Dimble Reese, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. His golden hair, when down, is lengthy. He has gleaming, smiling violet eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Further he is a bit of a stoner and is frequently out of it.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Athletic, Gifted. Flaws: Addict, Ugly. Bonds: Job. Occupation: Servant
Voice: French accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Baradad Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears light armors faded through time and improper care. He wears his bronze crest up. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their son. He worked as a Weaver, and he later adopted a second son.
Motivation: Marry his sister to traveling adventurers.
Ideals: Optimist. Bonds: Attractive, Family, Poor. Occupation: Weaver
Voice: Slow speaker
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 39 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 1200 gp.
Direcris Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black shirt with thin grey vertical stripes and black pants. He carries with him a set of ceremonial daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His crest is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gifted from a young age, Direcris studied abroad. He has had some formal writing training, and achieved minor success. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Fighting, Impeccable, Gifted, Artistic. Bonds: Slave. Occupation: Barrister
Voice: Australian accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. Violet garnet (300 gp). Moss agate (10 gp). Star rose quartz (40 gp). Bloodstone (40 gp).
Quelenna Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a robe, a symbol of the sun god around her neck, and a pickaxe on her belt. With wild golden hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better world.
Motivation: She has passion for adventuring and risk.
Ideals: Fighting, Optimist. Bonds: Attractive, Adventurer, Immigrant. Occupation: Ruler
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2700 sp.
Volen Holton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She dresses in collared shirts and wears a proper scarf over her head. Her white hair has been sun bleached extensively. Her eyes are a pleasant brown.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in the south her family was never financially stable. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.
Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Fletcher
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 6)
Armor Class 13
Hit Points 37 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Celestial
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 300 gp.
Feng Langston, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 5'6". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is cut close to his head. His eyes are a pleasant gray.
Personality: Feng wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Disciplined. Flaws: Antagonistic, Insane. Bonds: Adventurer, Criminal record. Occupation: Baker
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 96 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 18 (+4) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4
Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jheri Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a custom-built plate barding that's adorned with green lining and desert motifs. Her wide-brimmed hat is riddled with cuts and holes. She wears large thick round spectacles.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: The child of a Roofer, who enjoyed hunting, Jheri was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Jheri took refuge in the large cave and found the beat up quarterstaff and armor she uses now. Due to her spouse's obsession with being a Roofer they were divorced and she won custody of their son. She worked as a Dyer, and she later adopted a second son.
Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a dyer and was forced into it by her family
Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Nature, Family. Occupation: Dyer
Voice: Posh accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 10)
Armor Class 10
Hit Points -5 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 5 (-3) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 1100 gp.
Oda Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Navigator, and carries greatswords. She sports blonde long hair. She wears a mask on her face.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is afraid of women and trembles around them
History: Oda hails from a village terrorized by brigands. At a young age her mother died while driving off some brigands. Her father being the stubborn sort decided to stay and helped train her in greatsword use. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A deep hatred of brigands; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Guardian, Enemies, Rich. Occupation: Navigator
Voice: Switch between two voices
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Alice Gyula, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She prefers to wear violet pants and tee shirts. She has no hair. Her violet eyes peer out from beneath her broad violet hat.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is wracked by social anxiety; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Fearful, Mundane. Bonds: Mentor. Occupation: Glassblower
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
