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NPC Generator

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Advanced [show]


Xappan Devotion, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. He wears a Stetson hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Xappan took refuge in the ruined castle and found the beat up axe and armor he uses now. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic. Flaws: Ugly, Insomniac, Secretive. Bonds: Nature. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Xappan Devotion, Male Tiefling Commoner 8
Medium (5'10") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 4 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)12 (+1) 16 (+3)12 (+1)
Skills Performance +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 9000 sp. Rich purple corundum (600 gp). Hematite (11 gp). Malachite (11 gp).


Social Check DCs


Hork Eastoft, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his silver hair up. His hazel eyes peer out from beneath his feathered white hat.

Personality: He snorts whenever he laughs or is feeling confident. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born the only child of a wealthy merchant. Through the years after Hork was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Hork's father didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: An old rival family wants him found; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Blacksmith

Voice: Hissing voice

Attributes [hide]

Hork Eastoft, Male Half-Orc Cleric 3
Medium (5'4") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 15 (+2)6 (-2) 14 (+2)8 (-1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jezebeth Fear, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman prefers to wear flannel. Her blue hair is singed and shortened. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She never swears and excessively uses polite adverbs when speaking. She receives visions of the future at random moments

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Priest mother left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Jezebeth Fear, Female Tiefling Wizard 7
Medium (5'3") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 2 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 1000 gp.


Social Check DCs


Vassago Quest, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He has done his best to style his black hair to look like a famous performer. He has white eyes.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the east to a Weaver, Vassago learned a great deal about his father's area of expertise. Vassago was born on a far eastern island where he grew up under the tutelage of his father, an expert Weaver. He left for the east, certain he would find work there.

Motivation: He is content; and expand his business

Flaws: Racist, Shy, Mundane. Bonds: Job, Immigrant. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Vassago Quest, Male Tiefling Druid 2
Medium (6'7") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)13 (+1) 17 (+3)18 (+4)
Skills Intimidation +6, Nature +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: Jet (90 gp). Tiger eye turquoise (16 gp). Blue quartz (16 gp). 1 Good lock.


Social Check DCs


Arnold Northcott, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has a long white beard with little hanging trinkets. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is skeptical of what others tell him and is slow to trust.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Military, Mentor. Occupation: Actor

Voice: Deep voice with rolling R's

Attributes [hide]

Arnold Northcott, Male Human Sorcerer 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp.


Social Check DCs


Nicor Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Nicor grew up listening to his father's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He desires power and/or immortality; and to clean up the streets

Ideals: Fighting, Gifted. Bonds: Adventurer, Nature, Guardian. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Nicor Righteous, Male Tiefling Commoner 10
Medium (6'2") Tiefling, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Insight +6, Nature +7
Senses Passive Perception 12
Languages Common, Infernal, Dwarven, Auran
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (2300 gp). Gold music box (4000 gp). A delicate brass dragon egg (30 gp). A necklace of small pink pearls (4000 gp).


Social Check DCs


Agnes Harris, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who very much looks the part of a Butcher, she is not a threatening figure. Her blonde hair, when down, is lengthy. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised in a mountains tribe. She was an apprentice working in her mother's forge. She now owns her own business.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Disciplined. Bonds: Job, Attractive, Religious, Nature. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Agnes Harris, Female Half-Elf Cleric 5
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)15 (+2) 8 (-1)8 (-1)
Skills History +5
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Giant
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp.


Social Check DCs


Nicholas Shipley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears bulky brown painted plate armor. His auburn hair is still thick. His eyes are amber and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised by priests from a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Religious, Mentor. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nicholas Shipley, Male Human Aristocrat 11
Medium (5'11") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 90 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)16 (+3) 14 (+2)11 (+0)
Skills Insight +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Goblin, Abyssal, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: Carnelian (30 gp). Blue-white diamond (7000 gp). Azurite (11 gp). Black star sapphire (1300 gp). Moss agate (11 gp). Black opal (1300 gp).


Social Check DCs


Kilvar Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is bristling with hidden weapons, mostly monstrous two handed axes and lances. His blonde hair is cut short. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is an amazing painter.

History: He was born to a criminal king-pin and mafia family His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Persistence, Gifted. Flaws: Addict. Bonds: Attractive, Criminal record. Occupation: Beggar

Voice: Boston accent

Attributes [hide]

Kilvar Torunn, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1700 sp. Malachite (10 gp). Black pearl (600 gp). 1 Masterwork Common Melee.


Social Check DCs

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