist, Male Dwarf Warrior 5
Medium (3'11") Dwarf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 17 (+3)14 (+2)
Skills Arcana +4, Insight +6
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Mastema Creed, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing left arm. She dresses like a well dressed Blacksmith does. Her dark red hair is slicked back into a classic pompadour. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She uses divination through singing.

History: Mastema was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Blacksmith. She inherited the family business which she has now maintained for 7 years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Mastema Creed, Female Tiefling Barbarian 1
Medium (5'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. 1 Climber’s kit.


Social Check DCs


Rangrim Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. His hair is white and curly. He has several tiny sapphire earrings on each ear.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Around other people he will do his best to conceal his emotions and appear jolly.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Passionate, Gifted. Flaws: Shy. Bonds: Rich, Mentor. Occupation: Scribe

Voice: Sighs a lot, exhausted

Attributes [hide]

Rangrim Strongheart, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)9 (-1) 13 (+1)4 (-3)
Skills Insight +3, Performance -1
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Smoking Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is well dressed, but even with her fine clothing she looks run-down. She keeps her long white fur kept up in a rat tail. She wears large thick round spectacles.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Smoking was born with her father's beautiful face. Her childhood dream was to be a Scribe, but she was a colossal failure. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Bonds: Job, Attractive, Guardian. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

Smoking Wind, Female Tabaxi Ranger 2
Medium (5'1") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)13 (+1) 13 (+1)16 (+3)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 30 pp.


Social Check DCs

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