Quarion Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: He loves telling others what to do and how they should feel about things. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He comes from a rich northern family. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has money and likes to spend it.
Ideals: Opinionated, Justice, Gifted. Bonds: Rich, Attractive. Occupation: Bather
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 6000 cp.
Delg Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears professional attire, and a wedding ring on his left hand. His hair is greying and his face has many wrinkles. He has a dull look in his gray eyes.
Personality: Cocky and sure of himself, he believes he is the best Weaver born in the past three hundred years. Flattery will make him almost putty in your hands.
History: Delg was born in the north. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He has drifted from career to career and currently works as a Weaver.
Motivation: Wants to open a new tavern.
Ideals: Persistence. Flaws: Selfish. Bonds: Attractive, In love, Job. Occupation: Weaver
Voice: Soft and mumbly
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
Possessions: Jasper (30 gp). Zircon (30 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item.
Tyna Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her hair, while still mostly chestnut, has prominent grey streaks. Her eyes are a pleasant green.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Tyna took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been saving her money to try and buy her sister's freedom.
Motivation: She feels threatened by others; and an old rival family wants her found
Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Enemies, Family. Occupation: Shoemaker
Voice: Stutters
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 48 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 19 (+4) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Giant, Infernal, Orc
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Gold music box (2000 gp).
Numba Timbers, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a blue costume with the symbols of the sun god on her torso. Her chestnut hair is kept up in a ponytail inside a Stetson hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in a small village she learned the ways of the warrior from her mother. Her homeland was ravaged by war and she spent much of her life rebuilding it. She is untrained/undisciplined, which makes her dangerous.
Motivation: Expand her business; and further expansion of business
Ideals: Athletic, Fighting. Flaws: PTSD, Insane. Bonds: Job. Occupation: Servant
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 6 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 390 gp.
Enialis Eathalena, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He very much looks the part of a Blacksmith, marred by beers. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.
Personality: He is overprotective of those who hire his services. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Enialis took refuge in the large cave and found the beat up flail and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and to be a dilettante again
Flaws: Ugly. Bonds: Job, Guardian, Religious, Nature. Occupation: Blacksmith
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Carnelian (60 gp). Aquamarine (500 gp). Peridot (60 gp).
Vonbin Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he tends to wear a grey poncho over his likewise colored trousers and shirt. His head has been shaved. He wears crescent spectacles with a black brim.
Personality: Calm and collected, he is a well trained Soapmaker. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Slave. Occupation: Soapmaker
Voice: Jamaican accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 130 gp. 1 Masterwork Uncommon Weapon.
Spring Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of halberds on his belt, each one with a emerald on the hilt. His fur is red and curly. His face is covered beneath a completely black helmet.
Personality: He is a Painter first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Spring is combative with any and all who dare try his patience in the slightest.
History: Spring hails from a village terrorized by drow. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants revenge against drow; and revenge
Ideals: Fighting, Justice, Gifted. Bonds: Job, Enemies. Occupation: Painter
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 6 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Norkruuth Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. He keeps his long green crest kept up in a rat tail. He has a dull look in his gold eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Norkruuth lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to raise his children well; and regain custody of his daughter
Flaws: Secretive, Antagonistic. Bonds: Mentor, Family, Rich. Occupation: Roofer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 30 pp. Rhodochrosite (4 gp). Red-brown spinel (50 gp).
Adelard Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears suspenders and violet workpants. His shirt is green, and he wears a heavy violet leather apron most of the time. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a card on it. His red hair is long and unkept. His eyes are brown and beady.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the south to a Server, Adelard learned a great deal about his father's area of expertise. His childhood dream was to be a Painter, but he was a colossal failure. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Ugly. Bonds: Family, In love, Job. Occupation: Server
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Terran, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp. Pink pearl (80 gp).
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