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NPC Generator

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Advanced [show]


Yvonne Dayton, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'8" and is a bit bulky. She is very muscular particularly in the legs. She wears a grey small hat and grey clothes. She has wavy blonde hair. Her brown eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Yvonne embodies much of what other species detest in the Humans. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born on a small isolated farm. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To reunite with her absent father; and wants a kiss

Flaws: Antagonistic. Bonds: Rich, Nature, Family, Has a crush. Occupation: Junk Dealer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Yvonne Dayton, Female Human Barbarian 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)11 (+0) 7 (-2)12 (+1)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Grom Preston, Male Half-Orc [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He is physically well-built. His hair, while still mostly white, has prominent grey streaks. He wears large thick round spectacles.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a forest tribe. His first spouse was a Assassin, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their son. He worked as a Mayor, and he later adopted a second son.

Motivation: Regain custody of his son; and he would like to get married and retire

Flaws: Racist, Shy. Bonds: Nature, Family, Has a crush. Occupation: Mayor

Voice: Irish accent

Attributes [hide]

Grom Preston, Male Half-Orc Cleric 11
Medium (5'2") Half-Orc, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 58 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)6 (-2) 9 (-1)12 (+1)
Skills Animal Handling +3, Stealth +7
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joan Lindsay, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears dark leathers with embroidery. Her auburn hair is wavy and long. Her brown eyes dart from person to person to random spaces in the air.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: The child of a Carter, who enjoyed hunting, Joan was taken on many hunting expeditions. Joan was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Joan decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels that her past leaves her morally obligated to help.

Flaws: Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Detective

Voice: Complex vocabulary, royal

Attributes [hide]

Joan Lindsay, Female Human Druid 11
Medium (4'11") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 34 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)9 (-1) 12 (+1)11 (+0)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 1700 gp. Peridot (60 gp). Star ruby (700 gp). Sard (60 gp). Jasper (60 gp). Violet garnet (400 gp). Aquamarine (400 gp). Aquamarine (400 gp).


Social Check DCs


Bertram Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of strength around his neck, and a whip on his belt. His hair is short and white. His green eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He never wears the same outfit twice, unless he absolutely has to.

History: When he was but 5 years old his parents immigrated from the south. He was taken as a slave by a traveling circus and forced to perform He has never given up on his painting dream.

Motivation: He's looking for his big break.

Ideals: Fighting, Artistic. Bonds: Nature, Immigrant, Slave. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

Bertram Strongbones, Male Halfling Adept 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 44 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)15 (+2) 16 (+3)16 (+3)
Skills Medicine +6, Performance +6
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 10000 cp. Emerald (400 gp). Aquamarine (1200 gp). Star rose quartz (80 gp). 1 Minor magic item.


Social Check DCs


Shifting Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears tight fitting clothing which further accentuates his frame. His gray fur is knotted and matted. He has several tiny opal earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Shy, Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Farmer

Voice: Irish accent

Attributes [hide]

Shifting Shore, Male Tabaxi Adept 7
Medium (5'5") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)7 (-2) 13 (+1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 900 gp.


Social Check DCs


Gimurt Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Crown-heir first and foremost. He believes firmly that knowledge should be universal. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Gimurt grew up listening to his mother's many stories. He worked as a nervous Crown-heir and found it very stressful. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their daughter. He worked as a Crown-heir, and he later adopted a second daughter.

Motivation: A need for knowledge about a nearby landmark; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Insomniac. Bonds: Job, Family, Adventurer. Occupation: Crown-heir

Voice: Spits and sputters

Attributes [hide]

Gimurt Morigak, Male Dwarf Warrior 7
Medium (4'2") Dwarf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 67 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 14 (+2)16 (+3)
Skills Deception +6, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 120 pp. Solid gold idol (700 gp). Embroidered and bejeweled glove (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vaina Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. Her blonde hair is cut short with large spiked bangs in the front. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Vaina Amastacia, Female Elf Expert 5
Medium (5'2") Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)16 (+3) 9 (-1)14 (+2)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Dwarven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2

Possessions: 20000 cp. Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Menny Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'4" has a big stupid grin on her face most of the time. She is generally shirtless and showing off her tattooed chest. Her blonde hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a criminal king-pin and mafia family From there she went from mercenary job to mercenary job. She has dedicated herself to building a better village for her children.

Motivation: Wishes to resurrect an old love; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insomniac, Shy. Bonds: Criminal record, Adventurer, In love. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Menny Pilwicken, Female Gnome Monk 10
Small (3'4") Gnome, True Neutral (CR 10)
Armor Class 14
Hit Points 41 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +7, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +5

Possessions: 700 gp. Moonstone (20 gp). Citrine (20 gp). Fiery yellow corundum (1500 gp). Zircon (20 gp). White pearl (140 gp). Hematite (7 gp). Citrine (20 gp). Black star sapphire (1500 gp).


Social Check DCs


Harbek Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his grey robe and has his shortbow always slung over his shoulder. His silver hair is matted, messy, and big. His fierce blue eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Knight. The war was a terrible time for him, and Harbek does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Harbek was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to his current location. He has achieved small success as a Knight.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Ugly, Depressed. Bonds: Immigrant, Job, Military. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Harbek Loderr, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 18 (+4)8 (-1) 8 (-1)10 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs

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