Geva Stafford, Female Human [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with deerstalker hat. She is physically well-built. Her long silver hair reaches down to her waist. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is obsessed with her god.
History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She moves from town to town, unable to find a place to settle.
Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal
Bonds: Job, Religious, Rich, Immigrant, Criminal record. Occupation: Weaver
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon.
Vicky Rodney, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She dresses in brown turtlenecks beneath a grey coat with white slacks. Beneath her clothing is a huge mess of scar tissue. Her hair is black, silky, and of moderate length. She wears a mask on her face.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is able to make almost anything out of random pieces of junk.
History: She got into the Barkeep business at a young age. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult.
Ideals: Passionate, Gifted. Bonds: Slave, Attractive, Job. Occupation: Barkeep
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 7 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 12000 cp. 1 Minor magic item.
Drifting Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who dresses like a well dressed Map Maker does, he is not a threatening figure. His fur is yellow and curly. His eyes are a pleasant green.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He never wears the same outfit twice, unless he absolutely has to.
History: He was born the only child of a wealthy merchant. Like his father and his brother before him, after school he went straight into learning to become a Map Maker. He now owns his own business.
Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and regain custody of his son
Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Map Maker
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Sarah Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tight fitting yellow shirt and pants. Her red hair is well kept. Her eyes are violet and beady.
Personality: She is irascible and easily irritated. She is a great chef.
History: She was raised in a forest tribe. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Immigrant. Occupation: Fortune-teller
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Floshem, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears a weathered and beat up set of banded mail beneath an oversized blue coat. His left hand appears badly burned and disfigured. With a patchy blonde beard and wild blonde hair. His face is covered beneath a completely black helmet.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. In his 16th year, his parents were killed by a gnolls raid, leaving Naal alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and revenge
Ideals: Philantrophist. Bonds: Enemies, Rich. Occupation: Detective
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 58 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp. Deep blue spinel (1200 gp). Fiery yellow corundum (800 gp). Tourmaline (160 gp). Star rose quartz (80 gp).
Rolen Hanali, Male Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is lengthy. He has violet eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He desires power and/or immortality.
Ideals: Optimist. Flaws: Cynical. Bonds: Adventurer, Nature, Slave. Occupation: Mortician
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 11)
Armor Class 15
Hit Points 71 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 21 (+5) | 11 (+0) | 6 (-2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +5 / 3d8+1, Ranged +9 / 3d8+5, Grapple +9
Possessions: 240 pp. Aquamarine (600 gp). Sard (80 gp). Amber (130 gp). Violet garnet (600 gp). Citrine (80 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.
Fonkin Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is cut short. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Animals are drawn to him, and he is able to talk to them.
History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Passionate, Gifted, Justice. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Unemployed
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 63 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 190 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eiravel Nailo, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His eyes are hazel and he is always smoking a pipe.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born on a small isolated farm. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption; and he feels kind of lost in life
Ideals: Passionate. Flaws: Shy, Depressed. Bonds: Nature, Criminal record. Occupation: Cook
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 60 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 7 (-2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +2 / 3d10-2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 3000 gp. Black opal (800 gp). Malachite (5 gp). 1 Minor magic item.
Euphemia Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a very tight haircut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is almost excessively polite to everyone, even when angry. She pushes her goals aggressively. She is also a coward if confronted.
History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: Money/treasure; and she feels threatened by others
Flaws: Ugly, Shy, Fearful. Bonds: Rich. Occupation: Bellfounder
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1000 sp. Silver comb with moonstones (300 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp).
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