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NPC Generator

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Advanced [show]


Giselle Berkeley, Female Human [Permalink]

Personal [hide]

Description: She wears baggy grey pantaloons and a blue scarf. She is portly but not overly obese. Her hair, while still mostly auburn, has prominent grey streaks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed her at a young age, leading to her ugly appearance. She has drifted from career to career and currently works as a Herbalist.

Motivation: Wants to open a new tavern; and balancing her hectic life and new herbalist responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich, Job. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Giselle Berkeley, Female Human Ranger 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)15 (+2) 12 (+1)18 (+4)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 80 gp. Solid gold idol (200 gp).


Social Check DCs


Guy Halsey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. His white hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is harsh and unforgiving.

History: He comes from a rich western family. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by orcs. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Money/treasure; and a deep hatred of orcs

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Guy Halsey, Male Human Barbarian 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 75 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)17 (+3) 11 (+0)13 (+1)
Skills Athletics +5, Deception +4
Senses Passive Perception 10
Languages Common, Draconic, Elven, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dûgz Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses in white turtlenecks beneath a black coat with brown slacks. His chestnut hair is cut short. His eyes are hazel and catlike.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Dûgz was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Dûgz Barlow, Male Half-Orc Cleric 13
Medium (6'10") Half-Orc, Lawful Evil (CR 13)
Armor Class 10
Hit Points 70 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)7 (-2) 15 (+2)12 (+1)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Orc
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655443

Possessions: 700 pp. Pink pearl (100 gp). Golden pearl (100 gp). Amethyst (100 gp). Brown diamond (5000 gp). 1 Medium magic item.


Social Check DCs


Pelt In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His gray fur is drawn into a tight pony tail with a butterfly scrunchie. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He is afraid of women and trembles around them

History: Pelt was raised in a hard working conservative environment. He worked as a nervous Dyer and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and wants a kiss

Flaws: Ugly, Shy. Bonds: Job, Has a crush. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Pelt In Woods, Male Tabaxi Commoner 7
Medium (5'11") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)16 (+3) 10 (+0)13 (+1)
Skills Stealth +6, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan, Giant, Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: Moonstone (40 gp). Brown-green garnet (140 gp). Aquamarine (600 gp). Coral (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with deerstalker hat. Her fur, while still mostly brown, has prominent grey streaks. Her green unseeing eyes seem to look past you.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She never wears the same outfit twice, unless she absolutely has to.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Apothecary arts, while her father instructed her in etiquette, music and courtly manner. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She now mingles about in high society.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Opinionated, Artistic. Flaws: Disease. Bonds: Rich, Debt. Occupation: Apothecary

Voice: Spanish accent

Attributes [hide]

Emerald Of World, Female Tabaxi Rogue 5
Medium (5'2") Tabaxi, Lawful Good (CR 5)
Armor Class 9
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 300 gp. Rock crystal (50 gp). Deep blue spinel (1300 gp). 1 Good lock. 1 Silk rope. 1 Healer’s kit.


Social Check DCs


Farideh Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her rusty crest is matted, messy, and big. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She pushes her goals aggressively. She is also a coward if confronted.

History: A powerful brothel owner made her what she is. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Farideh took refuge in the ruined castle and found the beat up sai and armor she uses now. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she is wracked by social anxiety

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Rich, Mentor, Nature. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Farideh Dhyrktelonis, Female Dragonborn Druid 4
Medium (6'7") Dragonborn, Lawful Evil (CR 4)
Armor Class 10
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)9 (-1) 13 (+1)13 (+1)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 25000 cp. Malachite (6 gp). Deep green spinel (60 gp). 1 Minor magic item.


Social Check DCs


Peren Firahel, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. He sports a long black beard, and similarly colored long hair. He has a tattooed face.

Personality: He is irascible and easily irritated. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Peren was born with his father's beautiful face. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peren fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Peren Firahel, Male Elf Adept 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 60 pp.


Social Check DCs


Caramip Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue Stetson hat and blue clothes. She carries with her a set of spears, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her hair is short and white. She has gleaming, smiling hazel eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Born to a Miner, her mother struggled to pay the bills. She worked as a nervous Butcher and found it very stressful. She has set out to sabotage the competition.

Motivation: To end her boredom; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Greedy, Mundane. Bonds: Immigrant, Poor, Job. Occupation: Butcher

Voice: Tuts and clicks tongue

Attributes [hide]

Caramip Garrick, Female Gnome Bard 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 100 sp.


Social Check DCs


Morgran Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is renowned for his bright brown suits and hats. He wears his black hair up. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Morgran is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: From birth he was tutored by a cruel and relentless mentor. Morgran was born on a far northern forest where he grew up under the tutelage of his father, an expert Barkeep. He left for the north, certain he would find work there.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family.

Flaws: Ugly. Bonds: Job, Family, Mentor, Immigrant. Occupation: Barkeep

Voice: Old thin voice

Attributes [hide]

Morgran Aranore, Male Dwarf Druid 3
Medium (4'0") Dwarf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)9 (-1) 6 (-2)11 (+0)
Skills Deception +2, Investigation +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2900 sp.


Social Check DCs

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