Pyra Talent, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with green colored cloaks and clothing. Her white hair is heavily combed to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She likes to make people angry or surprised. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Junk Dealer arts, while her mother instructed her in etiquette, music and courtly manner. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). During her travels, Pyra and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Pyra discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Pyra fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She uses money and sex appeal to get what she needs; and she is greedy
Flaws: Antagonistic, Disease. Bonds: Adventurer, Rich, Attractive. Occupation: Junk Dealer
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 17 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Elven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 7000 sp. Freshwater pearl (4 gp). Rhodochrosite (4 gp).
Cloak Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'0" and muscular, this western woman wears a tight fitting pastel shirt and pants. She has moderate length lavender fur. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Aggressive, abrasive, and angry, Cloak embodies much of what other species detest in the Tabaxis. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Cloak was raised in a hard working conservative environment. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Athletic. Flaws: Antagonistic, PTSD. Bonds: In love, Job. Occupation: Sculptor
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 68 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 16 (+3) | 17 (+3) | 18 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Ignan
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 900 gp.
Harvest Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her black fur is braided into rings. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her copper eyes.
Personality: She is calm most of the time but flees social interaction. Harvest enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She got into the Tanner business at a young age. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She moves from town to town, unable to find a place to settle.
Motivation: She is unsatisfied with her job.
Flaws: Shy, Hedonist. Bonds: Attractive, Job, Immigrant. Occupation: Tanner
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +7
Possessions: 800 gp. Sardonyx (30 gp). Star rose quartz (30 gp). Moss agate (12 gp). Alexandrite (1500 gp).
Pûg Harley, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. He keeps his white hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He moved out west to avoid the crime he committed. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and wants to open a new tavern
Ideals: Justice. Bonds: Attractive, Criminal record, Religious, Rich, Job. Occupation: Junk Dealer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 17)
Armor Class 12
Hit Points 23 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 7 (-2) | 8 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 4000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Silver chalice with lapis lazuli gems (130 gp). Large well-done wool tapestry (300 gp). Embroidered and bejeweled glove (2000 gp). Solid gold idol (200 gp). Jeweled electrum ring (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Sapphire pendant on gold chain (2700 gp). Black velvet mask with numerous citrines (130 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Silver chalice with lapis lazuli gems (130 gp). Embroidered and bejeweled glove (2000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). A roughly beaten golden orb (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item.
Aura Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'10", this man prefers to wear flannel. He keeps his yellow fur in a flapper bob. His eyes, though not visible through his cowl, are copper.
Personality: He can speak with the recently deceased. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Born to a pair of adventurers, Aura grew up listening to his mother's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: To reunite with his old friends; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted, Artistic. Bonds: Family, Adventurer, Criminal record. Occupation: Courier
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 16)
Armor Class 13
Hit Points 62 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 2 | 1 |
Possessions: 800 pp. Rich purple corundum (400 gp). Violet garnet (900 gp). Violet garnet (900 gp). Violet garnet (900 gp). Azurite (16 gp). Deep blue spinel (900 gp). Rhodochrosite (16 gp). Golden yellow topaz (900 gp). Onyx (20 gp). Obsidian (16 gp). Fiery yellow corundum (400 gp). Obsidian (16 gp). Chalcedony (20 gp). Chalcedony (20 gp). Eye agate (16 gp). Peridot (20 gp). Red spinel (70 gp). Citrine (20 gp). Red-brown spinel (70 gp). Jasper (20 gp). Jet (70 gp). Smoky quartz (20 gp). Amethyst (70 gp).
Eva Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'5" and is dressed in earthy colors with a yellow and pastel handkerchief worn on her right side. Her auburn hair is slicked back into a classic pompadour. She is baby faced.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her job bores her to no end. She has decided to make it more interesting.
History: She got into the Unemployed business at a young age. Eva was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Eva decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. By chance she met her brother recently and the two have been together since.
Motivation: Marry her brother to traveling adventurers.
Flaws: Selfish. Bonds: Adventurer, Criminal record, Job, Family. Occupation: Unemployed
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Undercommon, Draconic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 5000 sp. Chrysoprase (30 gp). 1 Minor magic item.
Pelaios Patience, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is dark red and very short. His fierce silver eyes like to dwell on things.
Personality: He dislikes all the random violence that takes place in the south. He plays an instrument quite well.
History: Born to a pair of adventurers, Pelaios grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He is searching for what he claims is his rightful reward.
Motivation: He is greedy; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Pacifist, Artistic. Bonds: Attractive, Adventurer, Rich. Occupation: Assassin
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Goblin
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 15000 sp. 1 Minor magic item.
Vanuath Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His top hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: The child of northern immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He now mingles about in high society.
Motivation: He has money and likes to spend it; and to be a crown-heir again
Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Cartwright
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 12000 cp.
Dreali Berevan, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple tan robe with brown stripes complete with hood. He has moderate length blonde hair. He wears an eyepatch.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dreali took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He was granted druidic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a mortician and was forced into it by his family
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Mortician
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Red spinel (160 gp). Carnelian (60 gp).
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