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NPC Generator

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Advanced [show]


Harvest In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is portly but not overly obese. She keeps her orange fur in a flapper bob. Her skin is flawless and her amber eyes scan people very quickly.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Harvest was born with her father's beautiful face. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has achieved small success as a Mercenary.

Motivation: Wants to work out more often; and balancing her hectic life and new mercenary responsibilities is difficult

Ideals: Philantrophist, Athletic. Flaws: Racist, PTSD. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Harvest In the Wind, Female Tabaxi Commoner 3
Medium (6'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)18 (+4) 12 (+1)9 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon, Ignan, Draconic, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Onyx (20 gp). Violet garnet (300 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Rieta Sympathy, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green collared shirt and tan skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She has a moderate pudge and is not very fit. She wears her brown hair down. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her childhood dream was to be a Unemployed, but she was a colossal failure. She inherited the family business which she has now maintained for 10 years.

Motivation: Sabotage a competitor.

Ideals: Gifted, Joker, Artistic. Flaws: Addict. Bonds: Job. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Rieta Sympathy, Female Tiefling Fighter 6
Medium (5'9") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 61 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)15 (+2) 17 (+3)13 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 120 pp.


Social Check DCs


Jelenneth Loccisano, Female Half-Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Courier, and carries greatswords. She wears a broad hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has a massive crush on the younger sibling of the Courier who has hired her part-time. She also has developed a complete distrust of the Hunter profession.

History: She was born in the south. A few years later when the north was not economically sound they moved to her current location. She inherited the family business which she has now maintained for 6 years.

Motivation: To be a Hunter again; and expand her business

Ideals: Fighting. Bonds: Job, Attractive, Has a crush, Immigrant. Occupation: Courier

Voice: Laughs frequently while speaking

Attributes [hide]

Jelenneth Loccisano, Female Half-Elf Bard 2
Medium (5'0") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 90 gp.


Social Check DCs


Nyx Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and wears just a tan suit. Her hair is always cut to a buzz. Her brown eyes lackadaisically let the world flow into them.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her childhood dream was to be a Mercenary, but she was a colossal failure. She became a Body Guard soon after.

Motivation: Sabotage a competitor.

Flaws: Ugly, Disease, Insomniac. Bonds: Religious, Job. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Nyx Wildwander, Female Gnome Aristocrat 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)11 (+0) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1300 sp.


Social Check DCs


Spring Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing the road beaten gear of a warrior, and is pretty ugly. She wears a small hat to hide her balding. Her eyes, though not visible through her cowl, are yellow.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Born in a small village she learned the ways of the warrior from her mother. Her first spouse was a Assassin, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: Regain custody of her daughter; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Passionate, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Spring Treat, Female Tabaxi Aristocrat 1
Medium (5'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)8 (-1) 14 (+2)14 (+2)
Skills History +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Fargrim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears tight fighting clothing, which leaves very little to the imagination. He has a hunchback. His blonde hair is cut short with large spiked bangs in the front. His blue eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. He believes the world needs to unite to get rid of dire rats once and for all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Slave. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Fargrim Battlehammer, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 16 (+3)9 (-1)
Skills Persuasion +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1200 sp.


Social Check DCs


Fax Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. His crest is gold and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to make people angry or surprised. He enjoys reading and quiet.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Fax took refuge in the ruined castle and found the beat up axe and armor he uses now. He used his abilities to travel the world and help people.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and many giants want him driven away

Ideals: Logical, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, Enemies. Occupation: Barber

Voice: Low rumbling, strings words together

Attributes [hide]

Fax Vangdondalor, Male Dragonborn Adept 5
Medium (6'2") Dragonborn, True Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 100 gp. Lapis lazuli (12 gp). 1 Darkwood Shield. 1 Darkwood Buckler.


Social Check DCs


Kipper Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His tied-back hair is red. His blue eyes peer out from beneath his top tan hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Kipper is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. During his travels, Kipper and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kipper discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Kipper fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to raise his children well; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Disease. Bonds: Job, Family, Adventurer. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Kipper Folkor, Male Gnome Druid 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)14 (+2) 10 (+0)8 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 32000 sp.


Social Check DCs


Barendd Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright silver hair and a scraggly beard. His amber eyes peer out from beneath his top brown hat.

Personality: He has always had a great fascination with Gnomish culture. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Bookbinder, but he got bored and became a Glassblower. He then took over the family business and is one of the better Glassblower for hire.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Racist, Mundane. Bonds: Job. Occupation: Glassblower

Voice: Breathy voice

Attributes [hide]

Barendd Lutgehr, Male Dwarf Warlock 4
Medium (4'5") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: Just what you see.


Social Check DCs

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