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NPC Generator

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Kelter Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He carries with him a set of scythes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has wavy black hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: Someone believes him a fraud; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Lazy. Bonds: Job, Military, Rich, Enemies. Occupation: Sailor

Voice: Boston accent

Attributes [hide]

Kelter Thistletop, Male Halfling Monk 13
Small (3'1") Halfling, True Neutral (CR 13)
Armor Class 13
Hit Points 67 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)8 (-1) 12 (+1)17 (+3)
Skills Sleight of Hand +6, Survival +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp. Obsidian (16 gp). Chrysoberyl (70 gp). Violet garnet (800 gp). Onyx (50 gp). Blue sapphire (1000 gp). Alexandrite (800 gp). Eye agate (16 gp). Carnelian (50 gp). Rhodochrosite (16 gp).


Social Check DCs


Fargas Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and auburn. His blue eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is harsh and unforgiving.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business

Flaws: Antagonistic, Secretive. Bonds: Criminal record, Job. Occupation: Server

Voice: Eastern European accent

Attributes [hide]

Fargas Thistletop, Male Halfling Ranger 8
Small (2'10") Halfling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 39 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)17 (+3) 6 (-2)9 (-1)
Skills Acrobatics +6, Insight +1
Senses Passive Perception 8
Languages Common, Halfling, Ignan, Gnome, Giant
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 gp. Red spinel (90 gp). Blue quartz (6 gp). Jasper (30 gp). Jet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mordai Shame, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is dressed in an above average manner, he is not a threatening figure. His purple hair is smooth and relatively long. His white eyes peer out from beneath his deerstalker green hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with his god.

History: Mordai was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions; and he wants to meet his childhood hero

Flaws: Terse. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Mordai Shame, Male Tiefling Commoner 2
Medium (6'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)14 (+2) 3 (-4)13 (+1)
Skills Insight -2, Persuasion +3
Senses Passive Perception 6
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 170 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wiggens Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. His white hair is greasy and uncared for. His green eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom

Ideals: Professionalism. Flaws: Ugly, Hedonist, Addict. Bonds: Slave. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Wiggens Garrick, Male Gnome Rogue 1
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 17 (+3)11 (+0) 13 (+1)17 (+3)
Skills Deception +5, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Zykroff Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is wearing the road beaten gear of a warrior. She keeps her long brass crest kept up in a rat tail. Her eyes are likewise red.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Zykroff grew up listening to her father's many stories. Zykroff abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was granted psionic powers by her dying sister.

Motivation: Retire the richest woman in the north; and a need for knowledge about a nearby landmark

Ideals: Fighting, Logical, Gifted, Entrepeneur. Flaws: Depressed. Bonds: Adventurer. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Zykroff Baharoosh, Female Dragonborn Sorcerer 3
Medium (6'6") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 8 (-1)16 (+3) 11 (+0)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Aquan, Gnoll, Auran
Attacks Melee +7 / 1d8+5, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 90 pp. Jet (110 gp).


Social Check DCs


Darrow Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). His tied-back hair is auburn. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Darrow liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Darrow Appleblossom, Male Halfling Fighter 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 59 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)18 (+4) 16 (+3)12 (+1)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Undercommon, Sylvan, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Burgell Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is generally shirtless and showing off his tattooed chest. His red hair is cut jaggedly and amateurishly. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Burgell was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. Over the years he perfected his riding and shooting skills. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Burgell fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and he desires power and/or immortality

Ideals: Fighting. Bonds: Religious, Nature, Poor, Adventurer, Enemies. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Burgell Nackle, Male Gnome Bard 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 16 (+3)7 (-2) 15 (+2)15 (+2)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40000 sp.


Social Check DCs


Bryseis Harmony, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman is wearing a long, green cloak. Her clothes are grease stained in places. Her white hair has been sun bleached extensively. Her red eyes dart from person to person to random spaces in the air.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born in the north, but her parents moved at a very young age to the west. Brilliant and gifted she never wanted to apply herself. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new beggar responsibilities is difficult

Ideals: Logical, Gifted. Flaws: Disease. Bonds: Poor, Immigrant, Job. Occupation: Beggar

Voice: Old thin voice

Attributes [hide]

Bryseis Harmony, Female Tiefling Warrior 3
Medium (5'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 14 (+2)18 (+4)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2800 sp.


Social Check DCs


Veloptima Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a hunchback. Her long white hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Born to a pair of adventurers, Veloptima grew up listening to her mother's many stories. She found a children's book about a Gnome Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has built up a small fortune and can afford her own way.

Motivation: Marry her sister to traveling adventurers; and wants a kiss

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Adventurer, Rich, Has a crush. Occupation: Ruler

Voice: Old thin voice

Attributes [hide]

Veloptima Ningel, Female Gnome Warrior 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Gnome, Elven, Dwarven, Druidic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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