Cask In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light brown in addition to tight pants. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a skull on it. She keeps her red fur in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She works hard and plays hard.
History: She is the product a well kept family trust fund and as such has never really known need. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Marry her sister to traveling adventurers; and she is currently in port desperately looking for someone to get her out
Flaws: Hedonist. Bonds: Family, Rich, Job, Slave. Occupation: Engraver
Voice: Posh accent
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Halfling, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 gp. Fire opal (400 gp). Freshwater pearl (9 gp). Alexandrite (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Azzakh Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fine chain shirt which he covers with black colored cloaks and clothing. He keeps his long bronze crest kept up in a rat tail. His gold eyes are slightly larger than normal.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Azzakh was born in the north. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is a bit of a kleptomaniac; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Persistence. Bonds: Adventurer, Military, Criminal record. Occupation: Seamstress
Voice: Excited and jittery
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 53 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 19 (+4) | 16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Infernal, Aquan
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1 Minor magic item.
Vonana Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black hair is slicked back into a classic pompadour. Her gray eyes peer out from beneath her feathered brown hat.
Personality: Cocky and sure of herself, she believes she is the best Butcher born in the past three hundred years. She believes the world needs to unite to get rid of orcs once and for all.
History: Vonana was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Butcher. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Bonds: Poor, Job, Enemies. Occupation: Butcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1400 sp. Onyx (70 gp). Jade (130 gp). Red-brown spinel (130 gp). 1 Masterwork studded leather.
Luthra Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a tan vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her tan boots flare out at the collars, and a wedding ring on her left hand. Her auburn hair is lengthy. She wears a mask on her face.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Luthra hails from a village terrorized by illithids. Cursed with a spirit at a very young age, Luthra has worked very hard to control her curse. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to illithids.
Motivation: A deep hatred of illithids; and to clean up the streets
Flaws: Disease. Bonds: In love, Guardian, Enemies. Occupation: Sellsword
Voice: Booming voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 5 (-3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 3200 sp.
Oppah Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She dresses like a well dressed Miller does. Her white hair is long and unkept. Her violet eyes dart from person to person.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Oppah lived on a farm with her father, near the main road leading to a nearby town. She helped her father out around the business and became quite the natural. She has been saving her money to try and buy her brother's freedom.
Motivation: To protect her home; and marry her brother to traveling adventurers
Flaws: Ugly, Fearful. Bonds: Job, Guardian, Family. Occupation: Miller
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 8000 cp.
Ishte Intellect, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 5'3" and dresses in collared shirts and wears a proper scarf over her head. Her left hand appears badly burned and disfigured. She wears a small hat to hide her balding. Her ears are large.
Personality: Abrasive and pushy, she has a hard time making friends. She is able to fit into much smaller and tighter spaces than normal.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered music. She was granted martial powers by her dying sister.
Motivation: She's repulsed by the PC; and to protect her home
Ideals: Gifted, Artistic. Flaws: Ugly, Antagonistic. Occupation: Slave Trader
Voice: Australian accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 260 gp. 1 Good lock.
Theodoric Anderton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears grey painted combat armor at almost all times, he is not a threatening figure. His hair is red and very short. He has blue eyes and a grey hat with a tan feather.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While studying, he fell in love. They married and had a son. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is currently in port desperately looking for someone to get him out; and wants his loneliness to end
Bonds: Attractive, Has a crush, Slave, In love. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 7 (-2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp.
Maagog Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His long green crest is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He pushes his goals aggressively. He is also a coward if confronted.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother
Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Poor, Criminal record, Family. Occupation: Banker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Emeny Mori, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She sports grey clothing, slightly heavier than average wear. Her chestnut hair is thinning but still full. Her eyes, though not visible through her cowl, are amber.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born in the south, but her parents moved at a very young age to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Emeny's homeland. Emeny decided to take the middle way and become a bodyguard. She inherited the family business which she has now maintained for 12 years.
Motivation: To protect her home; and sabotage a competitor
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Job, Guardian. Occupation: Doctor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 6 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!