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NPC Generator

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Advanced [show]


Vorka Blackwood, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a white costume with the symbols of magic on her torso. She wears a wide-brimmed hat to cover her moderate length red hair. She wears a mask on her face.

Personality: She can speak with the recently deceased. She is obsessed with finding treasure.

History: She was born in the west. Like her mother and her brother before her, after school she went straight into learning to become a Jeweler. She has set out to sabotage the competition.

Motivation: Further expansion of business; and she has passion for adventuring and risk

Ideals: Gifted. Bonds: Adventurer, Immigrant, Job. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Vorka Blackwood, Female Half-Orc Commoner 2
Medium (5'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 6 (-2)8 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 8
Languages Common, Orc, Abyssal, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 250 gp. 1 Masterwork Common Melee.


Social Check DCs


Raer Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he usually wears his violet robe and has his falchion always slung over his shoulder. His hair is always cut to a buzz. He has a tattooed face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Raer enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Raer hails from a village terrorized by goblins. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Stableman job and began his own company from there.

Motivation: He feels the way he acts is they only way to get by in the world; and someone believes him a fraud

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Enemies, Job. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Raer Floshem, Male Half-Elf Barbarian 5
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 57 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +5, History +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Adran Firahel, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the east to a Dyer, Adran learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Job. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Adran Firahel, Male Elf Paladin 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)14 (+2) 13 (+1)6 (-2)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Superior lock. 1 Climber’s kit.


Social Check DCs


Berrian Firahel, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tan leather gloves, a tan jacket, and tight pants. He wears his blonde hair down. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the north. He has a habit of throwing himself into exceedingly dangerous situations.

History: Berrian was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To prove his worth to the world.

Ideals: Athletic, Pacifist. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Berrian Firahel, Male Elf Monk 2
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Drifting Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown cloak and cross-gartered red stockings. He has dyed his greying brown fur a little too much giving a sharp brown color. His hazel eyes peer out from beneath his wide-brimmed brown hat.

Personality: He likes to make people angry or surprised. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Gnomish compassion.

Ideals: Logical. Flaws: Ugly, Antagonistic, Mundane, Racist. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Drifting Prim Posies, Male Tabaxi Bard 10
Medium (6'5") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 67 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)16 (+3) 13 (+1)18 (+4)
Skills Medicine +5, Persuasion +8
Senses Passive Perception 11
Languages Common, Infernal, Gnoll, Goblin
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: Jasper (70 gp). Moss agate (11 gp). Black pearl (800 gp). Violet garnet (800 gp). Red garnet (150 gp). Brown-green garnet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nordak Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is heavily combed to the left. He wears an eyepatch.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Nordak began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Poor, Religious, Enemies. Occupation: Actor

Voice: Relaxed voice

Attributes [hide]

Nordak Frostbeard, Male Dwarf Aristocrat 11
Medium (4'4") Dwarf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 67 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Persuasion +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 600 gp. Deep blue spinel (900 gp). Amber (60 gp). Fire opal (1500 gp). Chrysoberyl (60 gp). Deep blue spinel (900 gp). Deep blue spinel (900 gp).


Social Check DCs


Ghash Reid, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white shirt with thin green vertical stripes and tan pants. His black hair is matted, messy, and big. His face is scarred and worn.

Personality: Stoic and calm, he prefers to meditate than take action. He has all his life been fascinated with painting.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Ghash Reid, Male Half-Orc Rogue 1
Medium (6'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)10 (+0) 14 (+2)14 (+2)
Skills Stealth +1, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Willow Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She has a large red mantle and cape that has been intricately interwoven into her blue robe. Her hair is always cut to a buzz. She wears a mask on her face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. From her teen years she was always beautiful and desirable, so people have always doted on her. She ran away from her former home and has been making her living as a Blacksmith for the past few years.

Motivation: She wants revenge against dire rats.

Bonds: Immigrant, Job, Attractive, Religious, Enemies. Occupation: Blacksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Willow Fatrabbit, Female Halfling Rogue 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 400 gp. Deep blue spinel (1600 gp). Aquamarine (1600 gp). White pearl (110 gp). Star ruby (1400 gp).


Social Check DCs


Sammal Chaos, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. He wears an eyepatch.

Personality: Sammal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the west his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered poetry. Now he works as a poetry tutor during his time off.

Motivation: Wishes to resurrect an old love; and to share knowledge with the world

Ideals: Extrovert, Logical, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Knight

Voice: German accent

Attributes [hide]

Sammal Chaos, Male Tiefling Rogue 6
Medium (6'1") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)9 (-1) 18 (+4)11 (+0)
Skills History +2, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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