Vadania Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She likes to wear ponchos typically of a light blue in addition to tight pants. Her chestnut hair is slicked back into a classic pompadour. She has gleaming, smiling amber eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She also hits on women, regardless of circumstances.
History: Born in the east to a Shoemaker, Vadania learned a great deal about her father's area of expertise. Her father was very strict, and drilled into her lessons on being the perfect lady. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Athletic, Fighting, Impeccable. Bonds: Has a crush, Job. Occupation: Shoemaker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 8)
Armor Class 14
Hit Points 10 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 8 (-1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: Just what you see.
Verna Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. Her tied-back hair is black. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: Sold as a small child to a wizard, Verna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has chosen to use the inheritance that was left to her frivolously. By chance she met her sister recently and the two have been together since.
Motivation: Money/treasure; and find a way to reverse the transformation of her sister
Ideals: Artistic. Flaws: Sensitive. Bonds: Rich, Attractive, Family, Mentor. Occupation: Beggar
Voice: Voice breaks
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp. Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dazzazn Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His crest is rusty and curly. His ears are large.
Personality: He likes to make people angry or surprised. He is obsessed with a lost civilization.
History: Dazzazn lived on a farm with his father, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Shoemaker
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 79 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 14000 sp. Lapis lazuli (14 gp). Fiery yellow corundum (1500 gp). Carnelian (60 gp). Golden yellow topaz (1100 gp). Onyx (60 gp). Obsidian (14 gp). Tiger eye turquoise (14 gp). 1 Minor magic item.
Immeral Raethran, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His moppish auburn hair is in a traditional bowl cut. His fierce blue eyes like to dwell on things.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: The child of a Actor, who enjoyed hunting, Immeral was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their son. He worked as a Doctor, and he later adopted a second son.
Motivation: He'd like to take his coworkers down a peg; and his spouse's relatives view him with great suspicion
Ideals: Impeccable. Bonds: Family, Nature, Job. Occupation: Doctor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Myev Stansfield, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She very much looks the part of a Shepherd. Her blonde hair is cut jaggedly and amateurishly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She dislikes all the random violence that takes place in the north. She never wears the same outfit twice, unless she absolutely has to.
History: She got into the Shepherd business at a young age. She has had some formal poetry training, and achieved minor success. She tends to her Shepherd job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job.
Ideals: Athletic, Pacifist, Artistic. Bonds: Job, Attractive. Occupation: Shepherd
Voice: Australian accent
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Adran Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man is dressed in earthy colors with a blue and brown handkerchief worn on his left side, and a wedding ring on his left hand. His hair is short and white. His eyes, though not visible through his cowl, are gray.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in the east, but his parents moved at a very young age to the west. His childhood dream was to be a Gardener, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: He has money and likes to spend it; and expand his business
Flaws: Antagonistic. Bonds: In love, Immigrant, Job, Rich. Occupation: Merchant
Voice: Timid voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 600 sp.
Virra Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She has a large tan mantle and cape that has been intricately interwoven into her green robe. She is physically well-built. Her moppish black hair is in a traditional bowl cut. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: Overbrimming with self-confidence, Virra isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She has all her life been fascinated with writing.
History: Virra was born the youngest of three triplets. A few years later when the west was not economically sound they moved to her current location. By chance she met her sister recently and the two have been together since.
Motivation: Regain custody of her son; and doesn't want to be a priest and was forced into it by her family
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Priest
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: Red spinel (130 gp). Moonstone (20 gp). Tiger eye turquoise (12 gp). 1 Hourglass. 1 Masterwork Musical instrument. 1 Magnifying glass.
Cumpen Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hand crossbow, but if one is not available she will default to her flail. With wild chestnut hair. She has blue eyes and a blue hat with a pastel feather.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Cumpen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cumpen. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Enemies. Occupation: Ruler
Voice: Posh accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 51 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +0 / 2d8-3, Ranged +2 / 2d8-1, Grapple -1
Possessions: 400 gp. Gold dragon comb with red garnet eye (1200 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved bone or ivory statuette (70 gp). 1 Minor magic item.
Lone Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears brown cloth garments or leather armor. His white fur is drawn into a tight pony tail with a clover scrunchie. His eyes are green and catlike.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He feeds upon the attention of others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Lone has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Hunter. He hasn't told them the truth, but wants to settle down with them.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids
Flaws: Depressed, Disease. Bonds: Attractive, Has a crush, Enemies. Occupation: Bounty Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 44 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Celestial, Halfling, Ignan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 160 pp.
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Their contribution stands as a beacon of hope for all adventurers!