Sarai Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is dressed in an above average manner. She has styled her white hair well, parting it to the right. Her hazel eyes peer out from beneath her wide-brimmed white hat.
Personality: Calm and collected, she is a well trained Assassin. She is able to make almost anything out of random pieces of junk.
History: Sarai was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her family was turned out during the war. She and her family wandered south to less war torn lands. She's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Job, Poor. Occupation: Assassin
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Auran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: Just what you see.
Thar Winchester, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a robe, a symbol of magic around his neck, and a warhammer on his belt. His chestnut hair is heavily combed to the left. His eyes, though not visible through his cowl, are gray.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He served in the navy to pay for his family's outstanding loans. Cursed with vampirism at a very young age, Thar has worked very hard to control his curse. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Fighting. Flaws: Shy, Impulsive, Disease. Bonds: Military. Occupation: Map Maker
Voice: Jittery and nervous
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 13)
Armor Class 12
Hit Points 36 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 1000 gp. Chrysoprase (40 gp). Eye agate (4 gp). Jasper (40 gp). Red garnet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Breena Munggen, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a well pressed and immaculate suit (or dress), and a wedding ring on her left hand. She has a long black ponytail with little hanging trinkets. Her eyes are green and beady.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born a particularly ugly child, much to the horror of her parents. A freak accident while working with her Fisher mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wishes to resurrect an old love; and she's attracted to the pc
Ideals: Gifted, Philantrophist. Flaws: Ugly, Disease. Bonds: In love. Occupation: Ruler
Voice: Old Prospector
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 9)
Armor Class 12
Hit Points 78 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +5
Possessions: 1500 gp. Azurite (16 gp). Coral (60 gp). Pink pearl (60 gp).
Umpen Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. He has several tiny ruby earrings on each ear.
Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He comes from a rich southern family. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He now owns his own business.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Racist. Bonds: Rich, Job, Slave. Occupation: Miner
Voice: Breathy voice
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Taklinn Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he sports brown clothing, slightly heavier than average wear. His black hair is long and unkept. He has a dull look in his amber eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to loving parents in a slum to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He inherited the family business which he has now maintained for 6 years.
Motivation: Wants to raise his children well; and he is unsatisfied with his job
Ideals: Joker. Flaws: Ugly. Bonds: Family, Poor, Job. Occupation: Sculptor
Voice: Voice breaks
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 53 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 10 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 gp. Golden yellow topaz (1300 gp). Star rose quartz (50 gp). Blue star sapphire (900 gp).
Jezebeth Bedlam, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears tattered old clothes. Her hair is short and silver. She wears an eyepatch.
Personality: Calm and collected, she is a well trained Carter. She receives visions of the future at random moments
History: She was always a brilliant, if unscrupulous mind. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She is untrained/undisciplined, which makes her dangerous.
Motivation: To share knowledge with the world.
Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Carter
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 18 (+4) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Celestial, Elven, Terran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.
Nedda Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears light armors faded through time and improper care. Her hair is blonde and very short. She has gleaming, smiling hazel eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born in the south to a Herbalist, Nedda learned a great deal about her father's area of expertise. Her childhood dream was to be a Navigator, but she was a colossal failure. She has worked as a Herbalist like her father before her.
Motivation: To reunite with her absent father; and to be a navigator again
Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Job. Occupation: Herbalist
Voice: Relaxed voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 57 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Gnome, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 2000 sp. White pearl (90 gp). Tiger eye turquoise (12 gp). Deep green spinel (90 gp). Moss agate (12 gp).
Heather Adley, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. She is an epitome of beauty. Her white hair is thinning but still full. She has a dull look in her violet eyes.
Personality: Calm and collected, she is a well trained Unemployed. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a Mason, her mother struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Unemployed. She tends to her Unemployed job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business; and sabotage a competitor
Ideals: Justice. Bonds: Attractive, Job, Poor. Occupation: Unemployed
Voice: Russian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 16 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 7 (-2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 400 gp.
Eloise Ashley, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown vest and prefers white and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is bald on top and has large red tufts of hair around her ears. Her eyes are a pleasant gray.
Personality: She acts crazy and hedonistic. Energy wise she seems alert and responsive.
History: Eloise was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Brilliant and gifted she never wanted to apply herself. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is a bit of a kleptomaniac.
Ideals: Professionalism, Gifted. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Painter
Voice: Booming voice
Attributes [hide]
Medium (4'8") Human, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 30 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 500 gp.
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