Caeldrim Iranapha, Male Elf [Permalink]
Personal [hide]
Description: 4'8" and lanky with angular features, he is an attractive figure. He wears a faded coat and loose pants complete with deerstalker hat. He keeps his long blonde hair kept up in a rat tail. His gray eyes are slightly larger than normal.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He works hard and plays hard.
History: Sold as a small child to a brothel owner, Caeldrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Caeldrim reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently the stress of being a Bellfounder has made it difficult for him to sleep.
Motivation: He wants nothing more than to rejoin the army; and wants his loneliness to end
Flaws: Selfish, Hedonist. Bonds: Attractive, Mentor, Military. Occupation: Bellfounder
Voice: Sleepy voice
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Fire opal pendant on a fine gold chain (700 gp). A small bag of saffron. (60 gp).
Azza Pandaemonium, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 5'1" and wears rags and sports a simple walking cane. Her left leg appears badly burned and disfigured. Her hair is short and chestnut. Her white eyes dart from person to person to random spaces in the air.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She always tries to repair and not replace. It was this mentality that drove her into the Sage business.
History: She was born several months after her mother was called into army service. She was taken as a slave by a traveling circus and forced to perform One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She wants nothing more than to rejoin the army; and she is currently in port desperately looking for someone to get her out
Ideals: Persistence. Flaws: Selfish. Bonds: Poor, Military, Slave. Occupation: Sage
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 11 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 100 gp. Old masterpiece painting (700 gp). 1 Minor magic item.
Vonbin Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'0". He wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars. With a patchy golden beard and wild golden hair. His violet eyes are passionate and lively.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Stableman father left him crippled. He inherited the family business which he has now maintained for 9 years.
Motivation: Many brigands want him driven away; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Job, Enemies. Occupation: Apothecary
Voice: Breathy voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 8 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Olivia Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: She usually wears her white robe and has her club always slung over her shoulder, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. She wears her red hair up in a very large beehive style do. Her amber eyes dart from person to person.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born in the west. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. She has dedicated herself to building a better trade route.
Motivation: She'd like to take her coworkers down a peg; and obtaining odd cultural elven artifacts is her passion
Ideals: Optimist, Logical. Bonds: Immigrant, Adventurer, Job. Occupation: Jeweler
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 41 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Gnome, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 200 pp. Gold and topaz bottle stopper cork (1100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (100 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Golden circlet with four aquamarines (1000 gp).
Pearl Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and typically wears white cloth garments or leather armor. She wears her brown hair up in a very large beehive style do. Her amber eyes dart from person to person.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She never wears the same outfit twice, unless she absolutely has to.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. In her 11th year, her parents were killed by a orcs raid, leaving Pearl alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by orcs. Pearl was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Revenge; and to share knowledge with the world
Ideals: Artistic, Logical. Flaws: Sensitive. Bonds: Religious, Enemies. Occupation: Barber
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 7 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 7 (-2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1600 sp.
Artin Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears skinny pants and wears a grey and tan robe with the hood down. Her hair is white and very short. Her eyes are blue and beady.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. Animals are drawn to her, and she is able to talk to them.
History: The child of a Healer, who enjoyed hunting, Artin was taken on many hunting expeditions. Her family was turned out during the war. She and her family wandered north to less war torn lands. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To protect her home; and she is greedy
Ideals: Artistic, Gifted. Flaws: Ugly, PTSD. Bonds: Nature. Occupation: Architect
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 6 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 4000 cp.
Shifting Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'7" and lanky with angular features, she is an attractive figure. She wears a simple burlap shirt and baggy pants. She conceals her lance with her veritable burlap sack of a shirt. Her lavender fur is still thick. Her face is covered beneath a completely black helmet.
Personality: She has always had a great fascination with Human culture. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born to a poor family in the city she treasured whatever gifts she got. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She used her abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Human people; and marry her sister to traveling adventurers
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Locksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 18 (+4) | 17 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Druidic, Abyssal, Terran, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp.
Lone In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a tight fitting pastel shirt and pants. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a skull on it. She wears a colorful flower in her gray fur. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She snorts whenever she laughs or is feeling confident. She misses her home and complains about the freezing weather, even in summer.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her first spouse was a Fortune-teller, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is terrified, and will act out of fear; and to reunite with her absent mother
Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Family. Occupation: Courier
Voice: Whispers
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 700 gp.
Nazû Garrick, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear white tank tops with brown pants. He is physically well-built. His golden hair is matted, messy, and big. His violet eyes dart from person to person.
Personality: He is business-like. He takes instructions and follows them to the letter. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: When he was but 4 years old his parents immigrated from the north. His childhood dream was to be a Sellsword, but he was a colossal failure. He struck the Knight job and began his own company from there.
Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and expand his business
Ideals: Professionalism, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Knight
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 80 pp. Alexandrite (600 gp). Hematite (7 gp).
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Their contribution stands as a beacon of hope for all adventurers!
