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NPC Generator

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Advanced [show]


Robert Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a yellow tunic with white highlights, and long grey pants that bunch up around his shoes. He keeps his white hair in a flapper bob. His eyes are gray.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Adventurer in town.

History: Born in the south to a Adventurer, Robert learned a great deal about his mother's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Secretive. Bonds: Job, Family, Religious. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Robert Aloro, Male Half-Elf Rogue 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)18 (+4) 8 (-1)11 (+0)
Skills Investigation +7, Medicine +2
Senses Passive Perception 9
Languages Common, Elven, Druidic, Terran, Gnome, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Barakas Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is well dressed, constantly wearing a green suit, white shirt, and green tie. His red hair, when down, is lengthy. His half smiles and black eyes are beguiling and draw you in.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Barakas was born in the south. At a young age he loved to build and create. A freak accident while working with his Spice Merchant father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Ideals: Artistic, Persistence. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Mason

Voice: Pronounces difficult words wrong

Attributes [hide]

Barakas Hurt, Male Tiefling Warrior 14
Medium (6'7") Tiefling, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 101 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Medicine +7, Stealth +5
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0

Possessions: 700 pp. Alexandrite (1600 gp). Bloodstone (50 gp). Moss agate (4 gp). Deep green spinel (120 gp). 1 Minor magic item.


Social Check DCs


Eridred Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her long white hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is skeptical of what others tell her and is slow to trust.

History: She was born to a criminal king-pin and mafia family When money was particularly tight she was walking through alleys when she overheard a Knight hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Criminal record. Occupation: Knight

Voice: Speaks with a cold

Attributes [hide]

Eridred Ironfist, Female Dwarf Cleric 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 210 gp. 1 Good lock.


Social Check DCs


Trym Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing a long, yellow, dusty cloak. His whole body is exceptionally muscular. He keeps his silver hair in a pixie cut. He has blue eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His job bores him to no end. He has decided to make it more interesting.

History: His father raised him in a mountain cabin. Trym was born on a far western plains where he grew up under the tutelage of his mother, an expert Laborer. He now owns his own business.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and balancing his hectic life and new laborer responsibilities is difficult

Flaws: Insomniac. Bonds: Immigrant, Adventurer, Criminal record, Nature, Job. Occupation: Laborer

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Withrethin, Male Half-Elf Barbarian 4
Medium (5'2") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)13 (+1) 7 (-2)14 (+2)
Skills Athletics +2, Religion +3
Senses Passive Perception 8
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs


Giselle Kendall, Female Human [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple red line shooting up and back down. She carries with her a set of crossbows, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is unkempt and raggedy. She has gray eyes.

Personality: Eccentric and domineering, Giselle will drive conversation. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born to a Beggar, her father struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Giselle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Poor. Occupation: Slave Trader

Voice: Hollow voice

Attributes [hide]

Giselle Kendall, Female Human Monk 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 11 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)16 (+3) 11 (+0)10 (+0)
Skills History +6, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Auran, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 90 pp. Eyepatch with mock eye of sapphire and moonstone (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cora Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is dressed in a clean red cloak covering her clean studded leather. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her hair is brown and curly. Her face is scarred and worn.

Personality: She is overprotective of those who hire her services. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Ploughman arts, while her mother instructed her in etiquette, music and courtly manner. A few years later when the south was not economically sound they moved to her current location. Some 3 years later her spouse died after the birth of her son. Heartbroken, Cora never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: To protect her home; and she has money and likes to spend it

Flaws: Ugly. Bonds: Rich, Guardian, In love, Immigrant. Occupation: Ploughman

Voice: Hard of hearing, loud

Attributes [hide]

Cora Glenfellow, Female Halfling Bard 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)19 (+4) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: Just what you see.


Social Check DCs


Nikki Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a red armored body suit, with a simple black line shooting up and back down. She wears a colorful flower in her red hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She never swears and excessively uses polite adverbs when speaking. She has a minor phobia of water and hates getting wet.

History: Sold as a small child to a brothel owner, Nikki was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Since then, she has sought to make the best of life.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Body Guard

Voice: Stutters

Attributes [hide]

Nikki Littlefoot, Female Halfling Cleric 3
Small (2'11") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Elizabeth Bradford, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her blonde hair in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Elizabeth was raised in a hard working conservative environment. Through the years after Elizabeth was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Elizabeth's mother didn't care for her much, and the feeling was mutual. She has drifted from career to career and currently works as a Layabout.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Elizabeth Bradford, Female Human Monk 1
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 600 sp.


Social Check DCs


Diggory Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears rags and sports a simple walking cane. He wears his golden hair up in a very large beehive style do. His eyes are green and catlike.

Personality: Diggory is depressed about a lot of things. He tends to be a nihilist. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Cursed with a spirit at a very young age, Diggory has worked very hard to control his curse. He has never given up on his music dream.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Artistic. Flaws: Depressed, Impulsive, Disease. Bonds: Poor. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Diggory Mori, Male Half-Elf Druid 1
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 14 (+2)7 (-2)
Skills Intimidation +0, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 gp.


Social Check DCs

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