Nurkara Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a tight fitting brown shirt and pants. She wears a wide-brimmed hat to hide her balding. Her eyes are violet and she is always smoking a pipe.
Personality: Nurkara wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... A true patriot, Nurkara would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her psionic talents. She was granted psionic powers by her dying brother.
Motivation: She wants nothing more than to rejoin the army; and an old rival family wants her found
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Military, Slave. Occupation: Crown-heir
Voice: Scratchy, weak
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Fire opal pendant on a fine gold chain (500 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).
Chay Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'1" and wears a white vest and prefers yellow and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His left leg appears badly burned and disfigured. He has a small bristly mustache and wavy brown hair. His eyes are green and beady.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Painter.
Motivation: He is greedy; and further expansion of business
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Rich. Occupation: Painter
Voice: Uses sign language
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 60 gp.
Kellen Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is renowned for his bright tan suits and hats. His black hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.
Personality: He is very quiet and rarely speaks above a whisper. He has a minor phobia of water and hates getting wet.
History: The child of a Locksmith, who enjoyed hunting, Kellen was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kellen took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a crush on the local Locksmith; and he feels threatened by others
Flaws: Shy, Fearful, Disease. Bonds: Nature, Has a crush. Occupation: Bowyer
Voice: Boston accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 8000 sp. 1 Half-Plate. 1 Masterwork studded leather.
Falkrunn Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a moderate pudge and is not very fit. She has dyed her greying black hair a little too much giving a sharp black color. She is very pretty but has cold, dead eyes.
Personality: She exudes charisma. She is a tour de force of persuasion. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Falkrunn grew up listening to her mother's many stories. There was a wharf not far from home where she often wandered off to fish. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.
Motivation: A need for knowledge about a nearby landmark; and balancing her hectic life and new sailor responsibilities is difficult
Flaws: Disease. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Sailor
Voice: Breathy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 73 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Draconic
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Sapphire pendant on gold chain (700 gp). An abacus with copper, silver and gold markers (100 gp). Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item.
Henry Burton, Male Human [Permalink]
Personal [hide]
Description: This man wears a fancy grey suit, and sports empty pouches on his belt. His blonde hair is cut short with large spiked bangs in the front. His skin is flawless and his blue eyes scan people very quickly.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.
Motivation: He doesn't get along with people that don't share his tastes; and he uses money and sex appeal to get what he needs
Ideals: Optimist, Gifted, Impeccable. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Carter
Voice: Irish accent
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 90 gp.
Grom Wesley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears dark leathers with embroidery. His white hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He's repulsed by the PC; and a rival would like him out of the picture
Flaws: Antagonistic, Shy, Disease. Bonds: Attractive, Criminal record. Occupation: Actor
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 28 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 200 pp. Bloodstone (50 gp). Rose (50 gp). Eye agate (10 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thorin Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male likes to wear brown tank tops with red pants. He is tall, broad shouldered and powerfully built. His silver hair is still thick. His half smiles and brown eyes are beguiling and draw you in.
Personality: He likes to make people angry or surprised. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: He was born to loving parents in a slum to the west. He helped his mother out around the business and became quite the natural. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.
Motivation: Dragonborn compassion; and a strong sense of loyalty to dragonborn people
Flaws: Antagonistic, Racist. Bonds: Attractive, Poor, Job. Occupation: Carpenter
Voice: German accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 98 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 700 gp. Smoky quartz (30 gp). Rhodochrosite (16 gp). Jet (160 gp). Banded agate (16 gp). 1 Minor magic item.
Zaffrab Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has styled his chestnut hair well, parting it to the left. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Prone to second guessing himself, he comes off as nervous. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To settle down with his crush; and he has money and likes to spend it
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Family, Has a crush. Occupation: Marshal
Voice: Stutters
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 60 gp.
Ilde Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she sports brown clothing, slightly heavier than average wear. Her long silver hair is drawn into a two foot long braid. Her eyes are likewise blue.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She takes great joy in being the best Engraver in town.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She struck the Engraver job and began her own company from there.
Motivation: To unite with her sister; and she'd like to take her coworkers down a peg
Bonds: Job, Rich, Adventurer, Family. Occupation: Engraver
Voice: Australian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 36 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 19 (+4) | 8 (-1) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
