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NPC Generator

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Advanced [show]


Xappan Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is physically well-built. His long blue hair is drawn into a two foot long braid. His white eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Xappan studied abroad. His family was turned out during the war. He and his family wandered east to less war torn lands. He was granted psionic powers by his dying brother.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Passionate, Gifted. Flaws: Fearful, PTSD. Bonds: Attractive. Occupation: Soapmaker

Voice: Speaks in third person

Attributes [hide]

Xappan Prudence, Male Tiefling Fighter 8
Medium (6'6") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paymon Muse, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of glaives, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are gold and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His job bores him to no end. He has decided to make it more interesting.

History: Paymon was born the youngest of three triplets. Paymon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Paymon decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and an old rival family wants him found

Ideals: Fighting, Disciplined. Bonds: Adventurer, Criminal record, Family. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Paymon Muse, Male Tiefling Cleric 3
Medium (5'10") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)18 (+4) 6 (-2)16 (+3)
Skills Intimidation +5
Senses Passive Perception 8
Languages Common, Giant, Gnoll, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Arava Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears black leather gloves, a black jacket, and tight pants. She has a slight overbite and is overall scrawny. Her red crest is unkempt and raggedy. Her ears are large.

Personality: She is very quiet and rarely speaks above a whisper. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth she was tutored by a cruel and relentless mentor. When money was particularly tight she was walking through alleys when she overheard a Carter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has decided she is irredeemable; and retire the richest woman in the west

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Poor, Mentor. Occupation: Carter

Voice: French accent

Attributes [hide]

Arava Shestendeliath, Female Dragonborn Commoner 8
Medium (6'6") Dragonborn, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)10 (+0) 14 (+2)18 (+4)
Skills Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp. Silver comb with moonstones (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). A silver and pearl hairclip (30 gp). Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Xanaphia Berevan, Female Elf [Permalink]

Personal [hide]

Description: An older woman who is dressed in a clean blue cloak covering her clean studded leather, she is not a threatening figure. Her broad hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are violet.

Personality: She never swears and excessively uses polite adverbs when speaking. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Xanaphia was raised in a hard working conservative environment. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has drifted from career to career and currently works as a Ruler.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Job, Rich. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Xanaphia Berevan, Female Elf Rogue 13
Medium (4'7") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 68 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 4000 gp. Eye agate (16 gp). Jacinth (4000 gp). Rich purple corundum (1000 gp). Blue quartz (16 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Beverly, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown armored body suit, with a simple blue line shooting up and back down. He has silver hair. His green eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is afraid of women and trembles around them

History: He comes from a rich western family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Map Maker like his mother before him.

Motivation: He loathes his own lifestyle; and to be a miller again

Flaws: Depressed, Shy. Bonds: Rich, Job. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Hubert Beverly, Male Human Wizard 11
Medium (6'4") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 6 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)10 (+0) 17 (+3)13 (+1)
Skills Athletics +3, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 360 pp.


Social Check DCs


Jarsali Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'3" and wears tight fitting clothing which further accentuates her frame. Her hair is blonde and curly. Her blue eyes are slightly larger than normal.

Personality: She has always had a great fascination with Half-Orc culture. Jarsali is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: She has a crush on the local Laborer; and to reunite with her absent father

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Family, Rich, Has a crush. Occupation: Roofer

Voice: Hissing voice

Attributes [hide]

Jarsali Erenaeth, Female Elf Expert 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2500 sp.


Social Check DCs


Dynamic Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear brown pants and tee shirts. He wears a broad hat to hide his balding. His green eyes are slightly larger than normal.

Personality: Dynamic hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is obsessed with his god.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dynamic took refuge in the old dungeon and found the beat up bow and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He feels threatened by others; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Fearful. Bonds: Religious, Nature, Has a crush. Occupation: Cook

Voice: growls and snarls, animalistic

Attributes [hide]

Dynamic Buttons, Male Tabaxi Fighter 10
Medium (6'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 67 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +7, Insight +6
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +6

Possessions: 70 pp. Hematite (6 gp). Rose (30 gp). Violet garnet (1200 gp). Banded agate (6 gp). Alexandrite (1200 gp). Smoky quartz (30 gp). Rose (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing the road beaten gear of a warrior. He wears his black fur up. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the north, but his parents moved at a very young age to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy; and money/treasure

Ideals: Fighting, Philantrophist. Flaws: Impulsive. Bonds: Immigrant, Job, Rich. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

Sun Of Ivory, Male Tabaxi Warrior 3
Medium (5'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 12000 cp. 3 Holy water. 3 Smokesticks. 3 Smokesticks.


Social Check DCs


Merihim Grace, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Merihim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his brother before him, after school he went straight into learning to become a Shepherd. He inherited the family business which he has now maintained for 9 years.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Nature, Poor, Job. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Merihim Grace, Male Tiefling Druid 15
Medium (5'6") Tiefling, Chaotic Good (CR 15)
Armor Class 10
Hit Points 68 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)16 (+3) 11 (+0)17 (+3)
Skills Nature +8, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Goblin
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 8000 gp. Red garnet (70 gp). Jasper (40 gp). Golden yellow topaz (1600 gp). Black pearl (1600 gp). Iolite (40 gp). 1 Medium magic item.


Social Check DCs

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