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NPC Generator

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Advanced [show]


Ulfgar Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Ulfgar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Ulfgar was left his father's suit of armor and trained in its use and care. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is greedy.

Ideals: Impeccable. Flaws: Secretive. Bonds: Rich, Immigrant, Military. Occupation: Junk Dealer

Voice: Prounounces S like Z

Attributes [hide]

Ulfgar Aranore, Male Dwarf Druid 9
Medium (4'1") Dwarf, Neutral Good (CR 9)
Armor Class 8
Hit Points 69 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)9 (-1) 7 (-2)13 (+1)
Skills History +2, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 gp.


Social Check DCs


Senteq Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is long and unkept. His violet eyes lackadaisically let the world flow into them.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was always a brilliant, if unscrupulous mind. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Senteq Ironhide, Male Gnome Paladin 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)10 (+0) 15 (+2)17 (+3)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 pp.


Social Check DCs


Warryn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair has been sun bleached extensively. His amber eyes peer out from beneath his top tan hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He left for the east, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and to reunite with his absent mother

Ideals: Optimist. Flaws: Disease. Bonds: Immigrant, Rich, Family. Occupation: Weaver

Voice: Scratchy, weak

Attributes [hide]

Warryn Garrick, Male Gnome Wizard 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)15 (+2) 13 (+1)4 (-3)
Skills Athletics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Xappan Weary, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His dark red hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the north. Through the years after Xappan was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Xappan's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Stylist

Voice: Speaks with a cold

Attributes [hide]

Xappan Weary, Male Tiefling Fighter 2
Medium (5'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 12 (+1)19 (+4)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +6

Possessions: 3 Holy water.


Social Check DCs


Nora Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears tattered old clothes. Her chestnut hair is heavily combed to the right. Her eyes are hazel and beady.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She plays an instrument quite well.

History: Born in the east her family was never financially stable. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She has never given up on her writing dream.

Motivation: Dragonborn compassion; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Nora Hogcollar, Female Halfling Bard 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)12 (+1) 7 (-2)7 (-2)
Skills Acrobatics +6
Senses Passive Perception 8
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown shirt with thin tan vertical stripes and white pants. He has no fur. He has gleaming, smiling amber eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Monk school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: He is greedy.

Ideals: Joker, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Beast In Woods, Male Tabaxi Monk 10
Medium (5'6") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 74 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)19 (+4) 11 (+0)15 (+2)
Skills History +8, Persuasion +6
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Celestial, Goblin
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 900 gp. Golden yellow topaz (1500 gp). Chalcedony (30 gp). Alexandrite (1500 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seddit Loyalty, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a large green jacket. Her blue hair is heavily combed to the right. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her black eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: To share knowledge with the world; and she is greedy

Ideals: Athletic, Fighting, Logical. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Seddit Loyalty, Female Tiefling Wizard 9
Medium (5'6") Tiefling, Chaotic Good (CR 9)
Armor Class 10
Hit Points 34 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 13 (+1)17 (+3)
Skills Investigation +3, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: Rock crystal (50 gp). Obsidian (16 gp). Rich purple corundum (1600 gp).


Social Check DCs


Azza Talent, Female Tiefling [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her white hair is matted, messy, and big. Her red eyes have a joyful gleam in them most of the time.

Personality: Azza wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Azza abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break; and she desires power and/or immortality

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Adventurer, Religious. Occupation: Brewer

Voice: Timid voice

Attributes [hide]

Azza Talent, Female Tiefling Commoner 3
Medium (4'9") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)18 (+4) 13 (+1)16 (+3)
Skills Medicine +3, Religion +6
Senses Passive Perception 11
Languages Common, Draconic, Undercommon, Goblin, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bethrynna Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears an entirely yellow suit with black socks and a vest with buckled shoes. Her long chestnut hair reaches down to her waist. She is baby faced.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Bethrynna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Bethrynna decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She seems to be bored by most things; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Mundane. Bonds: Enemies, Immigrant, Criminal record. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Bethrynna Sherman, Female Half-Elf Wizard 5
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 100 gp. Solid gold idol (1100 gp). Gold and topaz bottle stopper cork (1600 gp). Old masterpiece painting (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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