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NPC Generator

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Advanced [show]


Kathra Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is typically in her Barkeep uniform. She sports a flattop hair cut. Her eyes are violet and catlike.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a brothel owner, Kathra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Barkeep and found it very stressful. She inherited the family business which she has now maintained for 15 years.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Athletic, Impeccable. Flaws: Selfish. Bonds: Job, Mentor. Occupation: Barkeep

Voice: Old thin voice

Attributes [hide]

Kathra Foamtankard, Female Dwarf Druid 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)16 (+3) 11 (+0)13 (+1)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Sylvan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 150 gp.


Social Check DCs


Peter Harper, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears just a grey suit. His golden hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady violet eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a Fortune-teller, his father struggled to pay the bills. A freak accident while working with his Fortune-teller father left him crippled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Peter Harper, Male Human Rogue 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 6 (-2)16 (+3) 15 (+2)15 (+2)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 12
Languages Common, Auran, Giant, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5

Possessions: 2000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).


Social Check DCs


Faral Lathalas, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 5'0". She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and her gloved hand is found clutching a greatsword. Her golden hair is thinning but still full. She is very pretty but has cold, dead eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She got into the Server business at a young age. She worked as a nervous Server and found it very stressful. She hasn't been sleeping well lately.

Motivation: Elven compassion; and expand her business

Flaws: Antagonistic, Insomniac, Racist. Bonds: Attractive, Slave, Job. Occupation: Server

Voice: growls and snarls, animalistic

Attributes [hide]

Faral Lathalas, Female Elf Rogue 3
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)10 (+0) 11 (+0)13 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Aquamarine (700 gp). Moss agate (9 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wrenn Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'8", this man wears just a blue suit. His deerstalker hat is riddled with cuts and holes. He is baby faced.

Personality: He is mildly Gnome supremacist, though he does not identify as such. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wrenn is combative with any and all who dare try his patience in the slightest.

History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down; and a strong sense of loyalty to dwarven people

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Wrenn Lingenhall, Male Gnome Rogue 12
Small (3'8") Gnome, Lawful Good (CR 12)
Armor Class 12
Hit Points 50 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)8 (-1) 14 (+2)11 (+0)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Gnome
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 3000 gp. 1 Minor magic item.


Social Check DCs


Curran Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple tan line shooting up and back down, and he perpetually has his mace ready. His white hair is still thick. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Curran was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Curran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Bonds: Adventurer, Poor. Occupation: Servant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Curran Hogcollar, Male Halfling Ranger 16
Small (3'1") Halfling, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 118 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 20 (+5)14 (+2)
Skills Persuasion +7, Survival +10
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1802211

Possessions: 8000 gp. Golden circlet with four aquamarines (1000 gp). A silver and pearl hairclip (100 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). A small bag of saffron. (100 gp). Finely wrought small gold bracelet (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved bone or ivory statuette (100 gp). Large well-done wool tapestry (500 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Gold and topaz bottle stopper cork (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Large well-done wool tapestry (500 gp). Silver chalice with lapis lazuli gems (90 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Richard Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is cut short with large spiked bangs in the front. His fierce brown eyes like to dwell on things.

Personality: He can speak with the recently deceased. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Religious, Mentor, Job, Enemies. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Richard Mitchell, Male Human Warrior 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)18 (+4) 11 (+0)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Draconic, Infernal, Sylvan, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Nalaed Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is dressed in a clean grey cloak covering her clean studded leather. Her hair is short and blonde. This violet eyed westerner is not easily forgotten.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: When she was but 7 years old her parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Nalaed's homeland. Nalaed decided to take the middle way and become a bodyguard. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Criminal record, Immigrant. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Nalaed Silverstone, Female Dwarf Adept 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)16 (+3) 12 (+1)7 (-2)
Skills Religion +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Gnoll, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Rose High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She wears professional attire, and carries glaives. Her long chestnut hair reaches down to her waist. Her amber eyes lackadaisically let the world flow into them.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is harsh and unforgiving.

History: She served in the navy to pay for her family's outstanding loans. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Rose and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect her home

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Guardian, Military. Occupation: Unemployed

Voice: Raspy

Attributes [hide]

Rose High-hill, Female Halfling Aristocrat 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)17 (+3) 16 (+3)10 (+0)
Skills History +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Elven, Ignan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. Amber (90 gp).


Social Check DCs


Bertram Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. His hair is silver and curly. He wears an eyepatch.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal singing training, and achieved minor success. He became a Dilettante soon after.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Slave, Poor. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Bertram Tao, Male Half-Elf Druid 6
Medium (4'9") Half-Elf, Neutral Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 9 (-1)18 (+4)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs

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