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Advanced [show]


Hecat Agility, Female Tiefling [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, she is an attractive figure. She wears black trousers with blue and tan striped suspenders. She wears various colorful collared shirts. She wears her brown hair down. Her eyes are a pleasant black.

Personality: She snorts whenever she laughs or is feeling confident. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Masseuse arts, while her father instructed her in etiquette, music and courtly manner. From there she went from mercenary job to mercenary job. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She's looking for her big break; and to pay off her debts

Flaws: Secretive. Bonds: Attractive, Adventurer, Rich, Debt. Occupation: Masseuse

Voice: Sleepy voice

Attributes [hide]

Hecat Agility, Female Tiefling Commoner 8
Medium (6'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)16 (+3) 10 (+0)11 (+0)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Giant, Undercommon, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azza Anarchy, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears baggy black pantaloons and a blue scarf. Her white hair, when down, is lengthy. She has silver eyes and a black hat with a blue feather.

Personality: Overbrimming with self-confidence, Azza isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She never wears the same outfit twice, unless she absolutely has to.

History: She got into the Brewer business at a young age. Her childhood dream was to be a Beggar, but she was a colossal failure. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To share knowledge with the world; and she desires power and/or immortality

Ideals: Impeccable, Artistic, Logical. Bonds: Job, Adventurer. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Azza Anarchy, Female Tiefling Paladin 8
Medium (5'2") Tiefling, True Neutral (CR 8)
Armor Class 8
Hit Points 59 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)7 (-2) 13 (+1)19 (+4)
Skills History +1, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1500 gp. Aquamarine (800 gp). Fiery yellow corundum (900 gp). Chalcedony (30 gp). Emerald (900 gp). Chrysoprase (30 gp). Fire opal (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Daar Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a green broad hat and green clothes. Her bronze crest, when down, is lengthy. Her red eyes dart from person to person to random spaces in the air.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Over the years she perfected her riding and shooting skills. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To clean up the streets; and to find somewhere to settle down

Ideals: Optimist. Flaws: Ugly, Fearful, Mundane. Bonds: Nature, Guardian. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Daar Delmirev, Female Dragonborn Aristocrat 7
Medium (6'8") Dragonborn, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)7 (-2) 9 (-1)16 (+3)
Skills Performance +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp. Hematite (14 gp). Red spinel (40 gp). Black star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qualen Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His tied-back hair is golden. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Apothecary business at a young age. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 9 years.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult.

Flaws: Ugly, Shy, Fearful. Bonds: Job. Occupation: Apothecary

Voice: Farmer accent

Attributes [hide]

Qualen Silverthread, Male Gnome Barbarian 10
Small (3'6") Gnome, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 75 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Igden Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady hazel eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The war was a terrible time for him, and Igden does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he loathes his own lifestyle

Ideals: Athletic. Flaws: Ugly, Shy, Depressed. Bonds: Military. Occupation: Gardener

Voice: Sleepy voice

Attributes [hide]

Igden Fabblestabble, Male Gnome Ranger 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 11 (+0)7 (-2)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp. Brown-green garnet (70 gp). Citrine (60 gp). 1 Minor magic item.


Social Check DCs


Trym Staurheim, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is renowned for his bright grey suits and hats. He wears his golden hair down. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east to a Soapmaker, Trym learned a great deal about his father's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He became a Soapmaker soon after.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Job, Criminal record, Enemies. Occupation: Soapmaker

Voice: Eastern European accent

Attributes [hide]

Trym Staurheim, Male Human Bard 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 30 gp. Chrysoprase (20 gp).


Social Check DCs


Hamil Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He wears red trousers with yellow and black striped suspenders. He wears various colorful collared shirts. He carries with him a set of axes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His wide-brimmed hat is riddled with cuts and holes. His thin eyebrows rest above his beady brown eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Ugly, Insane. Occupation: Barrister

Voice: Indian accent

Attributes [hide]

Hamil Shadowquick, Male Halfling Rogue 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 41 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)15 (+2) 11 (+0)9 (-1)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 110 pp.


Social Check DCs


Manfred Wheatley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a faded coat and loose pants complete with feathered hat and is in decent physical shape. His feathered hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is fixated on the number 7. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of northern immigrants he idolized his mother. Manfred was born on a far northern plains where he grew up under the tutelage of his mother, an expert Farmer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Shy. Bonds: Immigrant. Occupation: Farmer

Voice: Speaks through clenched teeth

Attributes [hide]

Manfred Wheatley, Male Human Warlock 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)15 (+2) 14 (+2)9 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 20000 cp. Tourmaline (40 gp). Red-brown spinel (40 gp). Black pearl (1600 gp). Jasper (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nija Disdain, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 4'7", this woman wears a black coat over a violet low-cut shirt, and a Stetson hat upon her head. Her hair is white and curly. Her face is covered beneath a completely black helmet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Nija and her spouse have recently divorced.

Motivation: To end her boredom.

Ideals: Logical, Fighting. Flaws: Antagonistic, Mundane. Occupation: Barber

Voice: Spits and sputters

Attributes [hide]

Nija Disdain, Female Tiefling Paladin 8
Medium (4'7") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills Arcana +5, Insight +4
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 50000 cp. Blue quartz (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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