Fallthra Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a grey feathered hat and grey clothes. She has a penchant for wearing a ring with an oversized sapphire on her left hand. She keeps her red hair in a flapper bob. Her violet eyes lackadaisically let the world flow into them.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She got away from her former life and has fallen to alcoholism.
Motivation: Find a way to reverse the transformation of her sister; and her relatives are trying to arrange a marriage
Flaws: Antagonistic, Addict. Bonds: Rich, Mentor, Nature, Family. Occupation: Ruler
Voice: Italian accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Koeth Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tan coat over a pastel low-cut shirt, and a small hat upon his head. He has moderate length brown hair. His eyes are violet and catlike.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: His mother raised him in a mountain cabin. His father was a mechanic, and taught him how to fix just about anything. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many drow want him driven away; and revenge
Ideals: Athletic, Persistence. Flaws: Shy. Bonds: Enemies, Nature. Occupation: Bather
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 15
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 8 (-1) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 300 gp.
Sumnes Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a tan armored body suit, with a simple pastel line shooting up and back down. Her golden hair has been sun bleached extensively. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is happy with her job as a Apothecary. She turns her eye from what people do, preferring to live and let live. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Sumnes was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. She's also a talented Servant, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Apothecary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 400 gp.
Luthra Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a tan tunic with black highlights, and long brown pants that bunch up around her shoes. Beneath her clothing is a huge mess of scar tissue. Her white hair is braided into rings. Her violet eyes are slightly larger than normal.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Luthra lived on a farm with her father, near the main road leading to a nearby town. She dropped out of school before completing her studies. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Wants to have a good time and be beloved; and she is terrified, and will act out of fear
Ideals: Logical, Optimist. Flaws: Shy, Fearful. Bonds: Slave, Family. Occupation: Roofer
Voice: German accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 19 (+4) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Mara Teinithra, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears tight fighting clothing, which leaves very little to the imagination. She has wavy blonde hair. She is baby faced.
Personality: She likes to make people angry or surprised. She misses her home and complains about the freezing weather, even in summer.
History: Born to a pair of adventurers, Mara grew up listening to her father's many stories. Mara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 900 sp.
Robbie Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her golden hair is cut short. She wears large thick round spectacles.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Robbie lived on a farm with her father, near the main road leading to a nearby town. In her 13th year, her parents were killed by a dire rats raid, leaving Robbie alone in the world. After a stint in an orphanage, she was adopted. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her absent father; and wants her loneliness to end
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Family, Enemies, Has a crush. Occupation: Unemployed
Voice: Creaky witch voice
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 16)
Armor Class 15
Hit Points 55 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
Possessions: 7000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). A necklace of small pink pearls (1000 gp). Golden circlet with four aquamarines (1000 gp). Jeweled electrum ring (8000 gp). Jeweled anklet (2000 gp). Fire opal pendant on a fine gold chain (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Gold music box (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Brass mug with jade inlays (600 gp). A small bag of saffron. (100 gp). Large well-done wool tapestry (600 gp).
Elegant Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'10" northern woman, she wears silk and lounges about seductively. Her lavender fur is heavily combed to the left. Her fair skin shows little sign of her aristocratic breeding.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect her home
Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Guardian, Criminal record. Occupation: Engraver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 8 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 13 (+1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1800 gp. Red spinel (90 gp). Iolite (30 gp). Lapis lazuli (9 gp). Zircon (30 gp). Alexandrite (1600 gp). Rhodochrosite (9 gp). Aquamarine (1600 gp). 1 Minor magic item.
Verin Grace, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears black painted combat armor at almost all times. She keeps her dark red hair in a pixie cut. She wears large thick round spectacles.
Personality: Verin is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is used to getting what she wants. In part because she is a meticulous planner.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and several ex partners dislike her way of doing things and want revenge
Ideals: Extrovert, Professionalism. Bonds: Religious, Enemies. Occupation: Armorer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 43 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp.
Five Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man is typically in his Unemployed uniform. His gray fur is matted, messy, and big. He wears a mask on his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can't help but pocket interesting objects he comes across
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Joker. Flaws: Ugly. Bonds: Job, Criminal record, Military. Occupation: Unemployed
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 sp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, Gillian Tolbert, David R Abbott, Rick Marsh, Brittany DeNicholas, Phillip Hash, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Lars Yell, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, J, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
